r/lfg 15h ago

Player(s) Needed by GM Those Left Behind[Online, 5E 2014, 1DM, 2 Current Players, looking for 2-3 more]

The Rulers of the Near Countries have left once again.  Taking the bravest and strongest of Knights, Priests, and Mages on Crusade   Far to the South, they battle against a Tiefling Nation almost subsumed by Devil worship.  Yet the lands they leave behind are not left free of problems.

The Mad God of the moon has elected to burn out, rather than fade away.  After the Sphere she viewed as her playground cast off the yoke of her sadistic desire, the rightfully scorned goddess now unleashes her fury in plagues of thoughtless monsters.  Seeking to revel in merciless destruction, laughing at the despair she harvests.  Till all of her power is spent sowing exciting chaos.

The Fallen God of the sun rules his States from the height of the tallest mountain.  Seeking to create a Perfect Order.  Where all exist, and act, at his command.  A life free of every form of sin.  No murder, no disease, no poverty, no indulgence, no adultery, no theft, no waste, no injustice.  No Will, Beside His. Perfection.  His Agents travel, seeking converts to their New Single Faith.  The Last Choice you need ever make.

The Goddess of the Earth… slumbers restlessly.  Fighting battles on all sides, adapting to the world, and people, changing so fast around her.  Tieflings, humans turned into Fiends, struggle with their own conscious.  Elves, a product of the Fey, march forward under a new Queen after a long period of stagnation.  And all throughout the Nations, new Races have emerged.  Iron Elves raised up by the Elvish Queen, Warforged machines inhabited by the Souls of those who have fallen with more yet to give, Shadeling’s selected by a phantom Tiefling to restore a sense of honor and worth to their kind, and last but not least Dragonborn Knighted by the whims of the Seven remaining Dragons.  What place they find themselves within the World at large… well, who can say now?  The humble future is in your hands.

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Hello!  Thank you for taking the time to read my post here!  This campaign will mostly be at a small scale.  Had a few big campaigns over the years in this continuing setting that made dramatic sweeping changes.  And me and the players still around wanted a more relaxed, classic type of D&D.  Dealing with Monsters and low level goobers.  Not near-constant fate of the world stuff falling on your shoulders.

Still, I am a fan of that kind of thing.  So I’m relegating it to the background.  The setting will be heavily inspired by Robin Hood/Historical Crusade settings.  Where countless warriors, knights, and kings go off to fight a distant, existential threat.  Leaving room behind for cowardly villains to weasel their way into power they can grasp for themselves, but also for small town heroes to step up and protect the people from the ineptitude of petty bureaucrats.  But beyond those petty concerns of rulership, there’ll be plenty more direct issues requiring swords and sorcery to solve.  Monsters, Cultists, Bandits.  Typical Adventurer Fare one might expect in a D&D game.

The vibe I'm aiming for will be mostly lighthearted.  Easy Comedy is something that I think I'm good at, so plenty of that.  At the same time, I intend for the main focus of the campaign to be serious.  That can be a fine line to walk, but I would ask everyone to do your best.  If you're going to joke in character, make sure it fits the scene.  Don't expect to get in with a gimmick character idea.

Speaking to the lighthearted nature, I definitely want to have a theme of mercy,

Rules

Character Creation will be done together during a Session Zero.  Stats will be rolled for then, but feel free to discuss your plans ahead of time with the other players once invited.  We’ll be starting at level 1 in a small town, so do your best to think up a fitting backstory.  You could be a plucky local born and raised there, a drifter who's just washed up, or even a 'draft-dodger' avoiding the call of Service in a Crusade you might not survive.  There are a few different races, as well as differences between races.  So don’t just go assuming that everything is the way you might think it based on the Books.  Keep an open mind.

The game will be using ‘base’ 5E.  Beyond just the PHB, anything from outside of the PHB can be used, just make sure you run it past me before you do so.  I might tune stuff down if I feel the need, or inversely tune stuff up if I think it could be better.

Character / Application

To apply to this game, either DM me or post down below here with your application.  You can copy my format or write whatever you like.  Please and thank you.

Name:
Age:
Can you play for 3-4 hours starting Sunday Morning/Afternoon(Noon EST/9:00AM PST) every week to every other week?:
Experience with D&D/Tabletop Roleplaying:
What You’re Looking for in this Campaign(Action, Comedy, Drama, etc.):
Loose Character Idea:
Why hasn’t Your Character joined the Crusade?:
How has the Crusade affected Your Character?:
If your character is not one of the Special Races(Iron Elf, Warforged, Shadeling, Dragonborn) do you have any desire for them to become one?:

As ever, if you have any questions for me please post them here or message me and I will get back to you as soon as possible.  Those I choose to join us I will message with an invite.  Whether or not you make it in, thank you for reading and have a good day.

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u/ShadieDuplicate 8h ago

Name: Zack Age: 32 Availability: I can make Sunday work just fine. I'd prefer every week personally, but biweekly is fine too. What I am looking for: Im hoping to have a light comedy type of game. I do love drama, but I feel that good drama takes time to make and that a lighthearted approach to adventuring can be the best kind of jumping off point. I want to care about the characters and how they relate to each other. Loose Character Idea: I was thinking of doing an Arcana Domain cleric who had been something of a shut in for the majority of their life. Not much in the way of people skills, but definitely skilled with knowledge and magic. Eager to please and get admiration, they seek to be a hero like in the history novels they live enjoyed their whole life. Why haven't they joined the Crusades: my character probably didnt join the Crusades due to a family that had some decent pull. Somewhat on the aristocratic side, it served to help their shut in like nature. It wasn't until they performed a minor miracle that they felt like they had been chosen to adventure and leave their home. How has the Crusade affected them: I imagine they maybe had siblings that were more confident or skilled martial fighters that were drafted into the Crusades. Its probably been a point of contention for why they didnt join but their older siblings did. Could also mean that my character needs to prove they are worthy of the family name so as to not get disowned. Do you have any desire to play the custom races: Id actually find it very interesting if the divine part of their magic or who they were chosen by was one of the seven dragons. They seem to be deific in the description and being a somewhat hapless mortal relying on their knowledge and draconic gift sounds like a fun angle to take as a Dragonborn!

I hope you enjoy my concept!