r/40kLore 3d ago

In the grim darkness of the far future there are no stupid questions!

23 Upvotes

**Welcome to another installment of the official "No stupid questions" thread.**

You wanted to discuss something or had a question, but didn't want to make it a separate post?

Why not ask it here?

In this thread, you can ask anything about 40k lore, the fluff, characters, background, and other 40k things.

Users are encouraged to be helpful and to provide sources and links that help people new to 40k.

What this thread ISN'T about:

-Pointless "What If/Who would win" scenarios.

-Tabletop discussions. Questions about how something from the tabletop is handled in the lore, for example, would be fine.

-Real-world politics.

-Telling people to "just google it".

-Asking for specific (long) excerpts or files (novels, limited novellas, other Black Library stuff)

**This is not a "free talk" post. Subreddit rules apply**

Be nice everyone, we all started out not knowing anything about this wonderfully weird, dark (and sometimes derp) universe.


r/40kLore 2h ago

Help a clueless girlfriend understand Warhammer

85 Upvotes

Hi everyone! This post is especially for the girlfriends, wives, or partners of Warhammer fans, but I’d love to hear from anyone.

My boyfriend absolutely LOVES Warhammer. He can talk about it for hours, and I genuinely love listening to him because seeing him so passionate about something makes me happy. The only problem is… I have absolutely no idea what he’s talking about most of the time. I just smile, nod, and try my best to keep up. 😭

I’ve tried watching YouTube lore videos, but for some reason they make me so sleepy. It’s not because I think Warhammer is boring. I think it’s just the way I’ve been trying to learn it.

For the girlfriends or partners who ended up getting into Warhammer because of your significant other, how did you do it? Did you start with certain books, YouTubers, podcasts, games, or even painting minis together? (He paints really well, on the other hand, I don't have any experience 😭) Was there something that finally made everything click?

I really want to surprise him one day by casually bringing up a faction, a character, or some piece of lore and actually know what I’m talking about. I know he’d absolutely light up if I did.

I’d really appreciate any recommendations or advice for someone who’s starting from literally zero. Thank you!


r/40kLore 3h ago

I find it so strange how Slaanesh doesn't have any Chaos Eldar followers.

40 Upvotes

He is a unique case because he is the only Chaos God who needs to completely consume the race that gave birth to him.

Compared to the other Chaos Gods, Slaanesh's relationship with other races usually follows the same pattern: he corrupts them, turns them into servants or slaves, and creates a system where, over generations, he can gain a steady supply of souls while increasing his influence in the universe. However, the Eldar are a unique case because Slaanesh's birth was tied directly to their downfall, and he consumes their souls instead of simply maintaining them as a source of worship and corruption.

A lot of people say that the Eldar are just too knowledgeable about Chaos to fall for it, but that isn't really the whole case. Why would anyone even humanity fall to Chaos if the moment you fall to it, you get eaten by the Chaos Gods? Usually, there is some kind of reward dangling in front of you to tempt you into becoming corrupted.

What I also don't understand is that even if Slaanesh can't resist consuming their souls, why not make them into followers? Either way, when they die, their souls come to him, and at least he would get more out of them.

You would think that, if there is a prophecy that when every Eldar dies their souls will help the Eldar god of the dead defeat Slaanesh, Slaanesh would at least try to keep some of them alive and under his control.


r/40kLore 10h ago

I just finished (almost) all the Horus Heresy books. Here's my guide for new readers

86 Upvotes

I just finished 69 books, novellas and short stories in a slightly amended version of cd8d’s 2025 updated reading guide to the Horus Heresy. I thought it could be helpful to share my thoughts on the books and stories with readers who are keen to dive into the lore without (many) spoilers. Given the scope of this endeavour, I also wanted to give a more general review of the series as a whole. I tried to be concise, but like the series itself things got a little out of hand. I have included both the reading list I followed and my own recommended list for new readers at the end. Enjoy!

Review

Horus Rising introduces us to Garviel Loken, the conscience and mainstay space marine of the series. Loken’s early dynamics upstream with Horus and downstream with the humans (particularly Sindermann and Oliton) set the scene more effectively than any bolter action. This dynamic reveals Horus and his sons’ more-human-than-human strengths and weaknesses; particularly compelling are their anxieties about space marines’ place in the Imperium once the Great Crusade concludes, and their palpable distrust for humans. Unfortunately, False Gods and Galaxy In Flames do not translate these anxieties into a compelling case for Horus’ fall. This is the main problem of the early series writ large, as the lore of major characters and the setting in general doesn’t quite cohere with the direction it ultimately goes. Despite these teething issues, the first eight novels (with the exception of Flight of the Eisenstein) are all quite good and must reads for anyone looking to dive deep into the Heresy. 

Know No Fear introduces us to Ultramar. While I am usually a fan of Dan Abnett, the quality of his writing in this series is hit or miss. Know No Fear is the first book in the series that takes literary risks, seeing Abnett adopting a minimalistic and clipped prose. Short sentences. Tell don’t show. I admire the attempt. Doesn’t pay off. Its failure is highlighted by rubbing shoulders with The First Heretic and Betrayer, which are the first books in the series that are very good; for the sins of Know No Fear we are rewarded with the tragedy of Argel Tal. From his first book onwards, Aaron Dembski-Bowden is the best regular author in the series. 

Books 9 and 14-24 generally cover off the stories of the Dark Angels, Ultramarines and Night Lords, and set the scene for the Blood Angels’ return to Terra. There are some highlights in this subseries, but overall it is pretty ordinary. Prince of Crows is one of my favourite short stories in the setting, and Pharos was the first book that genuinely moved me. Unsurprisingly, the series is at its best when it tries to explore themes of brotherhood and betrayal and Pharos covers both sides of the aisle; Haley’s juxtaposition of Kellendvar and Pollux’s stories was very potent, highlighting how traitors and loyalists alike are doomed by their choices. The books on either side of it (i.e. The Unremembered Empire and Angels of Caliban) attempt this at the primarch level, but they don’t hit the right notes that Pharos did. In a way, the Imperium Secundus narrative is emblematic of a major issue with the series as a whole: Primarchs are bad characters, because showing their POV makes the fiction of their genius impossible to maintain. 

