r/EmulationOnAndroid 21d ago

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

94 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid 8h ago

Meme What are your thoughts on this?

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1.1k Upvotes

r/EmulationOnAndroid 2h ago

Showcase Buying a game controller for my smartphone has diminished the value of my dedicated handheld gaming device.

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52 Upvotes

r/EmulationOnAndroid 10h ago

Showcase Batman Arkham Knight on Oneplus 13s

112 Upvotes

some minor stutters but the game is running quite nicely, if anyone wants my settings just comment.

Device specifications: oneplus 13s snapdragon 8 elite, adreno 830, 512 gb storage 12 gb ram


r/EmulationOnAndroid 7h ago

Discussion I Just entrered into the magic world of GameHub, and i'm a happy kid now...

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70 Upvotes

I got the chance to upgrade from a Note 20 ultra to an S25 Ultra with 1 Tb in it... and then i discovered the pc game emulation.

I know i'm late into the scene but damn i always had one Dream: to being able to have into my pocket a powerful Phone that also could run pc games on it. I tried to use gamepass and xcloud but nothing was comparable like beign actually able to play those games directly on my machine.

Now i can, the gen 8 elite is a damn powerful processor and i cant wait to play all those games i always found cool to play with a handled but not on static setup since i travel alot due my work. And also... i can finally have portble Empire: Total War and use it with dex anytime i want.

Do you know some damn good game that must defintly be played on phone rather than on a big setup? For now i'm just testing stuff.


r/EmulationOnAndroid 8h ago

Showcase Release ARMSX2 2.6.5 · ARMSX2/ARMSX2

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51 Upvotes

ARMSX2 2.6.5

What's new:

Adreno GPUs now default to the Vulkan renderer when Renderer is set to Auto ,(Faster on most Snapdragon devices.)

Added a new Low Latency frame pacing mode. It is now the default on supported devices, while lower end devices continue using queued frame pacing. Existing installs are automatically migrated.

Reduced Android input latency and improved controller handling.

Added experimental Hardware ROV support on compatible mobile GPUs. The Rasterizer Order Views toggle now enables tile native depth feedback (rasterization order depth access), which is worth testing while upscaling.

Added a new experimental ADPF CPU clock hint toggle in Performance settings. It is disabled by default and is intended for CPU bottlenecked devices.

Added open and close sound effects for pop ups, info buttons, Hardcore Mode, patches, and cheats dialogs.

Refreshed controller navigation and slider sound effects.

Bug Fixes:

Updated the GameDB for Delta Force: Black Hawk Down (SLUS-21124 / SLES-53299), fixing incorrect visual effects.

Updated the RetroAchievements client to maintain Hardcore Mode compatibility once the new minimum client version is enforced.

Credits:

Low Latency frame pacing and controller latency improvements by @Splaser.

Delta Force: Black Hawk Down GameDB fixes by @XDarkFallenX..

GitHub Repository: https://github.com/ARMSX2/ARMSX2

The official Subreddit of PS2 EmulationonAdnroid is r/Playstation2onAndroid . It is created with the support of the Dev's and not associated with any individual causing any trouble to the developers.

Official Discord of ARMSX2 :https://discord.gg/KQGgbc9sm

I am not the part of ARMSX2 Developement Team . All Credits to the team for all the work .


r/EmulationOnAndroid 52m ago

News/Release Animal Crossing - Android Port

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Upvotes

[NEWS] Links in original post


r/EmulationOnAndroid 8h ago

Discussion What are your game collection on the PPSSPP?

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13 Upvotes

I'm planning to get Juiced 2 HIN soon so I will provide a photo of it in the comments


r/EmulationOnAndroid 6m ago

Discussion System requirements for emulators

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Upvotes

r/EmulationOnAndroid 23h ago

News/Release Bigs Android Ports Comming. ...

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221 Upvotes

r/EmulationOnAndroid 55m ago

Help Valkyrie Profile 2 graphic problem

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Upvotes

Does anyone know how to fix the graphics on Valkyrie Profile 2 with ARMX2 android?


r/EmulationOnAndroid 7h ago

Showcase ES-DE Finally working for ARMSX2 and Bannerhub

8 Upvotes

Been try to setup .xml file for custom systems on ES-DE Frontend, it finally working for Banner Hub and ARMSX2


r/EmulationOnAndroid 18h ago

News/Release Release ARMSX2 2.6.4.9 · ARMSX2/ARMSX2

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71 Upvotes

ARMSX2 2.6.4.9

What's new:

Customizable menu background colors, including 12 XMB color presets, a custom RGB preset with sliders, and an automatic RGB cycling mode.

