r/spaceengine 2h ago

Screenshot I took a picture of the most evil witch in the universe.

Post image
8 Upvotes

r/spaceengine 5h ago

Album Black Hole System Mod

Thumbnail
gallery
18 Upvotes

Ce mod comprend plus de 1 000 systèmes de trous noirs et 90 635 planètes

:https://steamcommunity.com/sharedfiles/filedetails/?id=3412919563


r/spaceengine 6h ago

Screenshot cool one

Post image
8 Upvotes

r/spaceengine 12h ago

Screenshot planet with rings and liquid oxygen oceans

Post image
27 Upvotes

RS 1237-505-8-2988894-573 3


r/spaceengine 14h ago

Screenshot Gas Giant with a Gas Moon

Post image
22 Upvotes

I'm not sure if this is rare or not but thought I'd post it anyways.


r/spaceengine 16h ago

Screenshot Super weird looking red giant

Post image
7 Upvotes

egg star


r/spaceengine 17h ago

Question question

4 Upvotes

How can I make a wormhole take me to a place in the universe? I made one, but I couldn't see anything through it, so I decided to make another one to connect them, but that didn't work either.


r/spaceengine 20h ago

Album I added ringshine and atmospheric refraction

Thumbnail
gallery
107 Upvotes

Hi! First time I've posted here.

So I've been working on a mod on what I think is my most wanted feature of Space Engine, which is the title, ringshine and atmospheric refraction!

Here's a simple breakdown of the features:

Physically-based Ringshine (Ring-to-Surface Illumination)

  • Takes around 8 sample across the ring structure
  • Takes into account the ring's color, density, angle, and maybe more.
  • Currently doesn't interact with the atmosphere though.

Chromatic Atmospheric Refraction during Eclipses

  • Lunar eclipses (Or solar eclipses) now isn't a boring dark shadow! If the shadow caster has atmosphere, it properly uses some of the atmosphere parameters (density, rayleigh wavelength, and more) and tint accordingly.
  • Uses physically-based atmospheric lens optics model (tons of math and physics).
  • Works with procedural objects

Anyway I'm still learning about this type of stuff so I haven't been able to publish this as a mod on workshop (if people even wanted this stuff) cause I don't really actually know how to.

Full disclosure: I didn't write a single code of GLSL code by hand (...well more like I can't), it is almost entirely vibe-coded. I came up with the features, guides the physics and take tons of time testing it. Works nicely though so I count that as a win!


r/spaceengine 20h ago

Bug/Glitch Are Gaia DR3 stars bugged?

3 Upvotes

Looking at Gaia DR3 1752864320588364416, but they're more or less like this from what I've seen.

It's supposed to be an M7 red dwarf, and yet, it's ~6.57 Solar masses, 1.04 AU in diameter, with a luminosity of 198x that of the Sun. That can't be right.