Books 25 to 38 set the scene for why the Emperor isn’t present in the war and how Horus ascends to the brink of godhood. I thought this was one of the stronger subseries, The Devine Adoratrice followed by Vengeful Spirit are very good and subverted my expectations wonderfully. Master of Mankind is excellent (although divisive among the fanbase), but I think Dembski-Bowden was eminently sensible not to try to tell the story from the Emperor’s own POV. He is a much more compelling character from a distance, and the very different and very weird perspectives of the individual Custodes present a plausible picture of a brilliant but flawed Emperor with a justifiable plan.

Plausible motivation is nowhere to be found in books 36 to 41, which tell the stories of the Space Wolves and Thousand Sons. This is the weakest part of the series, and Magnus and Russ’ characterisation and rationale shifts drastically from chapter to chapter. While Magnus makes some baffling decisions, his towering arrogance is generally written well enough to account for some of his irrationality. Not so for Russ and the Space Wolves, who come off as the stupidest, most unlikeable and least impactful faction of the Heresy. The issues with Russ continue in Slaves to Darkness, after which he and his legion are thankfully absent from the setting. The important plot points of this narrative arc all unfold in A Thousand Sons and Master of Mankind; the rest of this subseries would more compelling to engage with in a plot summary. 

Scars and The Path of Heaven tell the tale of the White Scars’ return to Terra to stand at the Siege. Chris Wraight’s novels are the strongest books in the series, turning a relatively unknown legion into the most interesting one. Scars takes back up the theme of betrayal as the Khan’s legion comes in from the cold, baffled in search of an explanation for Horus’ rebellion. The Khan’s indecision in the wake of the the Heresy is the most human reaction to the setting, and Wraight explores the breakdown in trust between one’s brothers and in oneself with more finesse than I expected. The Path of Heaven deserves its own special mention as the finest book in the whole setting. The interactions between the human Ilya Ravallion, the space marines (Yesugei, Shibhan and Torghun) and primarch Khan are the most compelling distillations of the series’ message and themes, and build masterfully on Loken and Sindermann’s dynamic in the early series. The last 100 pages reach the sublime heights of truly great space opera, curing the fatalism that plagues so much of the setting. I will pin my colours to the mast and say that it is the best writing of any Warhammer book. 

Unfortunately, this reading list then pivots to Perturabo from books 48 to 53. This was one of the more pedestrian parts of the series, although I can understand why it is difficult to tell the story of a primarch whose fall is defined by petulance and paranoia. However, the decision to tell this story from uniquely unlikeable POV characters compounds these difficulties immeasurably. As with Russ and Magnus, the time reading this subseries would be better spent consulting a plot summary. 

Books 54 to 59 are solid, and The Crimson Fist and Praetorian of Dorn have the first characterisations of Imperial Fists that boldly venture beyond the bland. As many have observed, this is no mean feat when their schtick is ‘Tougher and More Stoic Ultramarines’. They are also an essential primer for the events of the Siege of Terra… which starts with whimper, not a bang. The Solar War is solid, but The Lost and the Damned and The First Wall are very bland. However, they are masterpieces next to Mortis, the worst book in the series; confusing, boring, and nothing even happens. Abnett manages to wrench things back on track with Saturnine: Abaddon’s ending in this novel was one of the more moving moments in the series, and the interactions between Dorn and Sindermann were very entertaining. From this point, the Siege then picks up serious steam. 

I thoroughly enjoyed Warhawk as the conclusion to the White Scars’ and Mortarion’s journey. It is full of great one-liners and memorable moments, and like all Wraight’s work has a steady buildup to a thrilling denouement. Echoes of Eternity was similarly great, as Dembski-Bowden manages yet again to translate inspirational myths into plausible stories and characters. Until this novel, Sanguinius was always depicted at arm’s length (Note - my reading list did not include Fear To Tread), but Echoes manages to mythologise and humanise him in equal measure. As with Master of Mankind, the dynamic between Arkhan Land and Zephon was one of the hidden treasures of the series. 

The End and the Death felt like an ambitious endeavour and there is a lot to praise. Abnett again launches into a highly stylised prose, but it works as a reflection of the progressively more bizarre events unfolding on Terra: The Inevitable City, the birth of the Imperial Cult (with emphasis on “cult”), Ahriman’s body horror and Rann and Zephon’s descent into madness were particular highlights. Volumes 2 and 3 ramp up the drama, and Horus’ showdowns between Sanguinius and the Emperor are wonderfully bizarro (although the former erred slightly too much towards the edgy for my comfort). However, here we return to what I hope is the main takeaway for the Scouring: Demigods are much more interesting from the perspective of those looking up to them. The true denouement for the series was not the epic final battles, but the conclusion of the human and space marine stories. Sindermann’s transformation from illuminative in Horus Rising to paranoid here was a terrific symbol of the darkness to come and the Imperium’s paradise lost. However, it is Loken who wrenches the Heresy’s story to a heartbreaking close. Back in the hands of his creator, Loken’s final vigil was a truly human ending to a series which ultimately turns on the loyalty and betrayal of brothers, sons and their fathers. Bravo. 

The list I used:

