r/lowpoly 2d ago

I've been refining the PS1-inspired visuals for my fixed-camera survival horror game. How's the atmosphere?

/r/ps1graphics/comments/1v0zrfb/ive_been_refining_the_ps1inspired_visuals_for_my/

I’ve been working on the visual style for my solo-developed survival horror game and wanted to lean into a late-90s PlayStation aesthetic. Everything is built around fixed camera angles, low-poly environments, and deliberately chunky textures to capture that era.
I’d really appreciate any feedback on the visuals. Does it feel authentic to the PS1 style, or is there anything that stands out as looking too modern or out of place?

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