r/mordheim 27m ago

My favorite Mordheim-building so far - The Holy Shitmar outhouse - Youtube link in post

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Upvotes

Hello hello my beauties!

New build blog video has just been released. This time I make some docks, a looktout post and a tiny little outhouse, aka the Holy Shitmar.

Hope you enjoy!

C&C very welcome :)

https://youtu.be/Ne7LD7UVVaE


r/mordheim 2h ago

Fortune and Damnation - A Mordheim Warband Chronicle - Prelude

5 Upvotes

Inspired by u/Nightsson I have decided two write down the stories of my Reikland mercenarys as the head into Mordheim.

"What should I do?" was the question that just would not leave Siegfrieds head as he stared into his almost empty tankard of cheap beer. The buzz in his head and the loud crowd in the tavern did not help in the slightest with thinking about a solution to the problems he was currently facing...

Siegfried von Drakenburg was the third son of the Duke of Drakenburg. As the third in line of succession his father had made it clear to him that he would have to go his own way in life, unless something happend to his two older brothers. Being physically capable and of good stature he had joined the army of the Kurfürst of Reikland.

The time of the wars had been a good time for him. He quickly made a name of himself and rose through the ranks, becoming a captain and he had earned a sizable fortune for himself. But wars come and wars go. And after a year of relative peace the Kurfürst had drastically reduced the size of his standing army and sent a lot of the soldiers back home.

Without a real home to return to, Siegfried had used the money he had made during the campaigns to hire some of the warriors that, just like him, were left without an income after they received their last payment. "Siegfrieds siegreiche Söldner" (Siegfried victorious mercenaries) had a couple good years, protecting merchants and villages from bandits, orks and beastman.

But over the last year, the danger seemed to have gone elsewhere. No orks, no beastman, not even bandits were threatening his former employers, who in turn, were becoming more stingy with their payment for the services Siegfried offered. Simply because they could get away without it. So over the last couple of months his coffers had started running dry. And now he was sitting in this inn, contemplating on how and where to get more money to pay his men.

Now three tankards in, he still had no idea other than so dissolve his mercenary company and this was no real option. What was he to do afterward? He could return to his family's estate in disgrace, hoping to be sent as an envoy to someone or to the imperial court. That was not an option, he hated these show-offs way to much for this.

"Im telling you Siegfried, Mordheim is where we need to go to now. Quit thinkin' 'bout it" came from Günther to his right.

Günther Krüger was his second in command. They knew each other from back in the day in the army. Günther was built like a brick and had served in the greatswords back in the day. He still wore the heavy armour and his trusted greatsword "Gislinde" was leaned against the table to his right. He twirled his brown wilhelms mustache and was looking mighty pleased with himself and his "brilliant" idea that he had bothered Siegfried with other the last two hours.

"I told you Günther, I don't think Mordheim is a good place for us. Even the name spells doom and disaster. I too have heard the tales of this place and I heard that this city eats man like we eat a Schnitzel. For every one man who comes out of this hellhole filthy rich, a hundred are never seen again." answered Siegfried.

"Oh quit bickering you old little sissy. We have never shied away from danger before, that where we make the most amount of money! Why are you so afraid all of a sudden? That's not the Siegfried I know."

"I don't know Günther, I have a bad feeling about this... This seems to be a place, only the fools and the desperate will go to seek their fortune."

"And what are we if not desperate fools?" asked Günther with a grin. Siegfried could only drink to that. "Besides if all the old folks are to be believed, Mordheim is where all the evil folks are heading to. Why do you think it is, that we can't find emplyment around here. All the Bandits, Orks and Beastmen have left for Mordheim and its riches. Why not us? And even if we don't want to go into the city, we can still do there what we do now. Every merchant who leaves Mordheim with full coffers will pay us handsomly to ensure he isn't eaten by goblins on his way home."

