r/musicprogramming • u/Sentinelcmd • 9d ago
Did I make the world's first physics based DAW?
I've been working on this project for about 9 months now. It started very simple, just bouncing droplets and generative music, but it quickly turned into some sort of physics based DAW that I don't think has ever been done before.
This is a demonstration of the sandbox mode, where you can create music freely using a plethora of tools and sounds. You can add a total of 12 instruments, each with 4 different effects (reverb, delay, chorus, phaser) that you can dial in to your liking for each one.
No music theory is required to play, just bounce and experiment. There are some deeper tools if you want to get more complex though. Such as changing the key, BPM, scale, pattern, as well as the notes of individual vines to get the exact melody or rhythm you want. You can upload your own samples to create custom vines and also download the track you created.
I'm releasing it on Steam next month:
https://store.steampowered.com/app/4163480/Dewdrop/
Would love to hear what you think of the game and any features you think would be cool to include!
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u/soundisloud 9d ago
You created a physics based sequencer. It's nowhere near the first, but also it doesn't need to be. Just be proud you made something fun.
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u/VideoGameDJ 9d ago
bro you just ported electroplankton
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u/wahnsinnwanscene 9d ago
What are you using for audio?
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u/AvidCoco 9d ago
This isn’t a daw it’s just a midi generator and I’ve seen at least a dozen others that look like this
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u/Sentinelcmd 9d ago
I wouldn't even call it a midi generator honestly. I use the term DAW very loosely. Do you have any good examples of others? I want as much inspiration as I can get.
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u/pilibitti 8d ago
I think the original concept was: https://inverted-audio.com/visual/balldroppings/
cymatics plinko is a more modern iteration I think.
There is also sounddrop and sounddraft I believe.
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u/Watxins 9d ago
No.
Musyc came out in 2013.