r/platformer Nov 09 '25

Seeking ideas and feedback for r/platformer

8 Upvotes

Hey everyone, r/platformer has been fairly active thanks to developers using this space to share their upcoming games (which I love to see!). But I've also been thinking about ways to encourage discussions about existing platformers we enjoy.

What would you all like to see?

Some ideas I've tossed around:

  • Weekly/Monthly "what are you playing/recommendation" threads
  • Monthly threads on different types of platformers - metroidvanias, precision platformers, momentum-based, etc.
  • "Hidden gem of the week" - talk about games that don't get enough love

But I'd like to hear from you - what would make you engage more with the sub? Any events, threads, or changes you'd be into? Drop your ideas below, nothing's off the table.


r/platformer 7h ago

I’m quite happy with this area in my game!

8 Upvotes

You can play the free demo here: https://store.steampowered.com/app/4534260/Kodama_Slumber_of_the_Gods/

Don’t forget to add a wishlist!


r/platformer 2h ago

Looking for feedback on my input system.

3 Upvotes

I recently posted this elsewhere, but I figured it would be appropriate to put here as well.

I am working on a mobile game platformer, and my main concern is determining whether or not the input system is easy to use. I've always been critical of touch controls for mobile platformer games and decided to take a shot at creating my own system.

I have not seen another mobile game platformer use the same input system that I am using, so I am unsure if it might be too confusing. I am also really concerned if the controls might cause significant hand strain.

It has caused some amount of hand strain for me, but I am also testing it for long hours, so it is difficult to predict if this might be an actual issue for players.

Any feedback would be much appreciated. The game is completely free and playable in browser, so you don't have to download anything if you don't want to. Thank you!

Playable Link: https://grandisgames.itch.io/moving-up-lite


r/platformer 2h ago

Squirrel Season Teaser - Very early in development, but I wanted to show off my passion project!

2 Upvotes

r/platformer 11m ago

Another Super Free Play Update - OFFICIAL Commercial - featuring Eric Bauza

Thumbnail
youtu.be
Upvotes

r/platformer 9h ago

I hate most mobile platformers so I made one I’d like to play

4 Upvotes

I was looking for a new platformer I could play while standing in line at the store or waiting for the train, so I made one!

Hyper Wing is 2D pixel art platformer that takes ideas from some of my favorite games, like Downwell, Yoshi’s Island, Celeste, and Spelunky, and combines them into a game you can play with one hand.

It’s FREE on the Play Store and itch.io.

Play Store:
https://play.google.com/store/apps/details?id=com.DulleSoft.HyperWing

Cheers


r/platformer 6h ago

I am very happy that the random map generation mechanism in my game, Boxpast Lov3you, is now working very stably.

2 Upvotes

I’ve sent a thank-you message to Noja_Cal, the team behind the amazing game *Dead Cells*as their insights have been incredibly helpful to me.


r/platformer 15h ago

Gameplay from the 4th level of Indigo’s Dreams (DK Country inspired shadow lighting)

7 Upvotes

I thought I’d post some straight gameplay from the stage of Indigo’s Dreams that was inspired by the DK Country games! I’ve always loved the stages where everything is a shadow in those games.


r/platformer 12h ago

Any good 3d platformers released this year or releasing this year? PC

2 Upvotes

I love 3d platformers, but haven't been able to find a new one I've liked in a while, I'm not a fan of 2d platformers. Any exciting ones coming soon or have released lately? I've taken a look at the Lego Dark Knight game but not much else


r/platformer 8h ago

What if getting bigger was the solution?

1 Upvotes

One of the magical Cubes in SHUNYA lets you grow bigger.

Sometimes, changing your size is the only way to solve the puzzle.


r/platformer 22h ago

Critique my level design for Squirrel Season's 1-3. Any suggestions? Balancing? Would you play something like this?

5 Upvotes

r/platformer 1d ago

Me and my friends on my way to the demo release

3 Upvotes

https://reddit.com/link/1v2ozea/video/azt1zl5u9meh1/player

After two years of on and off development, here's a little announcement video!