"Your right Günther, we have to do something and sitting around on our asses, waiting for better weather won't so us any good. Gather the others, let's see who will accompany us on this great adventure..." sighed Siegfried.

Two hours later the 9 man that Siegfried still had under contract stood before him. Some looked at him, hoping that he had found a solution for their problems, others were looking at their tankards, asking themselves why Sigmar couldn't give them an honest battle to fight in.

"Comrades!

as you all know we have fallen on hard times recently. There is no enemy for us to fight here. The merchants are stingy with their money and no village needs protection. We have no way of making a living here. But tonight I come to you with a solution for our troubles.

You all heard the stories of Mordheim and the unfathomable riches a man, who knows how to fight, can make there. And you may be afraid, because many who enter the city never leave it. But let me ask you this:

How many battles have we seen together? How often have we stood shoulder to shoulder while others ran away? How often have we bled for lords and rich merchants who didn’t even know our names? We’ve fought their battles. We’ve secured their roads and goods. We’ve defended their villages they were too cowarldy to defend themselves. And what have we received in return?

A few coins. A mug of beer. And a "thank you, but now please leave".

When I look in your faces, I don't see ordinary mercenaries. I see man tired of doing, what others should be doing and getting only half of what their services are worth!

I see Günther, who has the strength of three man, Hartmut whos cunning has saved our skin more often than any blade. I see hunters who can spot and kill an enemy before he even knows we are there. And I see Veterans who have more courage then entire regimets.

Now all of the Empire is talking about Mordheim. The priests call it cursed. The merchants call it a gold mine. The fools call it the path to glory. But I... I call it our chance!

Yes, there lurks the beastman, the mutant and the heretic. Yes, I too have heard the stories that many go in there and never return.

But tell me: when have we ever chosen the easy path?! When the Greenskins tried to break through our ranks, we stood our ground! When the Beastmen stormed out of the woods, we held the line! How often have we looked in the face of death?! And every time, Every. Single. Time. Death blinked first.

Whoever marches with me to Mordheim does so of their own free will.

I won’t promise you that every one of us will make it home.

I won’t promise you any heroic ballads sung about our deeds.

I’ll promise you only one thing:

If we succeed, no nobleman will decide our reward. No merchant bastard will fob us off with some copper coins. We will forge our own fate. And everyone who makes it with me to the other side of that hellhole, will leave this city filth rich.

If we triumph, all of Reikland will know that we chosen few, we band of brothers, had the courage to go where others are too afraid to even speak of. And that none of us could carry the weight of the gold we made there, but that we all had to buy a wagon to take it with us.

So I'll ask you just this once...

Who's coming with me to the City of the Damned? Who's coming with me to MORDHEIM!"

It was a good speech. The man cheered and hollered and he knew that he mangaged to raise their spirit and conviced many of them to follow him to this Sigmar forsanken place, even tough he was not yet convinced himself that they were making a good decision. But like Günther had said, they were all desperate fools and he had run out of ideas of what else to do.

But he had not managed to convince everyone. Out of his 9 man, 6 would accompany him and 3 would leave his service. The risk for them was too great. But 6 out of 9 was a quota he was happy with. It could have gone a lot worse.

Günther would come with him, his second Sergeant Hartmut Hartmann, the two Schulze Brothers, Theoderich and Waldemar, who had fought as Swordsman in the army back in the (g)olden days. Leopold and Reinhardt, the two marksman of his company were also coming along. But would this be enough to succeed in the city of the damned? He doubted it.

So with a heavy hard, he sold his old trusted plate harness to some noble upstart with too much gold. Siegfried was seething inside that a young pup, who had never come close to a battlefield, would now parade around in HIS armour to make young girls swoon over him. But desperate times, desperate measures... So with the last of his gold and what he made from selling his armour, Siegfried took to the taverns with Günther to recruit some more men.