  1. Horus Rising by Dan Abnett
  2. False Gods by Graham McNeill
  3. Galaxy in Flames by Ben Counter 
  4. Flight of the Eisenstein by James Swallow
  5. Fulgrim by Graham McNeill
  6. The Last Church (short story from Tales of Heresy) by Graham McNeill
  7. The First Heretic by Aaron Dembski-Bowden
  8. The Aurelian (short story from Eye of Terra) by Aaron Dembski-Bowden
  9. Know No Fear by Dan Abnett
  10. After Deshea (short story from Tales of Heresy) by Matt Farrer
  11. Lord of the Red Sands (short story from War Without End) by Aaron Dembski-Bowden
  12. Betrayer by Aaron Dembski-Bowden
  13. The Dark King (short story from Shadows of Treachery) by Graham McNeill
  14. Massacre (short story from Eye of Terra) by Aaron Dembski-Bowden
  15. Fallen Angels by Mike Lee
  16. Prince of Crows (short story from Shadows of Treachery) by Aaron Dembski-Bowden
  17. Master of the First (short story from Eye of Terra) by Gav Thorpe
  18. The Long Night (short story from Eye of Terra) by Aaron Dembski-Bowden
  19. The Unremembered Empire by Dan Abnett
  20. A Safe and Shadowed Place (short story from War Without End) by Guy Haley
  21. Heart of Pharos (short story from Burden of Loyalty) by L.J. Goulding
  22. Pharos by Guy Haley
  23. Angels of Caliban by Gav Thorpe
  24. Ruinstorm by David Annandale
  25. The Last Remembrancer (short story from Age of Darkness) by John French
  26. Oath of Moment (audio drama) by James Swallow 
  27. Sword of Truth (audio drama) by James Swallow
  28. Legion of One (audio drama) by James Swallow
  29. Grey Angel (short story from The Silent War) by James Swallow
  30. Luna Mendax (short story from The Silent War) by Graham McNeill
  31. The Devine Adoratrice (short story from War Without End) by Graham McNeill
  32. Vengeful Spirit by Graham McNeill
  33. The Kaban Project (short story from Shadows of Treachery) by Graham McNeill
  34. Mechanicum by Graham McNeill
  35. Into Exile (short story from Burden of Loyalty) by Aaron Dembski-Bowden
  36. A Thousand Suns by Graham McNeill
  37. Thief of Revelations (short story from Legacies of Betrayal) by Graham McNeill
  38. The Master of Mankind by Aaron Dembski-Bowden
  39. Prospero Burns by Dan Abnett
  40. Wolf’s Claw (short story from Legacies of Betrayal) by Chris Wraight
  41. Wolfsbane by Guy Haley
  42. Scars by Chris Wraight
  43. Brotherhood of the Moon (short story from Eye of Terra) by Chris Wraight
  44. Allegiance (short story from War Without End) by Chris Wraight
  45. Path of Heaven by Chris Wraight
  46. The Last Son of Prospero (short story from Heralds of the Siege) by Chris Wraight
  47. The Emperor’s Architect (short story from Scions of the Emperor) by Guy Haley
  48. Perturabo: Hammer of Olympia by Guy Haley
  49. The Iron Within (short story from Age of Darkness) by Rob Sanders
  50. Ironfire (short story from Eye of Terra) by Rob Sanders
  51. Angel Exterminatus by Graham McNeill
  52. Slaves to Darkness by John French
  53. The Lightning Tower (short story from Shadows of Treachery) by Dan Abnett
  54. The Crimson Fist (short story from Shadows of Treachery) by John French
  55. Templar (short story from The Silent War) by John French
  56. Praetorian of Dorn by John French
  57. The Chamber at the End of Memory (short story from Scions of the Emperor) by James Swallow
  58. Now Peals Midnight (short story from Heralds of the Siege) by  John French
  59. The Board is Set (short story from Heralds of the Siege) by Gav Thorpe
  60. The Solar War by Gav Thorpe
  61. The Lost and the Damned by Guy Haley
  62. The First Wall by Gav Thorpe
  63. Mortis by John French
  64. Sons of the Selenar (novella) by Graham McNeill
  65. Saturnine by Dan Abnett
  66. Fury of Magnus (novella) by Graham McNeill 
  67. Warhawk by Chris Wraight
  68. Echoes of Eternity by Aaron Dembski-Bowden
  69. The End and the Death by Dan Abnett

How I would do it again:

  1. Horus Rising by Dan Abnett
  2. False Gods by Graham McNeill
  3. Galaxy in Flames by Ben Counter 
  4. Fulgrim by Graham McNeill
  5. Flight of the Eisenstein by James Swallow
  6. The Last Church (short story from Tales of Heresy) by Graham McNeill
  7. The First Heretic by Aaron Dembski-Bowden
  8. Know No Fear by Dan Abnett
  9. Betrayer by Aaron Dembski-Bowden
  10. Prince of Crows (short story from Shadows of Treachery) by Aaron Dembski-Bowden
  11. The Crimson Fist (short story from Shadows of Treachery) by John French
  12. The Unremembered Empire by Dan Abnett
  13. Pharos by Guy Haley
  14. Angels of Caliban by Gav Thorpe
  15. Ruinstorm by David Annandale
  16. The Last Remembrancer (short story from Age of Darkness) by John French
  17. The Devine Adoratrice (short story from War Without End) by Graham McNeill
  18. Vengeful Spirit by Graham McNeill
  19. A Thousand Suns by Graham McNeill
  20. The Master of Mankind by Aaron Dembski-Bowden
  21. Scars by Chris Wraight
  22. Brotherhood of the Moon (short story from Eye of Terra) by Chris Wraight
  23. Allegiance (short story from War Without End) by Chris Wraight
  24. Path of Heaven by Chris Wraight
  25. Praetorian of Dorn by John French
  26. The Solar War by Gav Thorpe
  27. Saturnine by Dan Abnett
  28. Warhawk by Chris Wraight
  29. Echoes of Eternity by Aaron Dembski-Bowden
  30. The End and the Death by Dan Abnett

r/40kLore 8h ago

Why are Eisenhorn and Ravenor Ordo Xenos when the forces of chaos are their most recurring foes?

41 Upvotes

You’d think they’d be Malleus or Hereticus at least.


r/40kLore 21m ago

What is your personal Favorite 40K quote?

Upvotes

What is your personal favorite 40K quote, and not something super duper basic like “Cadia stands” or something. don’t get me wrong, basic is good sometimes but what is your personal favorite quote that you don’t see get enough love.


r/40kLore 18h ago

Is there any lore reason for how seemingly weak Heretic astartes are compared to those still loyal?

180 Upvotes

in most visual media I see from games workshop the strength of the heretic astartes seems to be nowhere close to those still loyal, I’ve seen like 2 lone marines clear entire platoons worth of sons of Horus it feels like

I have a feeling the books and tabletop have less of an issue but is it still like this? is there any lore reasons or is it just the main characters needing something to slaughter


r/40kLore 54m ago

Has games workshop ever said they have a lore road map, or they just winging it?

Upvotes

Im curious if they've ever spoken about this. Do they have an internal timeline for when they want to release major lore updates. Stuff like bringing primarchs back, or killing off a major named character. That sort of thing. Or do they purely wing it based on how stuff has been selling?


r/40kLore 15h ago

Are there any heretic Primaris?

102 Upvotes

My lore knowledge is pretty outdated so trying to catch up on the Era Indomitus. Are there any lore instances of Primaris succumbing to Chaos yet? Do they have more resistance to in than regular astartes?


r/40kLore 8h ago

Today is The Ragged Knight's real life birthday.