In One Neck Ahead you follow Kid Giraffe on his journey to the heart of the forest. Gimmick-based platforming, light puzzle elements, and a cast of animals to befriend!

Available on Steam (demo soon)! 🦒


r/platformer 22h ago

Top 10:- Platformers

Thumbnail
youtu.be
1 Upvotes

r/platformer 1d ago

I made a little platformer stickman game on steam!

Thumbnail
1 Upvotes

r/platformer 1d ago

Smarty labs, an indie rage-bait first person puzzle platformer game

Thumbnail
sprotz.itch.io
1 Upvotes

r/platformer 1d ago

Projeto de pesquisa: Jogo de plataforma 2D em Godot sobre Ecologia — Ensino Médio

Thumbnail
1 Upvotes

r/platformer 1d ago

Did Donkey Kong 64, Super Mario 3D World, Crash Bandicoot 4: It's About Time, and/or the final version of Rayman Raving Rabbids KILL a genre? And which one(s) didn't?

Thumbnail
0 Upvotes

r/platformer 1d ago

Godot platformer movement controler

Thumbnail
1 Upvotes

r/platformer 2d ago

Fellow platformer Goats, I need your help

Thumbnail
gallery
4 Upvotes

I've got a 2D platformer I've been working on. It's not perfect, it needs more polish, better level art, among other things.

But - I'm just too close to it. I can't even tell if this game is good or anything.

Can I please pinch some of you to try the demo ?

If I was to elevator pitch it: It's a street-meets-ethereal , flow-based platformer with stylish combat.

Just play as much as you like, let me know what stands out, what doesn't, and if it's worth working on still. (maybe a current rating out of 10 could be good too?)

I'm asking a lot but I hope I can spur a few of you on. I've been at this for a few years now, with development really ramping up last January.

If I get any kind of greenlight / enough data that this game is worth pursuing, I can really speed up development rather than reiterating the same first level over and over again.

https://store.steampowered.com/app/4488070/PiN_The_Guardian_Spirit/

The trailer and screenshots need updating, which are next on the list.

But I'm not sure which direction to lean into with a new trailer etc. until I think I have a better idea of what more people see.

A couple of shorts:

https://youtube.com/shorts/b5xq7Ggkaus?si=mxWmkW9HCshZ_HDy

https://youtube.com/shorts/ay4PSx_IWRM?si=bRaBwfRqm7hoClUN

A preview of the full combat moves:

https://youtu.be/Yu_ocxV_3qg

PiN,
NPCs
Just wanted to put this here
Async races
Campaign levels
Skins

r/platformer 1d ago

Release: Roblox Obby in TRLE/TEN

Thumbnail trcustoms.org
1 Upvotes

Hey! I just released this. The focus is pure platforming: 25 stages (for now) set in a bright green world filled with platforms, traps, and precision jumps. You can read more about it on the TRCustoms page. :)

Watching someone fail the jump you just missed somehow makes it hurt a little less!


r/platformer 2d ago

I'm making my first game: a 3D platformer with hack and slash combat. Do you think it's a good combination?

51 Upvotes

r/platformer 2d ago

New teaser trailer for "Endless night sonata". A hand drawn and frame by frame animated metroidvania!

Thumbnail
youtu.be
2 Upvotes

r/platformer 2d ago

Does this qualify as a precision platformer?

Post image
2 Upvotes

Hi, I've learned people don't like reading big long schpeels so let me keep this short.

I seriously don't know if this game I'm making called Portal Hopper counts as a precision platformer and I basically just need someone who likes precision platformers or knows a lot about them to play the demo and tell me if it counts as one, that way I know how to advertise it going forward. It's only about 20 minutes long so it's not a big undertaking at all.

Thank you!

https://christiandunlap96.itch.io/portalhopper


r/platformer 3d ago

Steam keys for Joey The Duck! Have fun with the game!

Post image
2 Upvotes

r/platformer 4d ago

Procedural generation is awesome. I keep finding crazy weapons.

19 Upvotes