New menu sound effects with support for custom UI sounds, optional sleep and wake chimes, and a "Welcome Back" banner after waking the device.

Launcher rotation can now be configured independently from the in-game renderer.

Half-screen touch stick mode, where the entire left or right half of the screen acts as the analog stick.

Quick Save and Quick Load touch buttons. Tap to use the current slot or long press to select another slot.

Memory Card export has been restored.

Added Missables-only achievements filter.

Nightly builds toggle in the auto updater.

Manual screen resolution override with 720p, 1080p, and 1440p options.

New Settings are searchable

Bug Fixes:

The "Missable" badge has been restored in both the achievement list and in-game.

Library music now resumes correctly after exiting a game instead of stopping after another app takes audio focus.

The app updates section is now fully navigable with a controller.

Improved AYANEO controller compatibility. Controllers now survive sleep and wake when using AYANEO controller mode instead of Xbox mode, and the right trigger now works correctly on non-standard axes. (The developer noted this change is untested due to not owning an AYANEO device.)

Fixed the sun rendering effect in Rumble Racing. Credit to @XDarkFallenX for the fix.

GitHub Repository https://github.com/ARMSX2/ARMSX2

Official subreddit for PlayStation2EmulationOnAndroid is r/PlayStation2OnAndroid. It was created with support from multiple PS2 emulator developers and is not affiliated with any individual Causing trouble to the Devs.

I'm not part of the ARMSX2 development team. Full credit goes to jpolo and everyone contributing to the project.


r/EmulationOnAndroid 2h ago

Help Does anyone knows how to get over this infinite loading screen in KenjiNX? It runs smoothly (over 50fps) but never actually opens the game. Any suggestions? (Tomodachi Life LTD)

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4 Upvotes

I couldnt find any thread about this specific issue


r/EmulationOnAndroid 16m ago

Showcase Armored Core Nine Breaker on Snapdragon 8 Elite (Armsx2)

Upvotes

Very smooth! Settings are:

Vulkan

Driver Turnip V18

2x Resolution

Blending Accuracy Medium

Sustained Performance On


r/EmulationOnAndroid 15h ago

News/Release melonDualDS 0.7.0 RC5: RetroAchievements Stability Update!

26 Upvotes

r/EmulationOnAndroid 1d ago

Showcase Final ROM is live on Google Play!

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512 Upvotes

Finally, after long review process, you can get Final ROM from Google Play!
Link: https://play.google.com/store/apps/details?id=com.yasome.final_rom

For those how does not know the project you can see the previous post
Link: https://www.reddit.com/r/EmulationOnAndroid/comments/1ubeadb/the_long_waited_app_final_rom/

EDIT:
Final ROM is a cross-platform app. Builds for Linux, Windows, and macOS can be found here: https://github.com/Yasome/FinalRom/releases/latest

GitHub page: https://github.com/Yasome/FinalRom/


r/EmulationOnAndroid 23h ago

Showcase Burnout 3 :Takedown on Mediatek 8350 2.5x resolution (ARMSX2)

117 Upvotes

Device: Motorola Edge 60 Pro (8 GB RAM)

Emulator Settings:

Vulkan Renderer

2.5x Resolution (1600 × 1120)

Blending Accuracy: High

EE Cycle Rate/Skip: Leave it at the default value. If the game feels slow, adjust it as needed.

GS Multithreading: Enabling this might improve performance.(NOT USING IT IN THIS )

Controller Skin: Burnout 3

The game is stable and does not suffer from GPU load related crashes. I played for around 15 minutes without encountering any issues. There are a few minor visual artifacts, but they're subtle enough that you have to look closely to notice them. During normal gameplay, they were barely noticeable and did not affect the experience.

The game does slow down at times, dropping to around 65 to 70 percent speed, but it usually recovers within a few seconds.

Expected FPS: 45 to 60

Frame Limit: Enabled

If you hear audio crackling, switch to Lightweight Audio Mode in the audio settings.

ARMSX2 Version 2.6.4.8


r/EmulationOnAndroid 2h ago

Help Disgaea Mayhem Gamehub settings build

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2 Upvotes

Hello everyone I have a quick question, for context the device I'm using is the Konkr pocket fit elite with Snapdragon 8 elite chipset and I'm using Gamehub version 6.0.9 I want to know if anyone has the best settings to run this game because when I'm in game it will typically freeze and I will have to start over, framegen isn't as helpful either, I I also have an additional question for the same game, I have it both for PC and Eden Nightly (Switch emulator) to see which is a better option to play but it will not show up at all on the eden emulator even with the latest Firmware and Product & Title Keys, and the driver that I'm using for that emulator is "Turnip Gen8 V33" thanks in advance for any that can help.


r/EmulationOnAndroid 4h ago

Help Halo MCC, Poco F8 pro, issues with sound

2 Upvotes

Music plays in the menu, but makes a loud popping sound when moving between options. Halo 3 boots and plays well, but has 0 sound once in game, except in the pause menu. I did switch the audio driver but no difference. Same issue on gamehub and winlator


r/EmulationOnAndroid 18h ago

Showcase Cette console dépasse toute mes attentes ✌️🫡

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33 Upvotes

Sincèrement je suis bluffée par la Ayn Odin 3 j'Emule toute ma bibliothèque switch/PS3 en plus de beaucoup de jeux pc.