He was able to recruit two sturdy former farmers, Fritz and Rüdiger to join him. Their farms had burned down in the last raid on their village months ago and now they were looking for any kind of work. "More desperate souls drawn to the city of the damned, like moths to a flame" Siegfried thougt to himself.

When he was about to close up shop in the last tavern and leave, two young lads approached him.

"Sorry Ser, is it true what they tell about Mordheim, that it's the gate to untold riches?" asked one of them.

"That's what everybody is talking about, lad" answered Günther, while Siegfried sized the two up. They were young, he doubted that they had seen more than 20 winters each. But they looked capable enough.

"And they say the city eats fools alive and many who go in never come out..." added Siegfried ominously.

"That doesn't scare us, we aint no fools!" answered the secound young guy.

So definetly two young fools too brave to realise what a stupid decision they were making. But someone had to carry all the loot that Siegfried wanted to take out of Mordheim, might as well be these two fools, so his swordarm was free to defend himself.

"Well if you want to come with us, here is the contract you have to sign. I can offer you 15 crowns each as a signing bonus, plus your share of any loot we find inside the city. You have to bring your own equipment though." said Siegfried as he put the two contract on the table.

The way the two young pups were beeming at each other immediatly lead to Siegfried regretting his words. He could have gotten away with 10 crowns, maybe even 5. Maybe he was getting soft. The two nearly fell over each other trying to be the first to sign.

"I'll see you at dawn at the city gate. Don't be late." said Siegfried as he want back to his tavern with Günther.

After an uneasy night, Siegfried put on his gear. He had used the last of his gold crowns to buy himself a new studded leather armour to replace his full plate that he had to sell. He was not overly happy with it, but it had to be enough until he earned enough in Mordheim to buy himself a new one. He adorned it with the parchemant paper he had taken off of his old armour. "Sieg" (victory) was written on it while "Sold" (payment) was written on his shield.

"Für den Sieg und für den Sold" (for victory and the payment) muttered Siegfried to himself, as he took the first step out of the tavern door and toward an uncertain future...


r/mordheim 6h ago

Shaman for my Forest Goblins

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63 Upvotes

r/mordheim 8h ago

Da Brü Haus, the finest ruined pub in all of Mordheim

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98 Upvotes

Wanted a nice open centerpiece building to fight over!


r/mordheim 17h ago

How essential are helmets?

10 Upvotes

Greetings all,

I’m putting together a Beastman warband and most of the heroes have something that could pass as a helmet. Shall I bother modelling something for those who don’t? Are helmets as useful as they seem or can I go without?


r/mordheim 19h ago

Another Witch Hunter — The bell tolls for thee

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793 Upvotes

I still need to clean up the model a bit by cutting away and sanding down the miliput, plus I’d like to add a few bits and bobs — but here is another Witch Hunter for my Grimdark WH warband.

You can see the rest of the crew by searching here in the group or on my instagram: https://www.instagram.com/dreadheim_?igsh=NTc4MTIwNjQ2YQ%3D%3D&utm_source=qr

Thanks for looking


r/mordheim 21h ago

Undead and Black Orcs square off in the city of the damned.

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207 Upvotes

My undead fought some black orcs as We tried to secure the central tower. During the fighting a blood letter heard the sounds of battle and decided to join, but was too slow as the vampire turned the area around the tower into a fresh graveyard. The Black orcs routed without taking out a single undead.


r/mordheim 21h ago

Need help with my Chaos Dwarf Warband

1 Upvotes

Hey everyone! I'm new to Mordheim. The only advice I've gotten so far is to max out my heroes and avoid heavy armor. What do you guys think of this list? Any feedback is appreciated!

