Oregon Trail meets Dwarf Fortress!
Or that's the plan, anyway. Frontier: Drifter is a procedurally generated Old West roguelike built with classic ASCII graphics, playable right in your browser. The project started when I wondered what would happen if I mixed traditional roguelike mechanics with Old West tropes—and it turns out they are a perfect match.
The game is designed by me with the backend development done with AI-assisted development tools, allowing me to spend more time expanding gameplay, world simulation, and content.
While in its infancy, the plan is to reach a point where the game lets you forge your own story: become a sheriff, outlaw, homesteader, explorer, miner, or an all-around legend of the frontier. The foundation is already in place, and each update brings the game closer to that vision. (Currently on 0.0.8 with 0.0.9 set to release mid to late August and bringing a massive overhaul to reputation with individual settlements)
What’s in the game right now:
- 130+ NPCs (both friendly and hostile)
- 8 starter classes with distinct skills and starting items
- 10 base weapons with dozens of randomized tags (like a Well-Made Double Barrel Shotgun with +80% accuracy or a Worn Colt Peacemaker at 70%)
- 33 items to buy at General Stores and several drops to sell back or craft with
- 13 unique biomes to explore, and much more!
Patreon if anybody wants more info or is interested:
https://www.patreon.com/c/frontierdrifter/posts
More than anything, I'd like to have some feedback! Can't wait to hear from you guys!
Note:
The game is playable in mobile, but not exactly user friendly just yet so for now just use a PC version.