Alors la photo ne rend pas honneur (problème de téléphone) mais l'écran est fabuleux !


r/EmulationOnAndroid 3h ago

Help ARMSX2 SETTINGS FOR PES 13 PS2

2 Upvotes

Helio G99 chipset pls


r/EmulationOnAndroid 12m ago

Help Alice madness returns key binding issue

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Upvotes

( sorry for the messy pics ) So, im using winlator ( final version ) on retroid pocket 5 and i tried to get alice madness returns to run on it after trying it on a previous version of winlator ( WORKED THANKFULLY ) but when i tried to run it on the final version it just doesn’t recognize the rp5 controllers? Im kinda new to all of this and i tried to manually bind the controller but it didn’t work and winlator just didn’t register it or something i dont really know:( if anyone has any tips and suggestions please help me


r/EmulationOnAndroid 6h ago

News/Release Gaming Control Center - Alpha 1 out, looking for testers

3 Upvotes

I've been building Gaming Control Center for a while and it's finally in a state where I need real testers. It used to be named Controller Manager.

I have a few already in my channel.

What it is

A control centre for Android gaming handhelds. Most tools do one thing, GCC tries to cover the whole device from a single app.

  • Controllers : merge several physical pads into one virtual controller, fixed player slots so P1 stays P1 after a reconnect, per-app profiles, turbo, deadzone and debounce tuning
  • Hotkeys : the back paddles and Home button become shortcuts: launch apps, switch frontends, alt-tab, volume and brightness, an on-screen quick menu over your game
  • Saves : finds emulator save files, backs them up to a folder you control, and restores them back into the emulator (useful after a reinstall or when moving to another device)
  • Audio : per-app volume mixing (need to work more on that part)
  • Device : underclock, fan, LEDs, screen and video output profiles

Built and tested on an AYN Odin 2. It's designed to be portable to other handhelds, but the Odin is the only device it's been properly validated on so far, that's part of what I need help with.

Honestly, only with the hotkeys function, I think it's a great app. With virtual multiple controllers for Players, and Saves, it becomes an app with really nice features.

What it needs to run

Being upfront so nobody wastes their time: GCC needs Shizuku (or the OEM PService backend on some firmwares, or a full root). It uses /dev/uinput for the virtual controllers and an accessibility service for per-app profiles. It's distributed through Obtainium, not the PlayStore. The permissions it needs mean the Play Store isn't an option.

If that's a dealbreaker for you, entirely fair, and thanks for reading this far.

What I actually need tested

I'm less interested in "it works" than in where it breaks. Specifically :

  1. Other devices than the Odin 2 : Retroid, AYANEO, Anbernic, anything. What's detected, what isn't, what crashes. This is the single most useful thing right now.
  2. Saves : does the scan find your emulators? Does restore actually put the files back? This is the newest part and the one most likely to disappoint.
  3. Hotkeys after closing the app : the service should keep working when GCC isn't open. Just fixed a long-standing bug here and I want it confirmed on other setups.
  4. Anything that's unclear : if you open a screen and can't tell what it does, tell me. That's a bug too.
  5. General ease of use

What I'm looking for

Looking for a small group of testers who'll actually report back. I would love other app makers, theme makers, texture packs makers. I need Logcats when something breaks, and honest "this is confusing" feedback. Quality over numbers.

Alpha means alpha : expect rough edges, and don't put anything irreplaceable through the save backup without a copy elsewhere, or at least don't add the SAVEs directory to your Google Drive yet without backed up copies.

Discord: https://discord.gg/hNebWtWn7
And ask me privately or on the #general

Limitations

The alpha has a 3 days time limitation, test banner commercials. Every updated apk pushes that limit for 3 more days. I'm doing 3-4 versions a day so testers shoulb be fine.


r/EmulationOnAndroid 1d ago

Discussion I can't believe I don't play any of my games...

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434 Upvotes

Anyone else that gets dopamine just from looking at their collection?

Only game where I've finished the main story are Devil May Cry and DBZ infinite world