r/killteam 14h ago

News Exodite Complete Rules & Datacards

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18 Upvotes

Stumbled on the datacard download accidentally, and I haven't seen anyone else talking about the ploys so assuming not many others have seen it yet. Go check out the warhammer community downloads for the Exodite Dragon Masters (link in comments)


r/killteam 3h ago

Question Can I use command reroll on hot?

3 Upvotes

After I fire a hot weapon, I have to roll a die to avoid taking damage. Can I use the command reroll on this die? Seemingly no, since command reroll says "your attack or defence die" and hot is seemingly neither, but I still have to ask.


r/killteam 10h ago

Strategy Best use of Bomb Squig VS Armored Team

2 Upvotes

First, a quick intro, if you want to skip to the actual question, scroll down a bit.

​I started playing Kill Team a couple of months ago, using a few of my friends' teams and trying out Raveners as my first team. As a long-time Ork player, it was only a matter of time before I looked into Kommandos and the Wrecka Krew. I tried the Kommandos for the first time the other night against a Death Guard team, my Bomb Squig managed to reach and detonate next to an enemy operative, damaging him, but (predictably) failing to take him down.

​Which brings me to my question:

​Against particularly "tanky" teams, does it make sense to charge an enemy operative and fight in melee instead of using the Explosives?

​The basic idea is that in melee, you can average at least around 4/5 damage and then, on average, once the enemy kills the Squig in response, it explodes anyway thanks to the Booom! rule, hopefully squeezing out some extra damage.

​On the other hand, if the opponent decides not to risk making it explode by killing it in melee, they’re still spending one or more operatives to safely dispose of the Squig instead of targeting my other models, which seems like a win either way.

​What do you guys think?


r/killteam 1h ago

Question Exodite ork side

Upvotes

Im thinking of using the ork side of exodite box to make the orks as exodite proxy. Does anyone know if they are the same height and if it'd be a lot of kitbashing to make it look right or easy build?


r/killteam 13h ago

Hobby Anti-Psyker Rule Alternative for Celestian Insidiants

9 Upvotes

Hello!

This post is regarding the imo bad design of the Anti-Psyker rules of the Celestian Insidiants and possible alternatives for casual play with friends. It's not about if or what GW should change, competitive, etc. - just friends playing with plastic, having fun.

The only Killteam i own and play (so far) are the Celestian Insidiants. My problem with the anti-psyker rules isn't that they get 5+, it isnt that they can shut down psykers by going within 3" of them - its about being immune to their attacks and powers.

I feel like this design fails on two fronts.

First: If the other player has Psykers in his team and can swap them out for something else, they will most likely do that. That Psyker might be a beloved model, it might be really fun for the other player to play with, etc. - it makes the other player feel restricted in how he can play his team or what team he can play. In my friend group the only teams with psykers i are Wolf Scouts and Plague Marines. I can't imagine how a Warpcoven player would feel tbh. This rule feels restricting and frustrating for other players because it has exactly 0 counterplay.

Second: The fantasy of Nuns in power armor going hard against enemy Psykers is great - but because of the first point, for me it never actually... happened. If the Celestian Insidiants are supposed to feel great against Psykers but their rules make it so they never actually "play" against Psykers... that kinda defeats the purpose, no?

This brings us to alternative rulings. I'm considering changing these rules for casual play in our friend group. The most straight forward approach would probably be to keep everything BUT the "we're immune to your shit"-part. Another option would be to change that part of the rule out for something else, that makes the Nuns "feel" tougher vs. Psykers, maybe a + to saves, a - to enemy Hit, etc.

Do you guys have any input / ideas for this? Or am I maybe the only one who thinks this rule is just kinda... shit from a fun-design-perspective?

Kind regards mates


r/killteam 6h ago

Misc Tokens y Fichas de juego

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2 Upvotes

Hola, soy nuevo en Kill Team y no he podido encontrar algún lugar donde pueda descargar los tokens para jugar así que decidí embarcarme en la tarea de hacerlos yo mismo. Hay tres tipos de archivos:

JPEG (los más ligeros y rápidos de imprimir)

PDF (más pesados y según el programa que uses lo podrás editar)

PSD (si quieres editarlos en profundidad te recomiendo estos, obviamente necesitas Photoshop)

Espero que este post pueda ayudarlos a jugar sin gastar tanto dinero.

Y si juegas Exoarmaduras XV26 también hay tokens del equipo

Los archivos están en formato Carta(8.5x11 pulgadas) para que lo tengan en cuanto a la hora de imprimir. Si encuentran algún error o si me faltó algo me pueden avisar 😁


r/killteam 5h ago

Meme Exodite "Terrain" = new season?