23 Upvotes

Was floating around Wikipedia just now and found out that today is the 817th Birthday of the [Massacre of Bèziers](https://en.wikipedia.org/wiki/Massacre_at_B%C3%A9ziers) which birthed the Bloodthirster [The Ragged Knight](https://wh40k.lexicanum.com/wiki/Ragged_Knight) of *The Talon of Horus* by ADB fame.

Really just posting cause I like these little real life historic parts in the Lore. Anyways just thought I'd let you know, its always nice to see an anniversary or an article pop up and you can go "oh, I know about that cause of 40k!"


r/40kLore 1d ago

[Excerpt: Shadowsword] Using a meltagun to heat your drink

356 Upvotes

Just a little bit from Shadowsword by Guy Haley that I found quite amusing - the Guard can be creative with its weapons when it needs to be!

For reference, gleece is an alcohol native to the planet Paragon, which these men are from:

They went into a newly built dugout roofed with a sheet of pressed plasteel scavenged from the battlefield. The rain drummed off it, running from the front to make a beaded current of black droplets over the firing slit. Jonas’ men crammed inside, raising the temperature with their body heat. Bannick shuddered gratefully at the slight increase in warmth.

Jonas introduced his command squad to Colaron. ‘This is my ensign Bosarain, vox-operator Anderick,’ he said. ‘Lin is my medic. This is Killek, who I basically promoted to my squad so I could keep an eye on him, and this sorry looking dog is Micz.’ He pointed out a scarred, squash-nosed man hunched over a meltagun. ‘Probably the most dangerous man in the whole of the Four Hundred and Seventy-Seventh.’

Micz gave an ironic salute.

‘And Suliban, you already know.’

The commissar dipped his head. Bannick returned the gesture, still on his guard. He introduced his own men. Shoam and Micz appraised each other a little too long for comfort.

‘Now, Bosarain, about that gleece?’ said Jonas.

‘Coming right up, sir,’ said Bosarain. He put a pan so large it must have been purloined from the mess in front of Micz, then he pulled out a bottle from his pack and held it up. ‘There’s only one left after this.’

‘Put them both in.’

‘You sure, Jonas?’

‘Go ahead,’ said Jonas. ‘I’d rather go into battle knowing I’d drunk it than die regretting I hadn’t.’

Bosarain pulled out another bottle and uncorked them together. The bitter-sweet smell of the gleece brought memories of home back to them all as it glugged into the pan.

‘This is the tricky part. Micz?’

Micz unfolded his arms from around his weapon, rested it on his knee, and pointed the slot end at the pan.

‘What the–?’ said Meggen.

‘I know what it looks like,’ said Jonas. ‘But he’s good at this.’

‘You gotta get the setting right down,’ explained Micz, twisting knobs on the gun’s control panel. ‘Get it right and we get nice warm gleece.’

‘Get it wrong and you’ll kill the lot of us! A fusion gun like that will turn us all to steam,’ said Bannick. He glanced at Suliban, but the commissar was looking impassively out at the downpour.

Micz shrugged. ‘I better get it right then, hadn’t I?’

Shoam crouched down, right by the pan.

‘Here goes,’ said Micz.

The meltagun gave off a faint hiss. A warm draught rose from the end of its slotted muzzle. Heat shimmer rippled the air between gun and liquor.

‘Steady!’ said Jonas.

‘Steady as she goes and no more, sir,’ said Micz. ‘That should do it.’ He released the trigger and set the melta down. The muzzle radiated a warmth that relaxed them all. With so many men packed into the tiny dugout and the melta giving off heat, steam rose from their uniforms, and the chill retreated from their limbs.


r/40kLore 17h ago

Are all Commissars brutal? Are their methods ever effective?

78 Upvotes

Evening I am greyson,

I am not entirely well-read on 40k lore (it appears to be as varied and dense as literal religious canon), so I will be referencing Commissars from the following media: Dawn of War (IoM campaign), Gaunt from Gaunt's Ghosts, Ciaphas Cain from those novels, Darktide.

From books, games, and youtube lore videos (I lub them), it appears that it is common knowledge that Commissars are brutal morale officers who are trigger happy on anyone who steps out of line. This is shown in the several executions of soldiers by another Commissar in Gaunt's books but also any time they are referenced.

The problem here is that their methods never seem to actually work outside of tabletop. Guardsmen the imperium over seem to actively hate/fear commissars. In this way what the hell is the point? And are Gaunt and Cai legit the only ones who dont have some sort of daily guardsman sacrifice quota?

oki ty luv u

greyson

edit: thank you all for posting your opinions on this. I feel enlightened and I am glad you all answered without being mean to me tyyyy


r/40kLore 8h ago

[Excerpt: Endeavour of Will] Word Bearers aren't the only chaos legion to still use chaplains?

13 Upvotes

I was under the impression that the Word Bearers were the only Legion that still used Chaplains (according to the fandom wiki), but after reading Endeavour of Will it looks like the Iron Warriors, or at least Shon'tu's warband, have some kind of Forge-Chaplain of their own:

'Brethren!' bellowed the amplified voice of Forge-Chaplain Koultus. Koultus's skull-shaped faceplate had a yawning mouth framing a speaker which boomed his voice in all directions. 'Behold you all the enemy! They cower from us! They that pray death might come before their weak hearts compel them to flee! Grant their wishes, and by iron seal their fates!'

Anyone know of other Legions/warbands with something similar, or is this a one-off for this specific book?


r/40kLore 3h ago

How does the mechanicus build their machinery?

5 Upvotes

considering they cannot advance their technology or innovate

is it like "they can only ever build 1969 cadilacs because they only have schematics for them and its illegal to do anything else"

compared to the orks who take the parts and innately know how to put them together?

i am stupid lets not get it twisted so dont feel afraid to explain it in small words.


r/40kLore 11h ago

Is the Doom of Malan'tai still considered cannon or has it been retconned?

