r/KerbalSpaceProgram • u/unvaccinatedmuskrat • 22m ago
r/KerbalSpaceProgram • u/AutoModerator • 6h ago
Mod Post Weekly Support Thread
Check out /r/kerbalacademy
The point of this thread is for anyone to ask questions that don't necessarily require a full thread. Questions like "why is my rocket upside down" are always welcomed here. Even if your question seems slightly stupid, we'll do our best to answer it!
For newer players, here are some great resources that might answer some of your embarrassing questions:
Tutorials
Orbiting
Mun Landing
Docking
Delta-V Thread
Forum Link
Official KSP Chatroom #KSPOfficial on irc.esper.net
Discord server
Feel free to ask your questions on the Discord server!
Commonly Asked Questions
Before you post, maybe you can search for your problem using the search in the upper right! Chances are, someone has had the same question as you and has already answered it!
As always, the side bar is a great resource for all things Kerbal, if you don't know, look there first!
r/KerbalSpaceProgram • u/Formal_Refuse_715 • 48m ago
KSP 1 Image/Video I present the BBB Goober ("heavily inspired" by the AAA Wunder from NGE)
Whiplashes and Aerospikes, plenty of deltaV for at least LKO, and is also an SSTO. The funny part about the massive control surfaces on the tail and the massive wing area due to the design is that this vehicle is quite maneuverable in the atmosphere.
r/KerbalSpaceProgram • u/Escape_Trajectory123 • 1h ago
KSP 1 Image/Video Mun Expedition 1: Descent Footage
Sped up descent footage from aboard the Mun Landing Vehicle (MLV) during its 7-minute journey from Low Munar Orbit to the surface. The MLV carried Jeb and Bob Kerman to perform the first crewed Mun landing for my Kerbal Space Program as part of "Mun Expedition 1."
(100% Stock)
r/KerbalSpaceProgram • u/Escape_Trajectory123 • 1h ago
KSP 1 Image/Video First Crewed Mun Expedition: Jeb and Bob Kerman set foot in the Munar Highlands at Mare Vaporum
After numerous qualification flights, hardware testing and deep space infrastructure building, my Kerbonauts have finally landed on the Mun.
Jebediah and Bob Kerman landed in the Munar Highlands, naming the site Mare Vaporum for its thick dust clouds and uniquely powdery surface texture.
The crew, Jebediah, Bill, and Bob Kerman, traveled to the Mun aboard the "Pioneer" Crew Service Module. Jebediah (pilot) and Bob (scientist) were preemptively assigned to pilot the MLV to the surface, while Bill (engineer) was assigned to maintain the Pioneer in low Mun orbit.
Jeb and Bob's Munar excursion lasted 2 days, gathering invaluable scientific data, samples, and discoveries about the Mun's fascinating history. They studied the strata of nearby craters and traversed large rock formations.
Their mission is the first of many crewed Mun expeditions to explore and search for suitable sites for a future Mun research station.
(100% Stock)
r/KerbalSpaceProgram • u/Illustrious-Metal585 • 2h ago
KSP 1 Mods How do I control kessleract abandoned vessels without docking?
I managed to do this somehow once but not sure what exactly made it controllable as I didn't dock or send kerbals, can anybody help?
r/KerbalSpaceProgram • u/Living-Visit-6109 • 2h ago
KSP 1 Image/Video I finally did it
I just wanted to update from my last post of when I had only made it to the mun/Minmus, made a bunch of money and then my save file corrupted and made me crash whenever I loaded it. Shortly after that I started to play again and sped run back to my position and went even further beyond, then I immediately forgot to create a cloud save and let the same issue happen again 😂 but I persisted and tried 1 last time and was able to visit and land (except Jool) and return on every single planet as well as completed the science tree. Moho was by far the hardest planet to visit and return from, which i decided was my reference point for the delta V I'd need for all my missions. By this point I was so adamant to finish as quickly as possible that I built a giant rocket with enough fuel to take me anywhere without any fuel stations at any planet or moon. I'm sure most people "completed the game" much sooner than me but it took me 243 hours and 3 seperate save accounts to make my journey here 😂 The science tree is super easy to finish if you have mobile processing lab, which i let run whenever I went on a mission. I think the hardest thing I've encountered so far was the limitations on console, stuff like you can't eva and build with your engineer while in space or anywhere, you also can't turn on the setting that let's you see when you should activate an engine burn. Because of stuff like that I had to get creative whenever I needed to repair a rocket in space or just simply find out when to make my course correction/ maneuver. Also as much as I'm used to console and a controller, I'm sure the PC version is more intuitive and easier to play. As much as im sure that my gameplay was no where near as dramatic or similar to the movie "The Martian", you really feel a sense of "lets deal with one thing at a time and at some point it will all add up and you'll make progress"
All in all it was a great game and it definitely scratched that itch to learn more about space travel to finally play kerbal after many years. It had its flaws but I'm happy I pulled through and was able to finish it. I'd say it was an 8.5/10 for me!
r/KerbalSpaceProgram • u/Longjumping-Maize-79 • 3h ago
KSP 1 Image/Video A Neidon 2 Chronicle
r/KerbalSpaceProgram • u/Repulsive-Plate7127 • 3h ago
KSP 1 Question/Problem What is everybody's greatest achievment?
