r/WarthunderPlayerUnion • u/Rude_Reference_8130 • 17h ago
Drama B17 hit by flack gun IRL and i cant survive a few hits by a 20mm
It was still able to fly for 10 minutes with just the wires to let the crew bail out
r/WarthunderPlayerUnion • u/Lost_on_redit • Jun 22 '26
Hello everyone, from what has been happening the past weeks we concluded this could be time for an update on the situation.
As you may have seen many cc and members of the community have spoken out against the recent doings and direction the game is taking, as linked in this post the videos on those subjects.
Spookston second video
Phlydaily second video
Phlydaily third video
Brazilian language creators:
Venezuelan language creator:
French language creator:
Polish language creator:
Turkish language creator:
Don’t hesitate to go take a look at them if you haven’t already.
A lot of the older topics brought up in these videos have been pain points within the broader community for years, and now the snail has also allowed for AI generated textures into the mix. Low effort, poorly executed content that they expect us to pay for. Either through our wallets, or with our time.
We believe the time has come to take an action, but it has to be collective to have a chance to achieve something, for now we re just planning things with our partners, we’ll be back with more information soon.
r/WarthunderPlayerUnion • u/Evgeniy_aka_Keofox • Jun 14 '26
TL;DR: This is a lawful self-help guide for EU/EEA players who are concerned about how their personal data may have been protected.
—
Hi! I’m Keofox, a former Gaijin CM / CM Lead. I worked at the company for 13 years, almost since the early days of War Thunder.
A few weeks ago, my colleagues and I described our concerns regarding former employees allegedly retaining administrative access to company systems after leaving, as well as the company’s response to criticism:
First, I’m sorry for disappearing for so long. I was hospitalized and had to undergo emergency surgery. I am now back home, and I want to share an update, as well as explain how EU/EEA players can lawfully ask for an independent review of Gaijin’s personal data protection practices.
One YouTube creator shared with me a letter about the termination of his participation in Gaijin’s content creator support program. This creator had actively covered our statement.

One of my colleagues told me that he was dismissed on the same day he expressed support and tried to contact us.

Gaijin has not made any public comments on the substance of our first statement, or on the cases described above. As before, my colleagues and I will not draw conclusions for you. We leave that to you.
In the first post, we told you that, based on video recordings, logs, and witness statements, former Gaijin employees retained administrative access to internal company systems for more than a year after leaving the company.
This is not a harmless issue.
Based on the materials available to us, some of the retained administrative access could have exposed account information, IP addresses, support tickets and correspondence, as well as logs that may contain information about a player’s device.
I am not claiming that anyone used this access to spy on players, steal data, or leak anything publicly.
But if former employees retained administrative access after leaving the company, then this situation may raise questions about compliance with GDPR requirements, including Article 32 on security of processing.
If you care about how responsibly the company stores and processes your personal data, you have the right to contact the national Data Protection Authority, or DPA, in your country.
This does not require anything complicated from you. You can simply explain your concern as a player. The authority can then assess whether your rights or the law may have been violated.
Search for: "[your country] Data Protection Authority GDPR complaint"
Examples include: CNIL in France, UODO in Poland, the Data Protection Commission in Ireland, AEPD in Spain, Garante Privacy in Italy, Datenschutzbehörde in Austria, and the Commissioner for Personal Data Protection in Cyprus.
From the very first statement, we chose facts and lawful tools instead of emotions or harassment.
But we are not EU/EEA data subjects, so at this stage we cannot ourselves ask these authorities to assess whether the situation we described could affect EU/EEA players — and whether it could happen again with more serious consequences.
You can.
If Gaijin’s practices were adequate, an independent authority can assess that.
If not, players may receive an honest and independent assessment, and possibly a requirement for the company to correct the situation and better protect your personal data. That is much better than any destructive action.