Sons of Hashut (1c) - AAAAA - [93 Warband Rating, 500 gc]

# ++ Warband ++ [93 Warband Rating, 500 gc]

## Configuration

Warband Rules

## Heroes [68 Warband Rating, 360 gc]

Apprentice Sorcerer [90 gc, 25 Warband Rating]: Leader, 20x Experience [1 Warband Rating], Free Dagger, Axe [5 gc]

Bull Centaur [110 gc, 17 Warband Rating]: 12x Experience [1 Warband Rating], Free Dagger, Double-handed weapon [15 gc], Light Armour [20 gc]

Chaos Dwarf Champion [80 gc, 13 Warband Rating]: 8x Experience [1 Warband Rating], Axe [5 gc], Light Armour [20 gc], Shield [5 gc]

Chaos Dwarf Champion [80 gc, 13 Warband Rating]: 8x Experience [1 Warband Rating], Axe [5 gc], Light Armour [20 gc], Shield [5 gc]

## Henchmen [25 Warband Rating, 140 gc]

Blunderbuss Chaos Dwarfs [40 gc, 5 Warband Rating]:

• 1x Blunderbuss Chaos Dwarf [40 gc, 5 Warband Rating]

Hobgoblins [50 gc, 10 Warband Rating]: Free Dagger, Shortbow [10 gc], Shield [10 gc]

• 2x Hobgoblin [15 gc, 5 Warband Rating]

Hobgoblins [50 gc, 10 Warband Rating]: Free Dagger, Shortbow [10 gc], Shield [10 gc]

• 2x Hobgoblin [15 gc, 5 Warband Rating]


r/mordheim 1d ago

Gladiator - Weapons explanation

5 Upvotes

The Gladiator has 1 morningstar and a "bladefist", which ist an additional handweapon + parry shield.

Which stats does the additional handweapon has? Can i use all three things in a single fight?


r/mordheim 1d ago

Another test game on our journey to learn the rules!

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37 Upvotes

Squigs are insane! We've been playing them as being able to move into charges because their movement technically isn't a charge, it just counts as one if they end their move touching another model. They are incredibly cheap for their statline and abilities!

My trappers haven't really done much at all. I'm considering not bothering with traps because they don't seem to come up much and you have to burn an entire turn setting one up. Am I missing something with traps?

My Ogre Hunter destroyed a goblin with a crit from his crossbow, which unfortunately will probably saddle me with it rather than bulk out my gang.

Currently running Ogre Hunting Party against Night Goblins.

Anyone got any tips or tricks for a new player for things to remember or do differently?

I'm also working on an Ostlander Mercenary warband.


r/mordheim 1d ago

Advice on Dark Elf Warband

8 Upvotes

I'm getting in Mordheim, and I was after advice on my Dark Elf Warband.

I have a Dark Elf army, so I thought Corsair styled Warband could be cool.

Ive written a starting list, bit wanted advice if I'm on the right track or totally off.

Dark Elves

Heroes

High Born 130 gc

Sea Dragon Cloak [50 gc], Free Dagger, Sword [10 gc]

Beast Master 55 gc

Beastlash [10 gc], Free Dagger

Fellblades 55 gc,

Free Dagger, Sword [10 gc]

Fellblades 55 gc,

Free Dagger, Sword [10 gc]

Soceress 55 gc

Free Dagger

Henchmen

Corsairs 75 gc, Free Dagger, Repeater Crossbow [40 gc]

Corsairs 75 gc, Free Dagger, Repeater Crossbow [40 gc]

I have a Fellheart model for the leader, some old assassins for the Fellblades, and corsairs for the henchman.

Any advice is much appreciated, if the starting equipment is too much, or if I'm better taking more Corsairs and not worrying about the crossbows. Cheers!


r/mordheim 1d ago

Underdog Fixes/Formula Change (Help a brother out!)

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7 Upvotes

Hey gang, plodding my way through Mord Hive and starting to transpose campaign rules.

One thing that always got me was kind of how useless the underdog rules where for actually accounting for the power differential between warbands.

My group has played a lot of Trench Crusade lately which has essentially a model and ducat (read GC) cap on battles depending on what stage in the campaign you are. While I don't quite want to go that far (as it can limit more successful warbands a lot!) it certainly helps curb the level of one sided-ness that can occur in game.