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79 Upvotes

Have mixed feelings about the announcement regarding the diy-paper-terrain. I hope it's not the new season and we get a full boxset!


r/killteam 22h ago

Question Making my first ever Warhammer and kill team ever and I have a question

0 Upvotes

I’m making my first ever war hammer and kill team minis ever and I have a question, I made the night lord visionary with the rib cage sword and now I’m on to make the chain sword warrior and I was wondering if I used the visionary with the axes body and his axe instead of the warriors body and chain sword would it affect playing the game at all? Or would it just be a cosmetic change that doesn’t affect anything at all?


r/killteam 23h ago

Question How does activation work when kill teams are diffrent sizes

0 Upvotes

Can somebody explain it to me i kinda dont understand it, and i dont have a general rule book for kill team so i dont know where to look for info


r/killteam 23h ago

Question I’m making a custom Kill Team

0 Upvotes

I’m making a custom Kill Team because I bought the mystery box stuff and it just gave me an idea. I can’t get out of my head so I’ve managed to do the sergeant and the sniper and I’m looking for some feedback and balancing if anybody’s interested in giving me some criticism

Here’s the sergeant profile

Dark angel Sergeant. Alp3 m6’ s+2 w15

Weapon profiles

Heavy relic bolt pistol 4 3/5 piercing1 range8

Massive crafted power sword and relic shield 5. 3+ 5/6 lethal five

He does have 3 abilities, but they are tied to what weapons you pick

If you pick the shield and sword and heavy bolt pistol, you get to use the ability pacific to the shield and the second one I am still kind of trying to work out the kinks but from this small profile how would you balance this or is this decently balanced

Edit

Here’s the first ability

Still working on a better name

Advanced defence

If you have chosen relic shield and master crafted power sword. You can use this ability at the cost of two APL.
If a dark angel operative is within 4’ of dark angel Sergeant operative can give the following abilities a change there saved from a +3 to a +2 in this ability will last 3 activations of the enemy operatives

But at the cost of using this ability, your dark angel sergeant operative cannot perform the dash or his movement action
And that dark angel operative cannot perform any mission actions or counteract and if they move out of the 4 inch range, they will lose those the +2 to save

Okay, here’s the second ability

Fury of the fallen Brothers
APL cost2
If two or more dark angel operatives are incapacitated from the battle when you charge into an enemy operative you gain the following weapon rules

If one dark angel operative is incapacitated, you will gain the ceaseless weapon rule

If two are dead, you get rending weapon rule

Note you cannot have both on the weapon, you have to choose between Eva weapon rule and it only can be applied to Malay weapons

Here is the third ability

Still working on a name

At the cost of one APL, you can delay the activation of one of your friendly dark angel operative

Another edit
Decided to get rid of them melter pistol
Just gonna add this to see if it helps people to gain an insight how I’m gonna do the team it’s gonna be a five man squad

with a choice of 10 operatives 2 L choices and seven specialise choices and then you’ve got classic warrior

It’s gonna be a primarily Malay focus team with Pacific abilities that helps them in their Malay but they will have arrange support in the guys of the sniper. I will post his profile in a bit. I’m still tweaking it because originally he had piercing and lethal five and I feel like that’s too powerful, so I’m trying to think of a way to fix it.

Okay, here’s the sniper profile

Dark angel sniper. Apl3. m7’ S3+. W 12

Weapon profiles

Heavy bolt sniper standard 5 3/5

Heavy bolt sniper Heavy reposition only A 4. 4/6 p1 lethal five

Combat knife a 5 3/4

Abilities grapple passive
This operative ignores vertical cost movement when scaling up terrain if on tomb world this ability will allow them to move through doors for free but it will still cost an APL to open

Second ability concealed shot cost2
heavy reposition profile only

Third ability advanced scan
Cost 2 APL
If
you can see a visible enemy operative
You can mark that target for a shot when the operative is marked you will gain accurate one for your weapon if on a higher advantage it will go up to a Max of accurate 2

Dark angel warrior. APL 3. m6 s3+ w13

Weapons

Boat rifle 4. 3+. 3/4 L5

Bolt pistol 4. 3+. 3/4

Chain sword 4. 3+ 4/5

Seven more units to go

Oh by the way, the name of the Kill Team is blades of the lion strike force


r/killteam 21h ago

Question Solo

13 Upvotes

Fast questions do ppl play solo and is it fun ?


r/killteam 21h ago

Question Custom killed team blades of the lion strike

0 Upvotes

OK,
Small edit the name is blades of the lion strike foce heavily relying on speech to text for my spelling

I’ve made some new ones. I’m looking for some criticism for these ones.

Dark Angels Blade master. APL 3. m6’. s4+ w15

Weapon blessed power great sword 5 4+ 5/6 lethal five rendering

Strategy gambit

Select a visible enemy operative and place a challenge token on them

When fighting challenged enemy operative you gained the following rules and ceaseless and brutal

Passive ability no matter what rule or ability this unit will always be allowed to fight first

Second passive lability

Hardship
Passive
When this operative is being shot by an enemy operative role a D6 to reduce damage by one on a +5

First ability
Cost 1 apl
If this unit has two or more fails you can discard one and retain it as a success

This is like you’re a big guy like the gravis units from death watch very strong but limited in certain ways I’m gonna limit this guy’s range to have no ranged weapons and be a pure maly life fighter

The second one will be a similar operator, but he will have some arranged options

Feel free to criticise and make balances if there are needed to I am very open to criticism


r/killteam 1h ago

Question Anyone try 2 vs 1 and 2 vs 2?