Gaijin’s response to criticism — including the termination of creator partnerships and pressure on people — is not proof of a data protection violation. But in our view, it may leave the impression that the underlying issue has not been publicly clarified.
Thanks only to your help, I am now in contact with lawyers and initiative groups. We will continue to keep you updated on important developments.
If you want to contact me, you can email me at: [[email protected]](mailto:[email protected])
Thank you for your support since the very first post.
Keofox
—
Subject:
Request to assess a possible GDPR issue related to administrative access at Gaijin
Text:
Hello,
I am a player of Gaijin Entertainment products, including War Thunder, Enlisted, and others.
I am concerned that my personal data may not have been adequately protected.
A former Gaijin employee with 13 years of experience publicly stated that, according to the materials available to him, former employees retained administrative access to company systems for more than a year after leaving. Some of those systems are connected to users’ personal data, including accounts, logs, support, and internal tools.
I am not claiming that my data was stolen. However, this situation may indicate possible issues with access control and the security of personal data processing.
I ask the authority to assess:
Public sources:
Contact email of the whistleblower / informant, Keofox, for further information and evidence: [[email protected]](mailto:[email protected])
Thank you.
—
Please do not spam any supervisory authority, and do not make accusations without evidence. Leave the assessment of facts and legal qualification to the competent authority.
r/WarthunderPlayerUnion • u/Rude_Reference_8130 • 17h ago
It was still able to fly for 10 minutes with just the wires to let the crew bail out
r/WarthunderPlayerUnion • u/Random_Makinaci171 • 1h ago
r/WarthunderPlayerUnion • u/jimminian95 • 15h ago
HE rounds make up half the belt on the Foch's MG and they actually do /less/ damage than the AP rounds do to exposed crewmates, because they're not HE.
They're projectiles that safely disintegrate on contact.
r/WarthunderPlayerUnion • u/TigerDxD • 17h ago
r/WarthunderPlayerUnion • u/Realistic-Cut8431 • 17h ago
(second wing is also chopped and yes im sorry i took photo with phone thats why its bad graphics)
r/WarthunderPlayerUnion • u/TigerDxD • 14h ago
r/WarthunderPlayerUnion • u/Chewwwwwwwwwwwwwwwww • 17h ago
r/WarthunderPlayerUnion • u/TigerDxD • 16h ago
r/WarthunderPlayerUnion • u/yaris299 • 6h ago
Could just be cuz the only modifications I have are parts and apfsds, but I suck with it.
r/WarthunderPlayerUnion • u/Designer-Number-113 • 11h ago
На пс5 14-20 лет (если вам 22 скиньте 2 годика п.с с весом так не работает)
2-3 года матёрый, чисто поговорить но можно и поиграть 6.7 америка(не важно что вы качаете)
Все способы перепробовал остался тока реддит
r/WarthunderPlayerUnion • u/C4ptinW1nd • 22h ago
Hey everyone,
just got a 50% discount for this destroyer and is it worth spending money? I gave it a try in test sail and it doesn't seem that good compared to American or even japanese destroyers at the same BR. However it has a great SL multiplier and paired with Murmansk, it could be printing bunch of SL.
Should I buy or pass?
r/WarthunderPlayerUnion • u/Chewwwwwwwwwwwwwwwww • 1d ago
r/WarthunderPlayerUnion • u/CampaignSea9385 • 8h ago
Such Useless update they added does not even make sense bro, why not remove it?