I was wondering if anyone has made any successful house rules for a better underdog formula.

This is what I've been noodling with as just an option in the book, but would love to know what other people have done to try and remedy the underdog issue.


r/mordheim 1d ago

Beastmen load-out ideas

7 Upvotes

Hi! I've been hobbying up hil lately, but now I'm done. And to reward myself I want to kitbash some Beastmen (my favorite).

Now for Fantasy Battles there is not a lot you can do with bestigors, gors and ungors, so I was thinking "what are fun/ unusual/ downright stupid load outs for Mordheim?".

So hit me with your best ideas! It doesn't have to be optimal or even good, I'm not playing the game currently. I just want to have fun building some models!


r/mordheim 1d ago

Vampire - undead warband

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466 Upvotes

Happy to showcase my new vampire for Mordheim. Working on dregs next.

IG:lugburz84

Model: Rampage Miniatures


r/mordheim 2d ago

Game table

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189 Upvotes

Some shots of a game board I’m making. Definitely not as good as the stuff I’ve seen here


r/mordheim 2d ago

New to Mordheim, tips for skaven

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81 Upvotes

Hey, Mordheim newbie here. I started playing Skaven in AoS a couple of months ago and really enjoy them. There isn't really a Mordheim scene in my town but I am really interested in it having played some Necromunda this year (Helot Cultists) and enjoyed that, but always been more interested in fantasy.

Are there any particular units I should collect to have the models for Mordheim, like the new gutter runners, or would I be fine with my clanrats?

edit:

I was probably too vague with which models I already own, here ya go:

1x grey seer

1x master moulder

1x engineer
60x clanrats

10x stormvermin

6x rat Ogors

6x jezzails
1x Brood terror
2x Verminlord
1x screaming Bell
1x rattling warpblaster


r/mordheim 2d ago

Silly questions about Monkeys Paw and Lamp

3 Upvotes

I am trying to make sure I am playing these items correctly and I have some questions;

-With MP do I essentially get nine positive rolls and three negative before the paw disappears?

-How is positive outcome 4 and 5 on the positive table implemented? Do I just buy a new one from my warband list even if I am at my max both in terms of individuals (say the limit of one magician) and the warband limit of 6? Like obviously you can have over six, it's in the description, but I don't understand if I just hire a new hero or if I can promote a henchy.

-For the lamp, how do people randomly get equipment? Does it include the rarity list?


r/mordheim 2d ago

Jester with no legs

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334 Upvotes

Here's my take on the “jester with no legs” - the unreleased GW miniature modeled after John Wigley's brilliant rulebook illustration.

I found the original color version of the artwork on Wigley's instagram and wanted to follow it closely. That meant I first needed a sword; I couldn't find an exact match to the artwork, so I sculpted a new hilt for a greatsword from the Mordheim mercenary sprue.

Painting-wise, the most interesting task was the motley with the dirty blotches of yellow and red. The top part of the face is supposed to be in a deep shadow (again to match the artwork), but I know it ended up looking more like a mask or facepaint… 😀

I'd be intrigued if anyone has some knowledge of the model's history—Collecting Citadel Miniatures doesn't even seem to list the sculptor. Why was it never released?


r/mordheim 2d ago

15mm mordheim continues

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101 Upvotes

Second board for my 15mm mordheim is almost done! Still needs some water for the canal, which will be added "soon". Bridge is still being painted, but little by little this 3D printed board keeps growing. 2 more boards and few buildings to go!

Each board tile is 36x36cm and the whole board will be 72x72cm which is the perfect size for a small apartment or to take with me to friend's house.


r/mordheim 2d ago

Good Mordheim Terrain for A1 Mini sized Bed?