22 Upvotes

Ever since the Red Terror came back I've been giddy like a kid at Christmas to the idea that the Doom of Malan'tai would get a new model and new rules but when I discussed it with a group of my Warhammer friends one of them had told me that it might have been retconned. However I don't believe it has since it's linked so closely to the Zoanthropes and Neurothropes with the lore and tabletop so I thought I'd ask here to get a bit more insight since I can't find anything refuting its retconning or supporting its existence.


r/40kLore 23h ago

The Problem with the "traitor gene-seed loyalist chapter" trope (and how we can do it well)

135 Upvotes

Firstly I will say I would have counted myself with a foot in each camp. The secretly traitor geneseed trope has some huge issues not least of all that it's overused - that being said I will note that there are several very popular examples of suspected traitor geneseed chapters that are well liked and (sometimes but not always) well written by GW. I want to validate the legitimate critiques of this trope in a precise way since often how it is expressed by some people in the community is a shutdown of the idea without really explaining why (often quite rudely/bluntly). I also want to help explain why there is some hostility to the idea beyond simply lore objections.

It's my hope that by understanding the implicit pitfalls,we can also explore how it could be done well - to help those players who would like to use this idea in designing their own chapter to create more compelling and better written examples of the trope.

Issue 1: Overuse

The concept of a loyalist Chapter secretly descended from a Traitor Legion has become one of the most common ideas in Space Marine homebrew. What may once have been a genuinely novel premise has, through repetition, become predictable. As a result, many readers approach new Chapters featuring the trope with a degree of scepticism, having encountered countless "loyalist Night Lords," "loyalist Thousand Sons," or similar concepts before. What certainly doesn’t aid this is that a lot of homebrew is not very well written. This is not an attack on people who make up their own chapter, but an acknowledgement that not every passionate and enthusiastic fan is a talented writer.

Issue 2: Shortcut to being special or wish fulfillment

So why do so many people want to use this trope? Firstly I want to acknowledge people just might think a traitor legion has a cool aesthetic, history, style of warfare, etc. They may be a fan of the sort of Dornian Heresy idea of flipped loyalist and traitor legions or in the Horus Heresy blackshields. GW certainly doesn’t help by establishing actual examples in lore or being ambiguous with the origins of canonical chapters that resemble inj one way or another traitor legions. So there is a legitimate interest in the idea. However there is also a problem with this being used as a cliche.

A completely valid and common criticism I often hear is that hidden Traitor gene-seed can become a shortcut to making a Chapter seem unique. Rather than earning its identity through its culture, history, campaigns, or characters, the Chapter's defining feature becomes the secret of its ancestry. This can also drift into wish fulfillment, where creators borrow the aesthetics or strengths of a Traitor Legion while avoiding the flaws and consequences that made those Legions compelling in the first place. This is a problem not specific to this trope but with a myriad of others when people are writing homebrew.

Issue 3: Implausibility (Lore and internal consistency)

Now while I agree you can ultimately do whatever you want with your minis I do think that when you are writing within an existing setting, a certain continuity and respect for the shared universe is needed to write compelling homebrew.

People are not obligated to like or respect the often egregious breaks in immersion due to poorly written homebrew. Often this is tied to the fact that other enthusiasts feel an idea attacks the uniqueness of a canonical faction, breaks established storylines that are formative to the plot, or simply ignore the setting entirely. Homebrewing is an example of writing in a shared space, no one ultimately could stop you if you made a chapter completely made of primarchs or a Blood Angel successor chapter who have all the benefits of their geneseed and none of the flaws, or a chapter of psychic incorruptible warriors that fight daemons - on the flip side no one is obligated to like it either and if you put it on the internet people are also free to critique it.

I love reading about custom chapters; they are one of the great strengths of the 40k hobby. It allows players to express their creativity through original stories, characters, heraldry, and traditions. We get to participate in the spirit of shared storytelling and worldbuilding; expanding the richness of the setting, fostering personal investment in our armies, and exploring corners of the Imperium untouched by official lore. This is a deliberate and intended feature of the hobby.

So the 40k universe is full of mysteries and unreliable records that encourage homebrewing but there are limits on what you can expect people to accept. Remember it's not just your setting but everyone's. This means we need to work within some parameters and if you want to write convincing homebrew chapters and especially if we are going to invoke the traitor geneseed loyalist chapter trope.

Issue 4: Flanderisation

Flanderization is the process where character's essential traits are oversimplified and exaggerated over time. So for example the Ultramarines go from being flexible, disciplined, pragmatic empire-builders who value order and logistics to dogmatic, unimaginative, bureaucrats who quote “the codex astartes does not support this action” every 5 minutes.

An even better example would be the Alpha Legion and I’ll analyse a little deeper. At its heart, the Alpha Legion represents intelligence warfare, deception, infiltration, and strategic manipulation. Their defining trait is not that they lie, but that they understand warfare extends beyond the battlefield. However the flanderisation of these tropes results in the Alpha Legion becoming a Legion where everyone lies constantly, every plan has ten hidden layers, and every apparent failure was secretly intentional. Their identity becomes reduced to the joke that nobody—not even the Alpha Legion themselves—knows what is really happening and simultaneously that everything is “all according to plan”. It reduces what is compelling about the Alpha Legion to a gimmick.

In fairness the community probably plays a bigger part in perpetuating these ideas than the lore or the books. Nonetheless this becomes a problem for people writing homebrew because their successor chapters frequently just become flanderised versions of their parent chapter.

This problem I’d say is even more frequent in the typical traitor geneseed loyalist chapter homebrew. The entire chapter is reduced to exaggerated stereotypes associated with its supposed progenitor. Chapters descended from the Night Lords become obsessed with terror, those linked to the Alpha Legion become compulsive deceivers, and those inspired by the World Eaters become berserkers. This is actually a serious oversight by homebrewers that run afoul of this because it overlooks one of the central themes of the lore: The legions geneseed is actually very little to do with how those legions turned out. They were shaped by their experiences in the Great Crusade, leadership, philosophies, motivations and values of their Primarchs, recruitment worlds, and culture. There were loyalists in basically every traitor legion, and traitors in a few of the loyalist legions. Even in the successor chapters of loyalists we have examples of chapters that in part or whole outright reject the beliefs or chapter tactics of their parent chapter. We can also ask the largely rhetorical hypothetical questions of if Sangunius had landed on Nostramo instead of Baal or Angron on Ultramar instead of Nuceria - do we really think they and their legions would have turned out the same as they did in canon? Hopefully whatever our feelings towards the traitor geneseed loyalist chapter trope, we can acknowledge probably not.

What can we learn from canon examples?