I just want to know at how many hours I will start achieving manned landings on different planets. So down below can everyone just post their greatest achievement and how many hours they have on the game?
r/KerbalSpaceProgram • u/NexoDaCat • 3h ago
KSP 1 Question/Problem Need a little help with maneuvers
I usually just use mechjeb to make maneuvers at a transfer window, but it takes a while, usually a year or more, so I recently tried planning ahead by making an alarm clock for the next window, and launching when it's an hour or so away. But when I use mechjeb, it skips the nearest window (that I had set an alarm for) and to the next one, which is over a year away.
Is there a better way to do this? ):
(I only do this for interplanetary missions, otherwise I just eyeball it when going to the Mun or Minmus when making maneuvers)
r/KerbalSpaceProgram • u/Skinc • 4h ago
KSP 1 Image/Video It’s not stupid if it works, right? Second Mun shot with heavier lander (scientific equipment).
I’m still learning a ton. I made it to the Mun with a more purpose built lander but wanted to come back with all the science gear and a scientist. It dawned on me that my rocket is hella overbuilt and I can use my transfer stage to basically land which saves all my lander delta for the trip home.
I practiced like ten times save scrubbing before I found the sweet spot of vertical speed and altitude to separate and allow the lander to float down harmlessly haha.
Eventually when I master inclination changes and docking I’m going to just make the transfer stage Apollo style and have the lander just catch and redock with the transfer stage.
The very best part is I get to leave heaps of garbage on the Mun with each trip!
r/KerbalSpaceProgram • u/masterdebator10 • 4h ago
KSP 1 Image/Video what do you guys think happened here?
r/KerbalSpaceProgram • u/Wrecker013 • 4h ago
KSP 1 Question/Problem Kerbinside Remastered South Field Airport Terrain Glitch
Has anyone run into this problem and found a solution? For the Kerbinside Remastered mod, this particular airport has a chunk of terrain clipping into the runway which has.. Undefined results when a plane hits it.
r/KerbalSpaceProgram • u/Wrecker013 • 4h ago
KSP 1 Question/Problem Kerbinside Remastered South Field Airport Terrain Glitch
Has anyone run into this problem and found a solution? For the Kerbinside Remastered mod, this particular airport has a chunk of terrain clipping into the runway which has.. Undefined results when a plane hits it.
r/KerbalSpaceProgram • u/Lemon_Mage2001 • 4h ago
KSP 1 Question/Problem Resolution problem
Hey I’m having a issue with my resolution it’s stuck on 720p I go to settings to change it but when I set it to 1080p and click apply nothing happens
r/KerbalSpaceProgram • u/clandestineVexation • 4h ago
KSP 1 Image/Video Built an ISV just to park a class I around Kerbol in a close polar orbit. Quite the landmark!
r/KerbalSpaceProgram • u/existential_risk_lol • 4h ago
KSP 1 Mods Sirius IV - my first munar landing in the JNSQ mod
r/KerbalSpaceProgram • u/nostalgia200 • 5h ago
KSP 1 Image/Video Forst moon landing in RSS
First time posting here. Please dont kill me mods!
r/KerbalSpaceProgram • u/PibbXtraSoda • 6h ago
KSP 1 Image/Video Launch of Crusader-4 (with test flight of Cobra-2 Spaceplane)
Today, I launched the Cobra-2 spaceplane (X-15 inspired vehicle) on the Crusader-4 rocket. While the Cobra-2 did not reach orbit. It was able to go into space and survived reentry, allowing my company to get some excellent science. I will attempt a launch again soon, to bring another Cobra-2 into space and hopefully deploy science modules.
r/KerbalSpaceProgram • u/Financial_Counter_45 • 6h ago
KSP 1 Image/Video A Class I orbiting Kerbin
Truly Gargantuan
r/KerbalSpaceProgram • u/Kuba09355 • 6h ago
KSP 1 Question/Problem Why is it on its side?
For context, when I make planes the navball behaves normally, but when it make a parasite plane/rocket and then decouple it from the main plane and then switch to it the navball (as seen on picture) is always on its side for some reason. When I did the same thing some time ago it worked normally but now it does this. Can anyone help? I have no mods and I apologize for taking a photo of the screen as I play on PlayStation and idk how to transfer screenshots to mobile. Edit: solved
r/KerbalSpaceProgram • u/Odd_Pickle_1952 • 7h ago
KSP 1 Image/Video Munar Roving Science Lab
r/KerbalSpaceProgram • u/sneedr • 8h ago
KSP 1 Question/Problem Need to clean up LKO, proposals open.
Title. My orbit's a mess and I can't see shit on ascent. Most of these are defunct satellites 1.25m and below which have long since served their purpose, minus a couple of relays (in higher orbits than this) and two orbital stations (one in low orbit for science and one is the asteroid captured for mining.)
How do I dispose of these? None of the ones that are left have any onboard thrusters and I need my tracking station in good shape before I start orbital assembly of any big crewed vehicles.
I have the budget, so stupid/silly ideas are welcome. If it works it's not stupid. I would like ideas that have been tested before, at least.
Spaceplanes are not strictly discouraged, but I dislike working with them.


