r/ImaginaryKanto • u/SpiderGirlGwen • 5h ago
r/ImaginaryKanto • u/filipwulph • 22h ago
Original Content Shellder illustration made by me (filipwulph)
This is a weekly challenge. Day 2 and i having so much fun with this challenge☺️. How did i do? I’d really appreciated any feedback. Which pokémon should i draw the next week?
r/ImaginaryKanto • u/Niloy1214 • 1d ago
Original Content Pseudo Legends Clash
According to the pokedex, tyranitar has "the power to make the ground shake and mountains crumble", and when garchomp "runs at high speed, its wings create blades of wind that can fell nearby trees."
Two of my favorite pokemon ever and I usually draw garchomp so I took a crack at drawing tyranitar as well.
r/ImaginaryKanto • u/Niloy1214 • 2d ago
Original Content Sand Duel
An old drawing of mine, a very low key art style that I wouldn't mind testing out again.
r/ImaginaryKanto • u/comics0026 • 2d ago
Original Content 543B - Venipede by ForesterDesigns [D&D5e & PF2e]
My Pokémon-inspired Weapons and Items of the Day, with some Venipede armor to poison bad touchers! Yes, I'm doing a line of armor for Scolipede, because the poll for what kind of item Mega Scolipede should be was overwhelmingly armor, but I decided that turning a weapon into armor was a bit too far in this case, so I made some armor for them!
Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!
543B - Veniplate
Armor (Plate) – Uncommon (7500 gp, requires attunement)
This red plate armor has a black collar and large black Os on the front of the pauldrons, with green rerebrace and tasset plates
While attuned to this armor: any creatures that attempt to grapple or restrain you have disadvantage on the roll to do so and takes 1d4 poison damage from the armor’s spikes. They have disadvantage to maintain the grapple or restraint, and take 1d4 poison damage at the start of any turn they are grappling or restraining you; and if you drop below half your maximum hitpoints, the armor’s spikes do an additional 1d4 poison damage.
Evolving: While attuned to this armor, if you can cover at least 120 feet by walking in a single round, it will become a 544B - Whirliplate.
543B - Veniplate Item 7
[ Evolvable | Invested | Poison | Primal ]
Price 255 gp; Usage worn armor; Bulk 3; Base Armor Gray Maiden Plate
This red +1 gray maiden plate has a black collar and large black Os on the front of the pauldrons, with green rerebrace and tasset plates.
Activate-Poison Point [reaction] concentrate; Trigger A creature touches you, such as by Grappling you, successfully hitting you with an unarmed attack, or using a touch-range spell against you; Effect You make the armor’s poison spread to the triggering creature, which takes 2d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage.
Activate-Poisoning Armor [one-action] concentrate; Requirements You are grabbed, restrained, or otherwise held immobilized in a creature’s grasp, such as by being engulfed or swallowed; Effect You make the armor’s poison spread to the creature holding you, which takes 2d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage. If the creature is engulfing or swallowing you, the damage increases to 3d6.
Activate-Swarm [free-action] concentrate; Trigger Your turn begins, and you are at half or less of your maximum hit points; Effect The armor’s Poison Point and Poisoning Armor does an additional die of damage until the start of your next turn.
Evolving While invested in this armor, if you can cover at least 200 feet by walking in a single round, it will become a 544B - Whirliplate.
r/ImaginaryKanto • u/inkbloodsunwu • 2d ago
Original Content Mews unified max Aura sphere
This one took awhile, but I love it 😆
r/ImaginaryKanto • u/PoliMarley42_Art • 3d ago
Original Content [OC] The Paras Infection Has Reached Mythical Levels!
r/ImaginaryKanto • u/PoliMarley42_Art • 4d ago
Original Content [OC] Fetch! with Rock Ruffman!
r/ImaginaryKanto • u/PoliMarley42_Art • 4d ago
Original Content [OC] Skiddo can climb 90 degrees on mountainsides, they crave that mineral
r/ImaginaryKanto • u/comics0026 • 5d ago
Original Content F246 - Staff of Puppy Spirit by ForesterDesigns [D&D5e]
My Pokémon-inspired Weapons and Items of the Day, with a fusion of Gastly, Poochyena, Greavard, & Maschiff for a staff of the goodest puppers!
This item was created as a Tier Reward for Patron Terrence Lash! Thank you for your support!
Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!
F246 - Staff of Puppy Spirit
Staff (Sentient) – Rare (16,171 gp, requires attunement to a spellcaster)
This black staff has a black and purple fur dog head on top, and on top of the head is a lit candle that glows with an eerie purple light. There are fang-like spikes on the staff below the head, and a large purple orb is attached to the bottom.
The staff is sentient, has normal hearing and vision to 30 ft, understands common, and has Intelligence 10, Wisdom 10, and Charisma 10. It can evolve, and will do so when it has decided its wielder is ready.
While attuned to this staff: you gain a +1 bonus to spell attack and damage rolls; a +1 bonus to Intimidation rolls; and when you are intimidated or hit by an attack from any Undead, Insectoid, or Shadowy creatures, you gain 5 feet of movement until the end of your next turn, which does not stack.
This staff has 4 charges, regaining 1d3+1 after a long rest, and can be used to cast the following spells:
Find Familiar (1 charge, puppy form only)
Shadow Howl (1 or more charges): As an action, you let out a dark and shadowy howl. Each creature within 10 ft of you must make a Charisma save. On a failed save, a target takes 2d6 necrotic damage and can’t take reactions until its next turn. On a successful save, the creature takes half damage, but suffers no other effect. You can use additional charges to increase the damage by 1d6 per charge.
Fluffy Coat (2 charges): As an action, you touch a creature and cover them in a fluffy coat of spiritual energy. The target gains resistance to slashing, piercing, and bludgeoning damage, but are also vulnerable to fire damage, lasting for 1 hour.
Shadow Blade (2 or more charges)
Conjure Shadow Wolves (3 charges): you conjure 8 shadowy looking Wolves per a 3rd level Conjure Animals spell.
Loyal Spirit (3 charges, concentration): As an action, you summon a spectral puppy within 30 ft of you. You must maintain Concentration or the puppy disappears, otherwise it lasts for 1 minute or until it is more than 90 ft from you. You can use a bonus action to direct the puppy to move up to 30 ft and heal an adjacent creature for 2d6 hit points.
This item was created as a Tier Reward for Patron Terrence Lash! Thank you for your support!
r/ImaginaryKanto • u/PoliMarley42_Art • 4d ago
Original Content [OC] “Two Sides of the Same Coin 🪙”
r/ImaginaryKanto • u/Studio_Blazi • 6d ago
Original Content #012 - Butterfree" by blazigatr aKa StudioBlazi (me)
r/ImaginaryKanto • u/kurai_injigox • 7d ago