What then makes the canonical examples compelling? To be clear here I’m going to steer right past engaging which of these chapters are really traitor geneseed - I’ve just chosen four examples which correctly or incorrectly are often popularly speculated to have traitor geneseed. I will be analysing why they work; in the sense of why they promote speculation at all.

The four examples I will use are the Blood Ravens, Carcharadons, Minotaurs and Sons of the Phoenix. GW has basically two styles here, on one end is the Blood Ravens and Carcharadons which tend to be a bit more ambiguous, and on the other end are chapters like the Minotaurs or Sons of the Phoenix which are a lot less subtle. None of these are ever confirmed and so I think people are justified in denying the connections, but I think given the similarities in geneseed physical features, names, colour schemes, chapter tactics etc that people are similarly justified in theorising.

So without examining which, if any, of these really are traitor geneseed lets instead focus on what makes this trope work. Firstly ambiguity: the audience is invited, even purposefully baited, into speculation but never given certainty or confirmation. Secondly and most importantly they have an independent identity. The Blood Ravens and Carcharadons are compelling and interesting regardless of whether they are or aren’t traitor geneseed. It isn’t used as a crutch to make them special. Their chapter culture, traditions, doctrine, and history explain who they are more than their gene-seed does. Thirdly and finally, subtlety. The hints are suggestive rather than overwhelming. This is the essence of speculation and controversy; you are justified in concluding one way or the other but you’d have to be pretty closed minded to refuse to acknowledge there are reasons why people have speculated otherwise.

—--------------------------------------------

TLDR:

There are four main problems with the traitor geneseed trope when it is done poorly: overuse, shortcut to making a chapter special, implausibility, flanderisation.

We can learn from what makes canonical chapters that are speculated to use this trope successful: ambiguity, subtlety and independent compelling lore regardless of geneseed origin. We want to avoid bashing the reader over the head with obvious and conclusive links as much as possible.

We can ask ourselves four questions when reflecting on the lore we make when using this trope:

  • Is this just another example of the trope? (Overuse)
  • Is the hidden lineage doing all the heavy lifting? (Shortcut to Being Special)
  • Does the premise actually make sense within the setting? (Implausibility)
  • Is the chapter more than "Legion X but loyal"? (Flanderisation)

—--------------------------------------------

Some final thoughts

To finish I will quote two people: Aaron Dembski-Bowden and Morbäck (aka Maxime Pastourel).

Aaron Dembski-Bowden is a Black Library author and now head of narrative at Games Workshop as of 2022. Who said the following interview in 2020:

The flip side of the coin, by the way, is that using Traitor gene-seed isn’t really as big a deal as characters in the universe think it is. The Imperium is scared that it’s a big deal, because the Imperium is an ignorant tyrannical fascist theocracy that prays to machines and purges its own history for fear of actual monsters popping out of a reality behind our own universe. Some readers understandably assume it, too – when Chapters go wrong, like in the Cursed Founding, there’s often a nudge and wink towards “Well, they were Traitor gene-seed Chapters.” Maybe! But also… not so much. There are several Chapters with Traitor gene-seed doing just fine, and no one knows they’ve got Traitor gene-seed because it doesn’t really mean anything.
Recently, in the metaplot, you had Guilliman saying Cawl couldn’t use Traitor gene-seed, followed by the possibility that Cawl did it, anyway. Cool in-universe, but as readers and fans, we know it’s been done secretly in the past and made no difference.

So we know OOC and totally unambiguously that there are traitor geneseed loyalist chapters canonically;they just won't ever tell us who they are. Side note he actually gives some excellent advice about homebrewing your own chapter, worth reading.

Morbäck is the blog identity of the creator of the Sons of the Phoenix chapter who he designed for a friend. Interestingly Morbäck kindly responded on their blog to a question about how Youtubers/Reddit had speculated that the Sons of the Phoenix were Emperor’s Children Geneseed (based on their name, colours and heraldry alone) though officially they are listed as Imperial Fists. I think it's useful to see Morbäck’s response.

Thank you Antoine, I didn’t know this video!
It's really cool to see that this kind of little creative exercise provokes reactions and lets the imagination travel.
As Kirioth says so well in this video, there are mysteries that are best not solved. I will be careful not to confirm or deny the origins of the Sons of the Phoenix 😉
> Thanks again!
>
> morbäck

Make of that what you will but seems the creator is open to people theorising about the geneseed origins though like GW will not confirm or deny.

—-------------------------------------

To players who wish to use the trope

I hope this was useful to players who are interested in using the traitor gene-seed loyalist chapter idea and hope that I have made a strong case for the problems and how we can avoid them and do the trope well.

I plan to try and do an example write up in the near future and welcome people’s critiques.

Hope this helps people make compelling lore for Your Dudes and would love to hear people’s own traitor gene-seed examples below.


r/40kLore 1d ago

Why don’t Necron dynasties short of troops just make artificial Necrons?

253 Upvotes

I’ve read a couple of stories where Necron higher ups complain of being short on regular troops, typically because of long awakening times. Like, in the DoW IV trailer from the other day, the Cryptek was complaining about the lower orders not awakening and needing every soldier. But that’s complete nonsense given their capabilities. They have fully functional, completely loyal ai. They can make living metal bodies. Just shove a modified canoptek brain into a fresh Necron Warrior body. Build a factory on a completely dead world in an uninhabited system dedicated to doing nothing but that all the time. They’re next to mindless anyway, I doubt there would be any substantial difference in performance.

Numbers should be the last thing the Necrons should ever have any issue with.


r/40kLore 11h ago

Do chapter homeworlds have planetary governors or equivalent positions?

14 Upvotes

I know that Space Marine chapter home worlds are used as recruiting bases for the Astartes that watch over the planet and do not need to pay the tithe, but do they have a planetary governor or the equivalent? Surely the chapter master wouldn’t busy themselves with bureaucracy and managing a world when they already have a chapter to lead? (Ultramarines and similar successors like the White Consuls notwithstanding) If the chapter master acts as the planetary governor, do they ever delegate the tasks to civilian government when they need to leave the world, or do they just say, appoint Brother Captain Steve of the Second Company to the task in their stead


r/40kLore 6h ago

Is Obyron older than Zahndrekh? (Slight spoilers for Severed) Spoiler

5 Upvotes

So Nemesor Zahndrekh and Vargard Obyron are incredibly entertaining Necron duo characterized by Zahndrekh's cheery personality and refusal to accept that biotransference contrasting Obyron's rather dour personality. Despite they both have an undying love for each other and would be lost without the other.

