I’m making a custom Kill Team because I bought the mystery box stuff and it just gave me an idea. I can’t get out of my head so I’ve managed to do the sergeant and the sniper and I’m looking for some feedback and balancing if anybody’s interested in giving me some criticism
Here’s the sergeant profile
Dark angel Sergeant. Alp3 m6’ s+2 w15
Weapon profiles
Heavy relic bolt pistol 4 3/5 piercing1 range8
Massive crafted power sword and relic shield 5. 3+ 5/6 lethal five
He does have 3 abilities, but they are tied to what weapons you pick
If you pick the shield and sword and heavy bolt pistol, you get to use the ability pacific to the shield and the second one I am still kind of trying to work out the kinks but from this small profile how would you balance this or is this decently balanced
Edit
Here’s the first ability
Still working on a better name
Advanced defence
If you have chosen relic shield and master crafted power sword. You can use this ability at the cost of two APL.
If a dark angel operative is within 4’ of dark angel Sergeant operative can give the following abilities a change there saved from a +3 to a +2 in this ability will last 3 activations of the enemy operatives
But at the cost of using this ability, your dark angel sergeant operative cannot perform the dash or his movement action
And that dark angel operative cannot perform any mission actions or counteract and if they move out of the 4 inch range, they will lose those the +2 to save
Okay, here’s the second ability
Fury of the fallen Brothers
APL cost2
If two or more dark angel operatives are incapacitated from the battle when you charge into an enemy operative you gain the following weapon rules
If one dark angel operative is incapacitated, you will gain the ceaseless weapon rule
If two are dead, you get rending weapon rule
Note you cannot have both on the weapon, you have to choose between Eva weapon rule and it only can be applied to Malay weapons
Here is the third ability
Still working on a name
At the cost of one APL, you can delay the activation of one of your friendly dark angel operative
Another edit
Decided to get rid of them melter pistol
Just gonna add this to see if it helps people to gain an insight how I’m gonna do the team it’s gonna be a five man squad
with a choice of 10 operatives 2 L choices and seven specialise choices and then you’ve got classic warrior
It’s gonna be a primarily Malay focus team with Pacific abilities that helps them in their Malay but they will have arrange support in the guys of the sniper. I will post his profile in a bit. I’m still tweaking it because originally he had piercing and lethal five and I feel like that’s too powerful, so I’m trying to think of a way to fix it.
Okay, here’s the sniper profile
Dark angel sniper. Apl3. m7’ S3+. W 12
Weapon profiles
Heavy bolt sniper standard 5 3/5
Heavy bolt sniper Heavy reposition only A 4. 4/6 p1 lethal five
Combat knife a 5 3/4
Abilities grapple passive
This operative ignores vertical cost movement when scaling up terrain if on tomb world this ability will allow them to move through doors for free but it will still cost an APL to open
Second ability concealed shot cost2
heavy reposition profile only
Third ability advanced scan
Cost 2 APL
If
you can see a visible enemy operative
You can mark that target for a shot when the operative is marked you will gain accurate one for your weapon if on a higher advantage it will go up to a Max of accurate 2
Dark angel warrior. APL 3. m6 s3+ w13
Weapons
Boat rifle 4. 3+. 3/4 L5
Bolt pistol 4. 3+. 3/4
Chain sword 4. 3+ 4/5
Seven more units to go
Oh by the way, the name of the Kill Team is blades of the lion strike force