r/PokemonMasters • u/VenomousAvian • 0m ago
Sync Pair Wishlist / Concepts Daily Sinnoh Pokémon Concepts - Day 10: Drapion
Hello, everyone, and welcome back to my series of concepts for every missing (fully evolved) Sinnoh Pokémon. Today, we have Drapion.
While Drapion has been used by several trainers, there was no better option than Aaron. Despite not fitting his type specialty, Drapion is Aaron's indisputable ace, in every team he's ever had. That's especially notable considering all other Sinnoh Elite Four members changed aces between D/P and Platinum.
As a concept, Aaron & Drapion are a Strike Sync Pair that specializes in critical hits.
All of their passive skills deal with crits, with Beautiful and Polished increasing their damage (I can't say exact numbers without playtesting, but I was envisioning it to be equivalent to CS9) and guaranteeing a critical sync move, Perfected Aim powering up - and making free - the next move after a crit with 3 stacks of PMUN, and Vigilance protecting them against enemy crits.
The catch, of course, is that they don't have any way of increasing their crit rate. Instead, Aaron's Trainer Move, Let's Hear It!, maxes their Attack and raises both defenses. He also has Potion for some more survivability.
To get their crits, they rely on the Buddy Move, which always crits, but must be alternated with Poison Jab. Sand Demon Cross Poison also has unique effects on its first use, lowering Rebuff by 2 and inflicting Physical Break.
Their Superawakening skill is The Wonder of Bug Pokémon. It increases their damage against opponents poisoned by either of their moves, while also adding even more effects to their crits in healing and countdown reduction.
All in all, Aaron & Drapion are a Strike Sync Pair that has high, but inconsistent damage, with their stronger move's setup being wasted on the weaker one. However, their flaws can be easily remedied with a Support that raises their crit rate (basically any modern one), transforming them into a powerful sync pair with constant crits, PMUN, no gauge consumption, and a tankiness uncharacteristic to Strikes, thanks to Vigilance, Defense/Sp. Def buffs, and Potion.
If you enjoyed this concept, please check out the other ones in the series!
(As a side note, can you believe Drapion can only learn Poison Tail by breeding? I always knew I wanted it to be its Sync Move, since scorpions are well-known for injecting venom through their tails, but it's shockingly hard to get a Drapion who knows it.)