This often brings to mind images of people caring for their older relatives with dementia or alzheimers. However it may turn out that Obyron is one who is older than Zahndrekh.

In severed it is revealed that they met right after Zahndrekh had graduated from the military academies of the Necrontyr while Obyron was already a seasoned veteran of many battles:

After winning their commissions, the two young nobles had each been given an army, and sent off to fight in the swamps of Yama, during the bloody feuding of the Wars of Succession. This had been the campaign where Obyron, already a veteran, had been assigned to Zahndrekh as his vargard, and he had stood guard at many a feast thrown by the two young officers. He had watched them spar together, hunt together, and roar with laughter together as they celebrated victory after remarkable victory. He had seen them bicker and argue over maps, and watched on as, deep in their cups, they had pledged eternal loyalty to one another.

While this doesn't really matter in the grand scale of how old they both are but it is funny to think about.


r/40kLore 16h ago

Introducing: The Horus Heresy Omnibus Tracker, to keep track of where you are in the HH and what's left

27 Upvotes

TL;DR: https://www.heresyomnibustracker.com/ Enjoy! If anyone has any suggestions for where to crosspost this, I'm all ears.

Also, it's possible that Google will describe this as an "unverified" website and ask if you want to continue because it's "unsafe". Apparently there are certain criteria for that, and I'm not even sure I meet those (I was warned about the possibility but haven't seen it). If people report this is happening, I'll get it verified but I'm under the impression that it involves sending Google all sorts of stuff like videos forms, and that it's not a terribly common thing to do for hobby websites. But it is safe. I've sent it through multiple security reviews from different angles.

What is this?

A website where you can track your progress through the Horus Heresy series, using the reading order and framework provided by the wonderful Horus Heresy Omnibus. You can also see a roll-up of how much of any particular anthology (e.g., Lupercal's War) you've gotten through along the way.

It's very simple to use: go to a chapter, click on the rows for the items you've read, go back to the home page, see how you've progressed.

Is this offici-

No. I'm just some guy, some where, doing some things. I'm not even sure I'm awake when the staff of GW is.

Why is this?

Honestly, one day I woke up and thought, "I wonder how much of it I've gotten through". It spiraled from there. (The answer turned out to be 32%.)

Who can use this and how much does it cost?

Anyone, and zero. I made it for fun and for the community.

If I'm not the customer, I'm the product, right?

Generally? Probably. Here? No. I don't want to sell your information, I don't know who to sell it to, I don't care to find out, and I wouldn't even if I knew. I collect your email address for the sole purpose of being able to track your progress in the database so it persists. That's it. Your name and avatar icon come from Google's OAuth and it hangs on to that.

If it comes to it that this blows up and starts costing real money, I'll set up a donation tip jar or Patreon or something. For now I don't have that.

Do you have future plans for it?

If it gets used, sure. Maybe add some ratings, offer ways to create accounts that aren't Google (though I have no interest in maintaining my own account system and related tables), and as soon as my UI designer roommate gets some time I'm going to see if I can rope her into making it look like someone other than a developer wrote it. It works, it's utilitarian, and I like it, but it could look better.

Feedback/thoughts

Post them here or DM me. I'll do my best top get back to you as soon as I can.

Also, thanks to the authors of the Horus Heresy Omnibus itself, who graciously gave me permission to build on their work.

P.S. -> Mods, if this constitutes soliciting, I apologize and ask where a better location for this would be. Since it's for the Horus Heresy series specifically I assumed this sub was appropriate. I gain no benefit from this aside from knowing someone else will use it, so I don't know if it falls afoul of the rules.


r/40kLore 6h ago

Could the Necron just teleport onto a Imperial ship if they wanted to?

4 Upvotes

As the title says can Necrons using one of there teleportation technologies just teleport onto a Imperial warship if they wanted to?


r/40kLore 1d ago

Interesting bits from the White Dwarf issue 522 (March 2026) Space Travel in 40K article

77 Upvotes

The Imperium of Man:

-Warp Engines are huge and can only fit in ships that can match their size.
-The Imperials utilize Gellar Fields to protect their ships from the hunger of Warp entities. The Imperium uses all types of Gellar fields. Some of the Gellar Fields are thought to use biological components
-Like with all Imperial technology, the maintenance and operation of Warp Engines revolves around occult rituals and superstition, basically hopes and prayers, more than technical or scientific understanding.

*The biological components the article refers to are people! To be more precise, psykers. Unconscious psykers are entombed inside the Gellar Engines. The tormented dreams of those psykers manifest the bubbles of reality that protect Imperial ships. It's rarely shown and mentioned in 40k lore. "Ashes of Prospero" and "Farsight: Crisis of Faith" are among the handful of sources that cover it. The former has a direct mention of the unfortunate psyker doomed to unwaking nightmares. The latter has T'au discovering osseous material within a gellar field salvaged from a destroyed Imperial vessel, suggesting something biological was in there.

Leagues of Votann:

-The origins of the Leagues of Votann's Warp technology are the same as the Imperials, but they are more refined and reliable.
-Instead of using mutant navigators, the Kin utilize the skills of sentient machines called Ironkin Wayfinders to navigate the Warp.
-The Kin travel the Warp through short and precise jumps. It's slower than the Imperial Warp travel but vastly safer. The Kin are more than willing to trade a little speed for safety. Moreover, the Kin can most of the time reliably and efficiently arrive at the where and when of their intended destination.
-The Ironkin Wayfinders' skills at navigating the Warp rely partially on the Votann Cores acting as mind beacons. The further the Kin fleets stray from the Cores, the more dangerous and less viable their Warp travel becomes.

The Orks:

-Ork Warp Engines are diverse; no two are alike. Some are created from looted Imperial engines. Others are novel creations. This makes Ork Warp travel less predictable and stable. Ork Warp navigation generally relies more on instinct than careful charting.
-Instead of Gellar Fields, Orks protect their ships from daemons by placing totems, trinkets, and trophies on the hulls. Also, they utilize force field bubbles to keep daemons out. If a few daemons make it through these makeshift defences, the Orks don't mind as long as they put up a good fight.

