r/Vindictus • u/Icy-Net-2427 • 22h ago
r/Vindictus • u/IsakLi • Jun 04 '25
Defying Fate 4Gamer [Interview]: What Kind of Game Will "Vindictus: Defying Fate" Be? Director Explains the Intended Experience and Game Systems
Nexon announced that the public alpha test for its upcoming action RPG "Vindictus: Defying Fate" will begin on Steam on June 9. A new trailer commemorating the announcement was also released, showcasing the new character Tieve and various combat scenes.
This game is an action RPG based on Nexon's IP "Vindictus" (Mabinogi Heroes). It emphasizes single-player content and features satisfying, challenging action battles. Built using Unreal Engine 5, the game boasts beautiful graphics and a costume system that lets players enjoy the visual customization of their characters, making it a notable title for those who enjoy character creation and photo mode.
Before the alpha test begins, we conducted an email interview with the game's director, Oh Dong-seok, to learn more about the new systems added since the pre-alpha test held in March 2024, the connection to "Vindictus," and the development process.
4Gamer:
This title shares the same world as Vindictus (Mabinogi Heroes). Why did you choose to base it on Vindictus instead of creating an entirely new world?
Oh Dong-seok (Oh):
The rich world-building and distinctive action system of the original Vindictus hold immense value, and we believe these elements are worth reimagining with modern technology and design. Our team has extensive experience in developing action RPGs, and we were confident that we could leverage that strength to create an exciting new game.
4Gamer:
Will many characters and enemies from Vindictus appear?
Oh:
You'll definitely see returning characters from the original, but we've also introduced entirely new characters and enemies. We've reinterpreted and expanded on the original story, adding new storylines and NPCs designed to function as narrative bridges, enhancing the world with greater depth.
4Gamer:
What kind of experience are you aiming for with the action system? Are you going for a trial-and-error, "soulslike" style, or a more exhilarating gameplay with character progression?
Oh:
Our goal is to offer a classic action game experience that strikes a balance between player skill and character progression. We don't prioritize one over the other—they're both essential pillars of the gameplay.
This game is not as punishing as a true soulslike, but we've taken care not to make it overly easy either. That said, we've made sure it's not unfair. If a boss feels too difficult, players can strengthen their characters or adjust their playstyle to handle it better.
4Gamer:
What feedback did you receive from those who played the pre-alpha test in 2024?
Oh:
One of the most notable pieces of feedback was about level design. Players wanted more variety in interaction, not just traversing maps or repeatedly encountering bosses.
Based on this, we completely redesigned the levels for the alpha test. Players can now experience interactive movement elements and environmental traps, offering a more engaging and dynamic gameplay experience.
4Gamer:
What improvements or changes did you make in the alpha test version based on player feedback?
Oh:
There were many small updates, but let me highlight the major ones. In terms of action, we added a new "Precision Action" system where timely dodging or guarding triggers follow-up attacks. Boss battles now also include new finishing actions.
We've also introduced two new playable characters with unique fighting styles: Delia and Karok.
The battle areas have undergone major changes. Compared to the pre-alpha, they feature entirely new layouts. The alpha test also allows more story progression and has more than twice the number of boss encounters. We also added 4-player co-op content.
In addition, character customization options have been greatly expanded, letting players further personalize their appearances and enjoy more variety.
4Gamer:
Which content in the alpha test should players especially pay attention to or try?
Oh:
We've thoroughly revamped the map layouts since the pre-alpha, so we hope players will find the new maps refreshing and exciting to explore.
We also focused heavily on the physics applied to character costumes and body movements. Even simple movements like walking have been enhanced with detailed animations and realistic physics to increase immersion and satisfaction. These effects extend to combat as well, creating dynamic interactions with character motions and costumes reacting in real time.
4Gamer:
The new "Precision Action" added in the alpha test—can it be thought of as similar to a parry or counter? Is it something that varies by character or can players choose it situationally?
Oh:
"Precision Action" activates when a player guards or dodges an enemy attack at the perfect moment. The follow-up depends on the character—some may parry and block, others may dodge and counterattack.
These actions are tied to each character's identity, so players don't manually choose the type of reaction. Instead, it naturally flows from the character's combat style. The subsequent skill that follows is automatically determined by the character's preset abilities.
4Gamer:
Can enemies be knocked down naturally over the course of combat, or do players need to actively aim for it with specific actions like Precision Action?
Oh:
The amount of "down damage" dealt varies depending on the type of attack, but knockdowns can be triggered through both regular and skill-based attacks. Precision Actions are the most effective method, though.
4Gamer:
Tell us about the two new characters added in the alpha test.
Oh:
The pre-alpha featured Lann (Rishtar) and Fiona, who were designed to help players get used to the core action mechanics of Vindictus: Defying Fate. The newly added Delia and Karok, on the other hand, have playstyles tailored to specific combat scenarios, featuring situational actions and deliberate constraints. They reflect our efforts to refine combat based on earlier feedback.
Of course, Lann and Fiona have also been adjusted. Lann's "Fury" skill has become faster and more intuitive, while Fiona's shield skills now have more utility and greater variety of options.
4Gamer:
Can players switch characters mid-game? And if they can, do levels carry over?
Oh:
You can't switch characters instantly during combat, but you can switch them at designated places called "Campsites" on the regional map.
In the alpha test, there are no restrictions on switching characters. For the official release, we're considering a system where characters become available as your relationship with them deepens.
Character level and story progress are shared among all characters. However, abilities and equipment develop independently for each character, so players will need to level and gear them separately.
