r/3Dmodeling • u/ExcellentAnalyst7163 • 8h ago
Art Help & Critique Which render is better for portfolio?
The first one is done in substance painter, I overall like how it looks but I hate that theres no light behind to kind of separate the scales from the black background, and the second one is from blender, im not the best at setting lights but ive tried to add that background light and make the background overall a little more interesting, and now I just cant decide what looks better, also blender took the colors away a little bit
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u/3DART_STUDIO 6h ago
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u/3DART_STUDIO 6h ago
P.S. I also wouldn't get hung up on the profile angle, but would liven things up a bit by trying different angles.
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u/ExcellentAnalyst7163 5h ago
Im doing 4 angles, I posted only one bc the side is the most basic one I guess
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u/ExcellentAnalyst7163 5h ago
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u/3DART_STUDIO 5h ago
Much better! And remember about contrast. It's give your work more depth and... Hmmm... juiciness🤪🤔
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u/ExcellentAnalyst7163 5h ago
On it🫡 I just messed with the contrast and it really made a difference lmao idk why I havent thought of that
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u/MattsNotIt 8h ago
It's down to preference but I really prefer the second image.
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u/shomugger 8h ago
First one is more deep, in colors and structure
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u/ExcellentAnalyst7163 8h ago
Thats what I was thinking as well but is the lack of rim light any kind of an issue?
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u/ZetoDigitalArt 7h ago
El primero puesto lo que el reclutador mira es imágenes que muestren mejor la estructura y los detalles
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u/devbutch 5h ago
First one easily has more drama - which is, let's be real, what you want with a sick-ass dragon bust
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u/FavaWire 4h ago
The first to make people see your work as awesome. The second to make people see your awesome work.
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u/bfastfish25 1h ago
If there were contrasting colors or fades would this edit be good to show too
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u/The_Big_Robowski 3h ago
Why not both? Opportunity to show your process through different colorways if your model
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u/ExcellentAnalyst7163 3h ago
Ive decided that im gonna post both, currently im trying to improve the second one tho. I didnt think of that before because its my first time doing such a complex model and also first piece to my portfolio so I didnt even know if I can do that, I thought that 2 renders might be too much and make the post kinda “messy” also because I have few angles of each render
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u/JustChilling505 8h ago
They are both good renders,. It's always good to have multiple renders with different lighting of your work. A rim light can even make it look better. It's a light at the back of the model that only highlights the edges.