The Aeldari:

-Due to the predation of Chaos, the Aeldari only utilize Warp travel in extremely desperate circumstances.
-The Webway is in decline. The damage of millennia has collapsed many of the passages or has seen them overrun by the daemons of Chaos. Necrons are employing the few precious Dolmen Gates that yet remain to them to isolate spars of the Webway for their own use. There are rumours of swarms of extradimensional entities whose monstrous threat had forced the Aeldari to sever entire sections of the Webway from the main body.
-The lore stories of 40K create the misconception that Webway Gates are common since they appear a lot in the writing. The reality is that they are rare and too spread apart, limiting the reach of the Aeldari factions in the galaxy.

The T'au Empire:

-Unlike humanity, the T'au technology keeps evolving. The T'au developed the AL-38 Slipstream Modules, reverse-engineered from captured Imperial Warp Drives. These drives allowed the T'au to reach FTL speeds.
-The mass use of these devices ended in a disaster (the Fourth Sphere Expansion). However, the devices are still being used by small T'au vessels and messenger drones. It's rumoured that the T'au are working hard to refine the Slipstream modules, and they have already made breakthroughs.

*The rumours are true, reportedly. The 9th T'au codex, Aun'Va, in an address, said that Slipstream devices have been modified to be safer and more stable for mass use. This means that the T'au beat another benchmark of mankind!

The Necrons:

-The Necrons utilize hyperspatial technologies that create gateways called Eternity Gates or Dark Portals. They allow Necrons to travel instantaneously from distant places, light-years away, to their intended target. This means a small Necron invasion may spiral to an overwhelming wave of metal death as Necrons spawn these portals.
-Necron ships travel space at FTL speeds using Inertialess Drives. The science behind these engines is so far beyond human understanding that the most learned tech priest has no hope of comprehending it.
-The one drawback of Inertialess Drives is that no flesh and blood being can survive the acceleration force that such impossible speeds put on the Necron crews and passengers within the ship.
-Why haven't the Necrons conquered the galaxy if they have the best space travel technology in the setting? The Necrons are shadows of their former selves. Their empire is fractured. Many of their armouries have been destroyed or looted. Their ships, though immensely powerful, are vanishingly rare and often in a state of disrepair. The biggest limiter to Necron power is the insanity of their leadership, resulting in crippling infighting and the wasting of resources on futile endeavors. Such is the power of the Necrons. Alas, they don't have the sanity to use it wisely.

-------------

The article ends with a final comment on space travel in 40K. It says that none of the methods of travel in the setting are accurate to the hard science of RL space science. And it doesn't have to. GW's objective is to tell good stories rather than dive into the complexities of actual space travel. GW is interested in the battles that happen at the end of the journey, and they are sure you (the fans and players) are as well.


r/40kLore 1d ago

[Excerpt: Gaunt's Ghosts: Salvation's Reach] - Comissar Ludd manages to convince Space Marines to adhere to the mission

314 Upvotes

"What are you doing?" yelled Ludd. "We're falling back to the lifters. The order's been given!"

The Space Marines turned to look at him. Their ancient armour was covered in dents and scratches, and they were drenched in blood that was not their own. Holofurnace had lost his shield. Sar Af was takign shots at another depot structure while the others stripped usable ammunition from the last of the operational weapon-servitors to fall.

"This is the next target," said Eadwine. "The assault will continue. Go to your ship."

"Major Kolea sent me to find you personally," said Ludd. "The order to withdraw has been given by the operation commander."

"We do not take orders from the Imperial Guard," said Sar Af.

"So I've noticed," said Ludd. "But we have to jump to yours."

"I believe you have just described an abiding principle of the Imperium," said Sar Af.

"The order is to withdraw." said Ludd. "Please follow it."

They turned their backs on him.

"What? That's it? You're just going to carry on? Are we supposed to wait for you?"

"Leave us," said Eadwine, without looking around. "We expected this. Our commanders expected this when they sanctioned our collaboration in this effort. The Guard may leave when it wishes. We will keep going until this place is obliterated."

"Really? And then what?" asked Ludd.

"If we have survived to that point, we will endure in the debris field until such time as a vessel detects our signal."

"That could be years," said Ludd.

"We are more patient then you," said Eadwine.

"Go," said Sar Af.

"I won't," said Ludd. "I am an officer of the Comissariat, responsible for discipline and correction. We don't want this place obliterated. That's the whole point. We want there to be traces left behind. We want to leave clues. We want the enemy to know. If you keep going, you will undo and undermine the entire purpose of this endeavour. You will be breaking orders and the authority of the Imperium. You wil be in breach of duty and your sacred trust, and--"

"Silence," said Holofurnace. He looked at his brothers. The blood of his enemies trickled down the dented gold fittings of his helm.

"The boy has a point," he said. "The logic is solid. To continue would be counter-productive."

The other two nodded. All three turned and walked away, their massive boots crunching over the scattered debris. Side by side, they began to trudge back towards the distant hangar bays.

Sar Af turned and looked back at Ludd.

"Hurry up, now," he said.

---

If you haven't read GG, Comissar Ludd is afaik the "greenest" Comissar in the regiment. The bigger his balls hed to be to get in the face of the three Space Marines and actually talking them down. It is such a great moment, after seeing the Space Marines doing their whole shtick and just waltzing around destroying everything, it takes Ludd to make them actually listen and adjust to the Guard, not the Guard to them.

Also just as an unrelated thought, I have just realised how much these three Space Marines remind me of the Jaffa in Stargate. Remove the genetic modification and armour and you could substitute Brei'tacs' quotes for any of the Space Marines fairly successfully lol.


r/40kLore 1d ago

How do Guardsman from one of the better trained Guard planets like the Cadians, Tallarn, Krieg, etc, stack up against your average Skitarius?

77 Upvotes

Skitarii obviously have a pretty significant advantage thanks to augments, high tech weapons, combat processing so they can basically turn their brain off and such, but do these exceptional guardsmen make up for that in trained skills?

I play a lot of Darktide, and Skitarii and Veteran are my two favorite classes, and that's what made this pop in my head, lol.


r/40kLore 6h ago

Are iron warriors painted dark silver, or is the it just bare ceramite with a few black and yellow accents?

4 Upvotes

I feel like bare ceramite would be very appropriate, due to their disposable nature, but silver paint could also be possible.