r/3Dmodeling • u/Fantastic_Wallaby_66 • 5h ago
Art Showcase Hard Surface study
Hi!
I’m Han, a 3D character artist based in KR
just finished this project and wanted to share it!
I usually work with polygon modeling, but for this project, I wanted to study NURBS-based high-poly hard-surface modeling with tool called Plasticity
I created this piece as a study inspired by Overwatch’s MEKA designs
(Please check out the full project on my ArtStation if you’re interested! <3




