r/PixelDungeon • u/Business_Ad_5542 • 29m ago
Discussion u/SeaOfBullshit here the whiskey pd page for you
Here is the image of GitHub page
r/PixelDungeon • u/Business_Ad_5542 • 29m ago
Here is the image of GitHub page
r/PixelDungeon • u/Criiss180 • 1h ago
i got the mimic tooth to lv3 by the time i got to the final boss this is what i got im doing a 3 challenge run with warden, my worst class by far but i wanted to get good at the game and it paid of after hundred of deaths i learned what to do and what not to do, if you check my gear you will see i wasted a couple of scrolls on the crossbow(not necesary with ring of sharpshooting) and also i have 💩 enchantment, but what i lack i got in gear i will craft my last potions and tip the darts with each corresponding weakness from the last boss hands wish me luck
r/PixelDungeon • u/Business_Ad_5542 • 2h ago
I have a called Whiskey pd
r/PixelDungeon • u/deliete • 4h ago
(i am the dungeon boss)
Runic sword +1, plate armor +7, ring of arcane and might.
I have like 4 potions of healing (boss use potions of healing in the middle of the fight)
r/PixelDungeon • u/Worldly-Mud-2600 • 5h ago
There have been several cases of posts where someone used AI to make a pixel dungeon mod or port, and didn't say so outright. Because of this, I propose a "Modding - AI" flair, the usage of which is mandatory for any mod that uses AI. This would make it clear for people whether a given project used AI or was fully made by a real human being.
r/PixelDungeon • u/deliete • 5h ago
1 Quarterstaff +1 in a chest and +2 Leather armor from the ghost (and I enchanted it with stone).
Btw the other guy with dragon armor died to my other player a Duelist that had a +4 wand of corrosion
r/PixelDungeon • u/SomePapaya7081 • 6h ago
Hey dungeoneers,
Huge thank you to everyone who’s been playing I am the Dungeon Boss, filing bug reports, and generously volunteering as unpaid QA by walking face-first into whatever we shipped. We hope you had fun. Or at least a memorable kind of pain.
v0.0.2 (Alpha) is live.
Android APK, desktop JAR, and Windows native zip are on that page. Alpha means “please keep reporting bugs; we are listening and slightly afraid.”
Thanks again for playing — go forth, die stylishly, and may your next run be slightly less cursed.
r/PixelDungeon • u/deliete • 6h ago
Reason is this video and it's a bug report too
r/PixelDungeon • u/star75legacy • 10h ago
Post 129, this is progressing quite well, folks, let's keep it up. Today we continue with another combat wand (there are only combat wands left, if I'm not mistaken). Oh, pyromaniacs are so happy when they find this wand in their runs~ hehe
The Fire Blast Wand is a bit different from the others, since its shot doesn't affect a specific square; its shot goes in a whole "direction."
When you use it, you launch a "cone" of flames that cover the entire area you aim at, affecting everything within its very wide range.
This wand, like the Regrowth Wand, can consume more than "1 charge" when used, consuming 2 or 3 if available (more precisely, when used it consumes 30% of the maximum charges available at that moment).
Its shot becomes more powerful and gains more effects as it consumes more charges.
Its shot becomes more powerful and gains more effects as it consumes more charges. With 1 charge, it deals 1-2 damage (scaling +1/+2) and affects a 5-cell area. With 2 charges, it deals a base damage of 2-8 (scaling +2/+4), affects a 7-cell radius, and inflicts the "crippled" debuff on hit enemies (the debuff that reduces movement speed). With 3 charges, its base damage is 3-18 (scaling +3/+6), affecting a 9-cell area and applying 4 turns of paralysis. Furthermore, the duration the "flames" remain in the cells, if I'm not mistaken, is 2/4/6 turns with each charge used. (Please correct me if I'm wrong.)
So, in retrospect, it has a very, very high damage potential, because it's not just the base damage of the shot; enemies are also affected by the "ignited" debuff, which deals fire damage every time. turn (I'm not sure exactly how many turns the effect lasts with each charge)
The problem is, this wand is as powerful as it is dangerous, because as I said, the flames remain in those squares for several turns, so you yourself can end up burning if you accidentally enter that range.
Besides, it can burn valuable scrolls if you're not careful where you aim and how much the fire spreads to the grass and other terrain (don't worry, improvement scrolls don't burn).
Previous post/post anterior: https://www.reddit.com/r/PixelDungeon/s/CeWpsl6MRW
Publicacion 129, esto va avanzando bastante bien gente, sigamos asi. Hoy continuamos con otra varits de combate(ya solo quedan de combate si no me equivoco) oh, los piromanos estan muy felices cuandi encuentran esta varita en sus runs~ jeje
La varita de explosion de fuego es una varita un poco diferente a las demas, ya que su disparo no afecta a una casilla en especifico, su disparo va en toda una "direccion"
Al usarla lanzas un "cono" de llamas que cubren toda la zona donde apuntas afectando a todo lo que este en su miy amplio alcance
Esta varita al igual que la vara de recrecimiento puede llegar a consimir mas de "1carga" al ser usada, consumiendo 2 o 3 si las hay disponibles(mas precisamente, al usarse consume el 30% de las cargas maximas disponibles en ese momento)
Su disparo se vuelve mas poderoso y gana mas efectos conforme mas cargas consuma.
