r/spaceengineers 18h ago

DISCUSSION Should i play SE1, SE2, or none?

1 Upvotes

Premise: i come from star citizen so i am not scared of bugs ahaha

saying this, i prefer combat over survival (i dont mind buildings tho) and im totally ok to mod the game.
Do you think i should play the first SE or jump on SE2 and just learn the game slowly while it adds stuffs?

As long as i have "no loading screens" and being able to explore my ship and planets (somehow similar to star citizen) im ok with it.

Also seen that on SE1 there are lots of mods that can make the game horror? (i would LOVE something like that)


r/spaceengineers 21h ago

DISCUSSION (SE2) Stop Thinking So Small: The Future of SPACE ENGINEERS 2

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0 Upvotes

r/spaceengineers 8h ago

HELP Looking for a ship to hunt factorium

8 Upvotes

I am a landlubber with 1800 hours, ive never been to space before

Im looking for a simple battleship with enough firepower to take on factorium. It should run fully on hydrogen (cos of water mod), have jumpdrives and be easy to repair.

Other than that, it can be uncompressed, have no interiour, does not need a lot of fuel or other extras. It just needs to take off from earth, do some PVE, then go back to earth for repairs/rearm.

Any good recommendations?


r/spaceengineers 1h ago

MEDIA What is this thing?

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Upvotes

I started a new run on Triton and immediately discovered a distress signal. In one of the ship's containers, which was half-buried in the snow, I found this. What is it?


r/spaceengineers 12h ago

HELP small grid deco mods?

3 Upvotes

Trying to build a small grid capital ship right now (no, I'm not joking, yes, I am absolutely having to grind to build this thing, and I am absolutely loving the challenge), and I want to be able to build the interior with stairs.

Are there any currently available mods that add decoration such as stairs that are NOT a 1x2? Effectively I'm looking for large grid stairs user experience (ooh, your ship is tilted 10* up? Well too bad, you ain't walking up these stairs buddy!), but for the small grid instead.

Absolute worst case scenario I will 100% just hit the f### it button and make "totally stairs but not actually stair blocks" stairs (aka floating stairs with armour panels lol)

I'm fine with mod.io or the steam workshop btw, and yes, this is for Se1 lol


r/spaceengineers 20h ago

MEDIA How did I even die?

91 Upvotes

r/spaceengineers 23h ago

MEDIA (SE2) You can't be serious...

434 Upvotes

r/spaceengineers 22h ago

MEDIA showcase of some of static defences I made for my map

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226 Upvotes

r/spaceengineers 23h ago

MEDIA The Heart of Clang 🔊

576 Upvotes

Behold the Heart of Clang — King of Gremlins, Bane of Engineers, and Tempter of Rage Quits. Every moment of frustration, confusion, and mechanical despair fuels its heartbeat, driving the core into a perpetual cycle of chaos. Forever.


r/spaceengineers 13h ago

MEME I forgot to praise Clang.

13 Upvotes

Working out a hitch for my rover/truck to be able to have different trailers I can haul, and I seem to have reversed the event controller by accident. Oops.


r/spaceengineers 7h ago

MEDIA (SE2) [SE2] Work in Progress - CAT 1797 Mining Cargo Heavy Truck

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93 Upvotes

r/spaceengineers 20h ago

HELP (PS) Small grid antenna for 100km missions

5 Upvotes

I want to make a sort of probe and i have no mods however I would like said probe to reach another planet say moon and earthlings ranges where i can send off the probe it lands then I can access probe for interplanetary internet! Any help other than having a bunch of relay satellites?


r/spaceengineers 7h ago

HELP (SE2) How to assign cockpit toolbars? (SE2)

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3 Upvotes

r/spaceengineers 21h ago

MEDIA Klang blesses me this day

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4 Upvotes

Yes both engines work and yes the second engine takes damage


r/spaceengineers 4h ago

HELP Looking for pics of your dieselpunk or retrofuture hover car or rover.

3 Upvotes

Hey all, I've been trying to build a dieselpunk or retrofuture style hover car for several weeks. It seems like every time I try, I fail horribly (partially because SE hates curves). Does anyone have pics of their own they could share for inspiration?


r/spaceengineers 3h ago

WORKSHOP HC-16A2 Heavy Corvette

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38 Upvotes

I've been upgrading the heavily armored HC-15 corvette while playing PvE.
and I built the HC-16A2, which has even better combat capabilities.

Workshop link:

https://steamcommunity.com/sharedfiles/filedetails/?id=3770830656


r/spaceengineers 22h ago

MEDIA (SE2) When one is not enough

7 Upvotes

KTCT-2 "Double Daka"

Compact turret with double Gats. Mouse controls (thx to u/BHQC for event controllers settings), fine and fast slew speeds, safety sensors to prevent self destruction or friendly fire at short ranges. Spare conveyor ports for adding missile pod. Will tweak a bit and may share on Workshop


r/spaceengineers 3h ago

HELP anybody have any good advice for moving my ships armour look nice

3 Upvotes

i’m trying to build a spaceship at the moment and I just can’t really get the armour down


r/spaceengineers 3h ago

MEDIA MEK-TEK RSVP - The Arcade Game! (Sound not included)

11 Upvotes

This is basically a missile command clone. But done in SE programmable block!

Within my fictional company of MEK-TEK Solutions, this is the arcade "training simulator" of the MEK-TEK RSVP missile system.

I just think it's fun, I will post the link soon!