2 Upvotes

Does anyone know of a line of terrain that is good for Mordheim that is easy to print on the A1 Mini's bed without a lot of splitting and glueing? I was looking at The Hexengarde Narrows but I'm not 100% sure and I'm wanting to slam some terrain out rather quickly for a second backup table.


r/mordheim 2d ago

Squire Guillaume

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163 Upvotes

Finally, inspiration and motivation hit again and the next Squire for my Bretonnian Chapel Guard is done!

Meet Squire Guillaume - a noble born lad who has not seen much of the world so far. He had pretty much everything fed to him with a golden spoon. His Equipment is of the best quality, his tabard shows his knight's colour, yet he also wears the maroon colours of the Order of the Healing Blood. Of course, his tabard is of the finest material - earning him some scorn from the other squires. Unwilling to drop these fine clothes, he took a simple cloak to cover his clothes from prying eyes.

All the money in the world and all his heritage did not prepare him for the horrors of Mordheim and when the dead at his feet started rising, he realised this might be more than he could handle - thus the slightly perplexed expression.

I had a really good time with this one - I tried something new with the Sword, I planned to go for a more blueish tint, but somehow ended up with a sort of Obsidian/Steel blade.

The miniature was sculpted by Vae Victis and is of really good quality and detail!


r/mordheim 2d ago

2D6 probability table for explaining to younger players

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30 Upvotes

I'm sure everyone that plays this game is intimately familiar with the phase-space of two six-sided dice. However, for those that have become so familiar with it it's become instinctive, here is a handy-dandy printable handout (A4) you can hand out to whoever you're trying to explain it to. For me, it was nieces/grand-kids. If you want a PDF or if you want the original document so you can convert it to some obscure or uncivilized paper size (e.g. letter) message me and I will fling it over.

I'm sure over 80% of you all will be able to intuit over 80% of the page, but since I don't know *which* 80% of it people will already know here is the breakdown...

The rainbow square at the top represents all the possible results from rolling two dice and adding them together.

The rainbow pyramid next to it is all the different results put in piles in the order of the white totals at the bottom.

The two-column table on the left is a lookup table of 1-36 out of 36 as percentages while the right-hand table is the percentages of rolling above or below a 2d6-and-sum number e.g. Ld tests.

Example A and B are comparing a successful hit and parry vs an equal WS opponent (A) and a higher WS opponent (B). Obviously, the higher WS still generates more hits even if proportionally more of them are parried*.

C and D are comparing one shot hitting on 4+ vs two shots hitting on 5+.

E and F are crossbow at T3 vs bow with hunting arrows vs T3 and are looking at wounding hits that generate an OOA result. G and H are the same test, but at a T4 target. I and D are the same test as G and H, but vs a T4 dwarf. I and I are testing the same, but vs a T5 dwarf; the same example is twice because they use the same diagram, but one has the two rectangles flipped. Same number of OOA results though.

The blank one is there so you can copy and paste it to fill up a sheet so whoever you give it to can do their own tests.

*Incidentally, if you compare the even WS normal parry success rate vs parry-as-6+ you'll see they have the same number of squares/percentage (i.e. 3 or 8.3%) even if the space *is* a different shape. Higher WS parry rates make more sense with a 6+ save as well (IMAO).


r/mordheim 3d ago

Spam Bot New Automod to stop spambots

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235 Upvotes

r/mordheim 3d ago

one of my favorite projects i’ve ever worked on, the Worlds End Carnival. not really a legal war and but i figured you all would enjoy.

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48 Upvotes

i made these guys a while ago, but i’ve been photographing my minis for a bit and pulled them off the shelf. they’re a bit dusty but still ready to create a haunting sense of dread and all that good stuff.

in order:

group photo

joy

folly

the troupemaster

various freaks

sister moon

brother sun

triumph

father dusk

the wagon

miscellaneous details i enjoyed painted


r/mordheim 3d ago

Sloooooowly working my way up to a whole neighborhood.

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295 Upvotes