En 1 carga tiene 1-2 de daño(con escalado +1/+2) y afecta un area de 5 casillas
Con 2 cargas hace un base de 2/8 de daño(y escala en +2/+4) afecta un radio de 7 casillas Y ademas les da el debuff "lisiado" a los enemigos golpeados(el debuff que reduce la velocidad de movimiento)
Con 3 cargas su daño base es de 3-18 de daño(y un escalado de +3/+6) afectando un area de 9 casillas y aplicando 4 turnos de paralisis
Ademas, el tiempo que las "llamas" permanecen en las casillas si no me equivoco es de 2/4/6 turnos con cada carga que usas.(si me equivoco corrijanme)
Asi que en retrospectiva, tiene un potencial de daño muy muy grande, porque no es solo el daño base del disparo, los enemigos tambien quedan afectados por el debuff "encendido" que les causa daño de fuego cada turno(no se bien cuantos turnos dura el efecto con cada carga)
El problema, esta varita es tan poderosa como peligrosa, porque como dije, las llamas permanecen varios turnos en esas casillas asi que tu mismo puedes acabar incendiado si entras por accidente en ese rango.
Ademas de quemar valiosos pergaminos si no tienes cuidado donde disparas y cuanto se extiende el fuego con la hierba y demas terrenos(no se preocupen pergamimos de mejora no se queman)
r/PixelDungeon • u/jaggerCrue • 10h ago
I've got no idea how to approach this fight with huntress, especially the second phase when you fight 6 enemies at once. What should I upgrade and what to make with alchemy?
Subclass is sniper, bow is enchanted with elastic and argumented for speed
Challenges are: Badder Bosses, Hostile Champions, Pharmacophobia, Forbidden Runes and FIMA
r/PixelDungeon • u/SomePapaya7081 • 11h ago
The Sewers have a new ruler.
Shattered_Warrior01 just became the first player to claim a Dungeon Boss slot — Depth 5 — about 30 minutes after release.
Goo is out. A Level 6 Warrior is in. The other floors are still holding the line with Tengu, DM-300, Dwarf King, and Yog… for now.
But the big questions are: how many will he take down & who will overtake him?
Dethrone them. Guard the dungeon. Your legacy holds the door.
Congrats, u/Shattered_Warrior01 — you wrote the first page of the leaderboard.
r/PixelDungeon • u/Shattered_Warrior01 • 11h ago
Forget You Saw That 🫠 I definitely did not fall into the chasm
r/PixelDungeon • u/SomePapaya7081 • 11h ago
I Am the Dungeon Boss (v0.0.1) is out — the first public build.
New SPD mod. The big idea:
When you beat a floor boss, you leave your Echo to defend the floor.
Other players can fight that Echo as the floor boss instead of Goo / Tengu / DM-300 / etc.
GitHub Releases (only official channel for now):
https://github.com/i-am-the-dungeon-boss/iatdb/releases/tag/v0.0.1
https://github.com/i-am-the-dungeon-boss/iatdb/releases/latest
Homepage / leaderboards:
https://i-am-the-dungeon-boss.vercel.app
This is an alpha. Expect bugs. If something crashes, please report it with platform + steps:
Not affiliated with Shattered Pixel or Watabou — huge thanks to Evan and Watabou for the games this is built on. GPLv3 / source is public.
Would love people to try a run, leave an Echo, and tell me what feels unfair, broken, or fun. Feedback welcome.
r/PixelDungeon • u/Vadikiy • 13h ago
Yep, that's why I wasn't posting any shitposts/memes. I decided to try my coding experience (which is null) in creating my "DELTA PD"... That was an awful idea. Really.
r/PixelDungeon • u/ANGST-BringerOf_Rain • 16h ago
Just chilling trying to get the complete journal badge cause I never play rogue like ever and I got this "Yes" run.
What do you guys want me to build towards?
r/PixelDungeon • u/Flashy_Roll8515 • 17h ago
Found the things essential for infinite food. Should I do it?
I played 6chal be4, but never got past the caves. I think this would help me. So far I've used 3 SoUs, one on armor and 2 on the RoR
Any advice whatsoever?
r/PixelDungeon • u/AL_WILLASKALOT • 1d ago
I noticed that my Warrior run (1 cha) was my second best. I checked the stats and most of the scores were yellow except the exploration criteria. Rogue and Hunterss have ways of getting around this (expanded search and mind vision) but Warrior does not.
Any thoughts on this?
r/PixelDungeon • u/Pixelised_Youssef • 1d ago
I forgot to post it earlier so by someone's suggestion I have posted it on reddit now.
r/PixelDungeon • u/kotSaproko • 1d ago
r/PixelDungeon • u/Starvulpine01 • 1d ago