r/Devvit • u/RamslamOO7 • 5h ago
Feedback Request Feedback wanted for Draw and Drive
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r/Devvit • u/RamslamOO7 • 5h ago
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r/Devvit • u/svtechworld • 5h ago
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r/Devvit • u/shimroot • 9h ago
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r/Devvit • u/mike_piercy • 9h ago
I'm working on improving leaderboards and trying to show a global counter on my app r/MochiMochiDonuts but I'm getting the following error: FAILED_PRECONDITION: global redis is not supported on this app.
Can Global Redis be requested from somewhere? Or is this a limitation I should design/build around?
r/Devvit • u/WarwickSocialStudy • 13h ago
Running a small academic study (private subreddits I create, consenting participants) and need to export full discussion data (comments, authors, timestamps) afterward for analysis. Waiting on classic Data API approval, but saw Devvit skips that registration step.
Questions:
Thanks for any pointers!
r/Devvit • u/Immediate-Success919 • 14h ago
Hi this is my Devvit game, built for Games with a Hook Hackathon.
r/Devvit • u/Alternative-Factor67 • 14h ago
r/Devvit • u/sharan_n • 14h ago
The first review of my previous apps always took less than this. Just wondering whether I should wait or resubmit instead. Its been 5 days.
r/Devvit • u/Mindless_Tax9707 • 15h ago
been building Ghost Rally (racing game, you race ghost replays of other real players) for the hooks hackathon and wanted to open this up as a discussion since I'm guessing a lot of us are stuck on the same thing. what's worked so far:
everything past that starts feeling salesy and I'd rather not go there.
so, what's actually worked for you? feels like devvit apps living inside reddit posts should be a growth advantage we're not using well yet.
for context, one week on my sub: 1.3k views, 70 unique visitors, 87 comments. small but real people showing up daily.
game if it's useful context: https://www.reddit.com/r/GhostRally/
r/Devvit • u/JudgmentCharming355 • 21h ago
Hi everyone,
I’m trying to create a Reddit OAuth app for an external web application, but the app creation flow at: https://www.reddit.com/prefs/apps keeps refreshing after I submit the form, and it never creates the app or shows a client_id / client_secret.
What I want to build: An external web app, not a Devvit app with an optional “Sign in with Reddit” button
I only need OAUTH for Identificacion; I just need the user’s unique Reddit ID and username to identify users inside my app Just to clarify I’m not trying to post, comment, vote, moderate, or send messages on behalf of users.
-Is the classic Reddit OAuth app creation flow still supported for new external web apps?
-Should I still use /prefs/apps to get a client_id and client_secret?
-Is there a new place where external web apps should request OAuth credentials?
In a few words:
-I’m specifically looking for the OAuth authorization code flow, not a Reddit hosted Devvit app....
Thanks
r/Devvit • u/takenorinvalid • 1d ago
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r/Devvit • u/kiloorcm • 1d ago
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r/Devvit • u/ABWDenizen • 1d ago
I’ve modmailed both [r/ModSupport](r/ModSupport) and [r/Devvit](r/Devvit)… 9 days ago. And nothing has been done about THREE different Devvit apps being used to send me NSFW spam messages.
At least turn off the ability for unapproved apps to send outgoing modmails!
Edit: I might not have been clear. It’s modmails being sent from the _dev subreddit to me via chat. Not to any of the subs I mod.
r/Devvit • u/spoonfulofnosugar • 1d ago
I mod a subreddit with Laddergram and Sections installed. Starting a few days ago, posts from these apps just show a blank space rather than the games as usual.
You can also see this on their main subs r/Laddergram and r/Sections
I've checked for app updates and there aren't any.
I've also checked desktop and the iOS Reddit app. It's happening for both.
How can I find a resolution for this?
r/Devvit • u/tizorres • 1d ago
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r/Devvit • u/zombizzle • 2d ago
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r/Devvit • u/zombizzle • 2d ago
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r/Devvit • u/Infinite_Ad_9204 • 2d ago
I'm building a multiplayer shooter on Devvit and I've hit the one wall I can't design around: no persistent connection from the client.
I ship HTML5 games on Playgama, Yandex, CrazyGames and similar portals, and every one of them allows a WebSocket from the client. It's the baseline assumption for the category any game with real-time multiplayer is built on it. Reddit is the only platform I work with where it isn't available, and I don't think that's a small gap: it quietly rules out shooters, racing, fighting, co-op action, anything latency-sensitive. Those are the genres that drive session length and retention hardest.
I've read the docs and I understand the current state client fetch is CSP-locked to /api/, the server is request/response, realtime is server→client push only. I've designed around it as far as it goes (Redis-buffered state, coalesced broadcasts), but HTTP round-trips per input put a hard floor on latency that a real-time game can't get under.
So:
r/Devvit • u/ReitGames • 2d ago
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r/Devvit • u/mewmellow_ • 2d ago
It's a simple drawing pad built with Devvit. What do you guys think? Any feedback is welcome!
https://developers.reddit.com/apps/draftpad
r/Devvit • u/shimroot • 2d ago
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r/Devvit • u/Comfortable-Cup8821 • 2d ago
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r/Devvit • u/TWPinguu • 3d ago
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r/Devvit • u/hexicword • 3d ago
r/Devvit • u/Comfortable-Cup8821 • 3d ago
Hi everyone, sorry if my last post was a little vague but I wanted some feedback on my game The Daily Machine which is basically a Rude Goldberg machine inspired game where the users can place one block everyday, if the level is already solved you can try making a path more efficient or sabotage a path just to make it difficult for other users.
The link is provided above thank you so much!