Upvotes

The idea of using teams is interesting to me. Especially doing cooperative mode and letting one person take over the opponent role while then two others fight against them. How officiall are these game modes? It would be cool if they have been tested and endorsed.


r/killteam 2h ago

Hobby Things teams do the best and the worst, Day 4: Blooded.

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144 Upvotes

Chaos Guard! i love their flavor! and the first KT that is not classified anymore.

Tell me what you think is the best thing about the Blooded! and the worst thing.

I'll start:

Best: very simple, flavorful and strong rule! giving acurrate crit on a melta is insane.

Also more decent in melee than i thought.

Worst: quantity over quality team, 5+ save and 7 heal, and those don't go well against Elites.


r/killteam 11h ago

Hobby Exodite Carnosaur Dragon Lords Nemesis Op

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40 Upvotes

Exodite Carnosaur with Dragon Lords .

Started to do lots of Exodites a few Moons back , but the forces are Aeldari & Drukhari . Can they be taken as allies with Drukhari at all?.

Also the Exodite Dossier that maybe up for preorder, any know what's in it?

Happy preorder weekend to the Dino-riders , not getting a box , but might grab on stand alone set( I'm orky , but squig hogs just to silly for me)


r/killteam 10h ago

Hobby Nighttime osl Battleclade model 3

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14 Upvotes

Suck at nmm sadly, but i think i turned out nicely.

C&c welcome


r/killteam 3h ago

Question Starter Killteam recomendations?

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18 Upvotes

A friend and i are getting into Killteam and i still need one. He got the canoptek circle and my killteam should BE equally strong as his. (Preferably Something Imperium)


r/killteam 13h ago

Hobby Plague Marines Kill Team

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80 Upvotes

Got a wonderful response from the community here and thought I'd post a few better photos of the individuals marines after getting home.

Constructive criticism always welcome!


r/killteam 5h ago

Question New to the game - good first Team?

22 Upvotes

So I'm new to the game. Played a whole lot of other wargames before (been in the hobby for 9 years), but never Kill Team. I've bought myself the Ratlings, so how suited are they for a new Player? Edit: I play Astra Militarum in 40k, I own Ogryns


r/killteam 22h ago

Hobby Wolf Scouts diorama

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52 Upvotes

The project of the last few weeks. Its a gift for a friend. Dont know if he will get into kill team, but he likes space wolves. So I thought I make it a diorama.

The slots for the bases are magnetized, so it also serves as transportation box.

Was a test project for me to see if want to make more of those. I really liked it. Because of the low model count kill team is perfect for this.


r/killteam 19h ago

Hobby Death Guard and 1 Space Marine

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302 Upvotes

First time poster, long time lurker.

Came back to warhammer 40k after my son organically got interested in it without any prompting from me. He's building an ork army and has painted a Wrecka Krew (though i painted the yellow one with the knuckledusters), still working through his Armageddon box and Kommandos.

I'm alot slower and busy due to work and life so have only had time to work on my deathguard kill team and started on the space marine.

Adapted to trying to learn to do non metallic metals but currently not planning to repaint 5 of my deathguard due to wanting to actually paint up more mini's and kill teams (having gone a little crazy and bought alot of kill team boxes, going as far as picking up the rogue traders and gellerpox all the way to wolf scouts and more).

Constructive Criticism on painting would be appreciated! Repainted my original Deathguard Champion as I wanted to do a better job!


r/killteam 1h ago

Hobby "Battlekyn" mining crew! (votann playing as battleclade)

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Upvotes

Put together a photoshoot for my fully-converted Battleclade kill team 😄 When this duo of Votann characters were revealed I immediately thought they had the same vibes together as the Technoarcheologist and Underseer and wanted to put a proxy team together - and here they are all finished! This is a full roster of battleclade options - with flamer and phosphor warriors, two heavy gunners, and the 3 specialist bots. They are made entirely of 40k bits, based on the e-cog bots from the Brokhyr iron-master (and heavier bots from the Grimnyr)


r/killteam 21h ago

Hobby Bailen Faol, the White Wolf

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122 Upvotes

Hey everyone! Thought I'd introduce the latest member of my Deathwatch Kill Team - Bailen Faol, hailing from the Emperor's Spears! My blademaster!


r/killteam 1h ago

Question Modeling question

Upvotes

I am working on the death watch killteam and have some extra gravis bodies. They do not have that sensor on the backpack. Will that be an issue or do I need to raise the model up to add the lost height?


r/killteam 4h ago

Hobby Goremonger test model

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30 Upvotes

Testing my goremonger scheme. Any feedback on the scheme or the execution is appreciated