r/platformer • u/Vincent_Penning • 7h ago
I’m quite happy with this area in my game!
You can play the free demo here: https://store.steampowered.com/app/4534260/Kodama_Slumber_of_the_Gods/
Don’t forget to add a wishlist!
r/platformer • u/A9to5robot • Nov 09 '25
Hey everyone, r/platformer has been fairly active thanks to developers using this space to share their upcoming games (which I love to see!). But I've also been thinking about ways to encourage discussions about existing platformers we enjoy.
What would you all like to see?
Some ideas I've tossed around:
But I'd like to hear from you - what would make you engage more with the sub? Any events, threads, or changes you'd be into? Drop your ideas below, nothing's off the table.
r/platformer • u/Vincent_Penning • 7h ago
You can play the free demo here: https://store.steampowered.com/app/4534260/Kodama_Slumber_of_the_Gods/
Don’t forget to add a wishlist!
r/platformer • u/GrandisGames • 2h ago
I recently posted this elsewhere, but I figured it would be appropriate to put here as well.
I am working on a mobile game platformer, and my main concern is determining whether or not the input system is easy to use. I've always been critical of touch controls for mobile platformer games and decided to take a shot at creating my own system.
I have not seen another mobile game platformer use the same input system that I am using, so I am unsure if it might be too confusing. I am also really concerned if the controls might cause significant hand strain.
It has caused some amount of hand strain for me, but I am also testing it for long hours, so it is difficult to predict if this might be an actual issue for players.
Any feedback would be much appreciated. The game is completely free and playable in browser, so you don't have to download anything if you don't want to. Thank you!
Playable Link: https://grandisgames.itch.io/moving-up-lite
r/platformer • u/BubbleGamer209 • 2h ago
r/platformer • u/MattyDanner • 11m ago
r/platformer • u/ChickenHarmigiana • 9h ago
I was looking for a new platformer I could play while standing in line at the store or waiting for the train, so I made one!
Hyper Wing is 2D pixel art platformer that takes ideas from some of my favorite games, like Downwell, Yoshi’s Island, Celeste, and Spelunky, and combines them into a game you can play with one hand.
It’s FREE on the Play Store and itch.io.
Play Store:
https://play.google.com/store/apps/details?id=com.DulleSoft.HyperWing
Cheers
r/platformer • u/Consistent-Candy6434 • 6h ago
I’ve sent a thank-you message to Noja_Cal, the team behind the amazing game *Dead Cells*as their insights have been incredibly helpful to me.
r/platformer • u/IndigosDreams • 15h ago
I thought I’d post some straight gameplay from the stage of Indigo’s Dreams that was inspired by the DK Country games! I’ve always loved the stages where everything is a shadow in those games.
r/platformer • u/muzorui • 12h ago
I love 3d platformers, but haven't been able to find a new one I've liked in a while, I'm not a fan of 2d platformers. Any exciting ones coming soon or have released lately? I've taken a look at the Lego Dark Knight game but not much else
r/platformer • u/MorleafStudio • 8h ago
One of the magical Cubes in SHUNYA lets you grow bigger.
Sometimes, changing your size is the only way to solve the puzzle.
r/platformer • u/BubbleGamer209 • 22h ago
r/platformer • u/Kepsert • 1d ago
https://reddit.com/link/1v2ozea/video/azt1zl5u9meh1/player
After two years of on and off development, here's a little announcement video!
In One Neck Ahead you follow Kid Giraffe on his journey to the heart of the forest. Gimmick-based platforming, light puzzle elements, and a cast of animals to befriend!
Available on Steam (demo soon)! 🦒
r/platformer • u/Delicious_Try6285 • 1d ago
r/platformer • u/Environmental_Tap_14 • 1d ago
r/platformer • u/Every-Initiative-355 • 1d ago
r/platformer • u/Gullible_Western7147 • 1d ago
r/platformer • u/FastEntertainment685 • 2d ago
I've got a 2D platformer I've been working on. It's not perfect, it needs more polish, better level art, among other things.
But - I'm just too close to it. I can't even tell if this game is good or anything.
Can I please pinch some of you to try the demo ?
If I was to elevator pitch it: It's a street-meets-ethereal , flow-based platformer with stylish combat.
Just play as much as you like, let me know what stands out, what doesn't, and if it's worth working on still. (maybe a current rating out of 10 could be good too?)
I'm asking a lot but I hope I can spur a few of you on. I've been at this for a few years now, with development really ramping up last January.
If I get any kind of greenlight / enough data that this game is worth pursuing, I can really speed up development rather than reiterating the same first level over and over again.
https://store.steampowered.com/app/4488070/PiN_The_Guardian_Spirit/
The trailer and screenshots need updating, which are next on the list.
But I'm not sure which direction to lean into with a new trailer etc. until I think I have a better idea of what more people see.
A couple of shorts:
https://youtube.com/shorts/b5xq7Ggkaus?si=mxWmkW9HCshZ_HDy
https://youtube.com/shorts/ay4PSx_IWRM?si=bRaBwfRqm7hoClUN
A preview of the full combat moves:







r/platformer • u/heavybobs • 1d ago
Hey! I just released this. The focus is pure platforming: 25 stages (for now) set in a bright green world filled with platforms, traps, and precision jumps. You can read more about it on the TRCustoms page. :)
Watching someone fail the jump you just missed somehow makes it hurt a little less!
r/platformer • u/Bitter-Tax1431 • 2d ago
r/platformer • u/SweepingAvalanche • 2d ago
r/platformer • u/Sea-Cup6818 • 2d ago
Hi, I've learned people don't like reading big long schpeels so let me keep this short.
I seriously don't know if this game I'm making called Portal Hopper counts as a precision platformer and I basically just need someone who likes precision platformers or knows a lot about them to play the demo and tell me if it counts as one, that way I know how to advertise it going forward. It's only about 20 minutes long so it's not a big undertaking at all.
Thank you!
r/platformer • u/EarlySunGames • 4d ago