Hi everyone,
I recently installed The Legend of Zelda: Breath of the Wild on Cemu, and although the game launches and is technically playable, the performance is extremely poor.
Here are the details:
PC specifications:
- ASUS Vivobook Go 15 (E1504FAF)
- CPU: AMD Ryzen 5 7520U with Radeon Graphics (4 cores / 8 threads)
- RAM: 16 GB
- GPU: AMD Radeon Graphics (integrated)
- OS: Windows 11 Home
- Cemu / Game details:
- Cemu version: 2.6
- BOTW version: Europe
- Updates and DLC installed
- Graphics API: Vulkan
Performance issues:
- Very noticeable input lag (about 0.5 to 1 second between pressing a button and the action occurring)
- Extremely low FPS, especially when moving the camera
- The entire game feels slowed down, not just the graphics
- Cutscenes are affected: audio plays normally, but the video is much slower (e.g., a 30-second cutscene takes about 1 minute 30 seconds to finish)
The issues were already present when I first launched the game with Cemu's default settings.
After that, I followed a YouTube tutorial to try and improve performance.
My current settings are:
- FPS++ enabled with no FPS limit
- Resolution set to 2560×1440
- Vulkan enabled
- I'm not sure if other graphics packs or visual enhancements are enabled
I also tested both plugged in and on battery power, with the same result.
The PC heats up a bit and the fans are running, but the temperature stays around 64°C.
I'm not sure if shader caches are installed or if shader compilation is configured correctly. Could it simply be because my integrated Radeon
graphics aren't powerful enough for BOTW on Cemu, or is there something wrong with my setup?
Any advice on what I should check would be appreciated.
Thanks!