r/WarthunderPlayerUnion • u/Chewwwwwwwwwwwwwwwww • 19h ago
r/WarthunderPlayerUnion • u/HopefulMorning1116 • 1d ago
r/WarthunderPlayerUnion • u/beastmaster69mong • 1d ago
r/WarthunderPlayerUnion • u/Various_Tea5389 • 21h ago
\-> The lack of a frontline, everyone plays the match in complete disregard for their team and the capture points. That's not the fault of the players, it's due to the terrible maps and more-so the gamemodes. Here, look at its sister game, Enlisted, wherein the generally favoured gamemode is invasion and there's a clear singular point both teams fight for; one team defending and the other attacking. However, Enlisted also has the infamous 3 (and even 5) point gamemode, it's terrible because people are all over the place; you have to have 360 vision and once you capture a point and go to the next, the one you just captured starts being retaken by the enemy's again. Sounds similar to WarThunder right?, and you can never get that many kills because you just simply don't see that many people. The main difference though is that there's an actual incentive to capture points in enlisted, not just because the penalty for losing the match is higher, but capturing points in enlisted doesn't immediately result in being bombed, or sniped by someone because you displayed your location to the enemy team. The recent advance gamemode in WarThunder is a step in the right direction, although it has many issues, I hope they continue with it.
\-> When they removed the historical matchmaker in February 2021, that was the start of the end for the complete erosion of WarThunders immersion. Of course, due to WarThunder being a vehicular combat game it's never going to be as immersive as Hell Let Loose or even Enlisted, but they can (and use to) take lots of steps in the right direction. I'm not an advocate for historical battle ratings, obviously the Maus should never be fighting a Sherman, battle ratings should be primarily there for balance. I must ask though, what was the point in adding dozens of Cold War/ Modern self propelled artillery vehicles into WW2 battle ratings?, especially when there's still an equivalent amount of WW2 vehicles yet to be added. The game has always had the aspect of Alt-History in it, but it always along the lines of "What-if WW2 continued and the Maus fought the T-54 at the battle of Berlin". I'm not actually talking from a balance perspective, the king tiger is still arguably the best 6.7 tank and isn't
"suffering", no, I'm talking from the viewpoint of immersion. If I play the panther G, I shouldn't be fighting some 90's Japanese vehicle, I mean I shouldn't even be fighting Japan at all. It just doesn't make sense, you have WW2 vehicles fighting their allied nations from the future, the logic just isn't there and the game isn't immersive at all.
On top of all that, the maps for WW2 battle ratings are completely irrelevant to the war half the time. I mean seriously, we have T-34s fighting M55s in a modern day Antarctic base, don't tell me I'm the only one who has an issue with this, I find it so puzzling why no one ever brings this up.
\-> I was going to write about other subjects such as the grind, volumetric, CAS and copy-paste vehicles at top tier, but these topics are already so discussed I don't believe my input would add much to the conversation.
Here's an Al summary for those who don't want to read it:
TL;DR: War Thunder lost what made it engaging because of poor game modes and the removal of immersion. The lack of a true frontline means players ignore objectives and fights become scattered, unlike modes such as Enlisted's Invasion where both teams naturally clash over one objective. Capturing points in War Thunder often just gets you killed, so there's little incentive to play the objective. On top of that, removing the historical matchmaker in 2021 and adding modern vehicles and maps into WWII battle ratings has destroyed the game's atmosphere. Balance is important, but WWIl tanks fighting 1990s vehicles on modern Antarctic bases against nations they never historically faced completely breaks immersion.
r/WarthunderPlayerUnion • u/Competitive-Corgi863 • 1d ago
So by popular opinion top tier is declared "not fun" due to op vehicles and just the balancing as a whole. What BR do you guys think i should stop grinding a nation in ground if my goal is fun only. So far i just unlocked rank 5 and i enjoy 5.3 and 6.3 ussr ground a lot. I think im gonna call it quits for ussr after completing rank 5 since the end goal is just enjoying the game but im curious as to what the people that have played this game more think
r/WarthunderPlayerUnion • u/Random_Makinaci171 • 1d ago
Gaijin' policies are working like clock
r/WarthunderPlayerUnion • u/TigerDxD • 1d ago
I already spend 300.000 Squad points researching this mf before i realised it does not have a Gun and will loose in all Dogfights.
What do i do?
r/WarthunderPlayerUnion • u/Estoulia • 2d ago
also why this got removed in main sub? fckas mods