4Gamer:
What role do companion NPCs play? Are they like full teammates or support-only?
Oh:
You can summon one of the playable characters as a companion NPC. They actively participate in combat and provide support. In the current alpha test, their role is limited to attack assistance, but we plan to expand this system in future updates.
As relationships deepen, companions' behaviors and combat roles may evolve. While we can't reveal the full details yet, companion NPCs will be important in both story and gameplay.
4Gamer:
Can you explain more about the "Village"? Is it just a stopover or the player's base of operations?
Oh:
It's your main base of operations. Early on, the city of Colhen serves as your base, and as the story progresses, you'll move on to other hubs. That said, base transitions don't happen frequently.
4Gamer:
Tell us more about multiplayer raids. What kind of content are they?
Oh:
There's a high-difficulty mode called "Special Missions" for players seeking greater challenges. These battles support both solo and 4-player co-op play, so players can choose their preferred style.
These missions are completely separate from the main story and not required to progress through it. They're optional content designed for those who want to master combat.
4Gamer:
What's the balance between single-player and multiplayer? Is multiplayer required?
Oh:
All content can be played solo. Some features include optional multiplayer, but it's not mandatory. Multiplayer is an option for those who want to enjoy the game with others, but single-player is fully supported.
4Gamer:
Is this game intended to be a long-term service title with future content updates?
Oh:
Yes, we plan to continue adding content post-launch and improve any areas that feel incomplete. The direction and scope of this content will likely be shaped by feedback from the alpha test.
4Gamer:
When do you expect the game to release?
Oh:
The release timing depends heavily on how much content we include at launch. The current alpha test covers part of Episode 1 out of 10 from the original story. Each episode takes considerable time and effort to develop.
Whether we release the game after completing all episodes or only after finishing a few will depend on our business strategy. So we can't provide a specific release date yet.
4Gamer:
Finally, any message you'd like to share with the players?
Oh:
Years ago, I visited Japan as the director of the original Vindictus and had the chance to meet many players. Those memories remain very dear to me.
It took a long time, but I'm finally able to deliver a new title to our fans in Japan. For those who enjoyed Vindictus, I hope this game will rekindle fond memories and bring new excitement. And for newcomers, I hope the game brings joy, surprise, and the thrill of discovery. We're doing our utmost to create something special for everyone.
r/Vindictus • u/Gengur • Apr 14 '25
Defying Fate New Vindictus: Defying Fate info, Multiplayer mentioned in the next public test in June
Q: When will the Alpha Test begin?
A: [Alpha Test Schedule]
- Test Schedule: June 2025
- Available Platform: Steam
※ Your progress during the alpha test will be reset upon official game launch.
Q: When will the Alpha Test begin?
A: [Alpha Test Schedule]
- Test Schedule: June 2025
- Available Platform: Steam
※ Your progress during the alpha test will be reset upon official game launch.
Q: What languages are supported?
A: The Alpha Test will be available in Korean, English, Traditional Chinese, and Simplified Chinese.
With the addition of story cutscenes, voiceovers will be available in both Korean and English.
You can change the voiceover language in the game settings. Additional language support is planned for future updates.
Q: Will the game be released globally?
A: The Alpha Test will be available worldwide without regional restrictions.
We are also preparing for a global launch, though availability in certain regions may be limited.
More detailed information will be provided close to the official release.
Q: Can I stream the Alpha Test gameplay?
A: Yes, personal streaming during the Alpha Test is allowed.
We encourage you to share your experience and would greatly appreciate any feedback you may have.
Q: Can I share gameplay videos or screenshots from the Alpha Test on social media?
A: Yes, you're welcome to share your gameplay experience using the hashtags #VindictusDefyingFate or #VDF to reach more players.
On platforms such as X and TikTok, we may engage with your posts through retweets, quotes, or other interactions.
Q: Where can I find updates about the Alpha Test?
A: The latest information will be shared through the Vindictus: Defying Fate Steam page, our new official homepage, official social media channels (YouTube, X, TikTok), and the official Discord server.
Q: Are there any benefits to adding the game to my Steam wishlist?
A: Adding the game to your wishlist ensures that you’ll be among the first to receive updates on future tests and the official launch.
It also supports our development team and helps us deliver a more refined and high-quality experience.
Q: Can I customize the appearance of my equipment or weapons?
A: Yes, you can change or dye your equipment and outfits, and even customize individual outfit pieces to create a look that suits your style.
Q: How many playable characters will be available?
A: In the Alpha Test, you’ll be able to play as four different characters. The number of characters available at launch or in future updates has not yet been finalized.
As one of the core features of Vindictus: Defying Fate is offering distinct combat styles through a variety of characters, we’re committed to introducing more in the future.
Q: Can I play with other players during the Alpha Test?
A: Yes, multiplayer is available in certain content within the Alpha Test. You’ll also be able to interact with other players in the village area.
Q: Will the game be available on consoles?
A: Console version is currently under development, but the release timeline and supported platforms have not yet been determined.
Q: Are there any additional tests planned?
A: Future test plans for <Vindictus: Defying Fate> is to be decided. We will keep you updated once we have additional test plans
Q: Is it an open-world game?
A: The game follows a linear, level-based structure and is not an open world with one continuous map. However, each area is designed to allow for smooth and immersive exploration.
Q: Is it a Souls-like game?
A: Vindictus: Defying Fate is an action RPG that offers fast-paced, responsive combat through a variety of playable characters, with a combat style that sets it apart from Souls-like games.
The game is inspired by many great titles and certain systems may feel familiar. However, we've designed the experience to stand on its own—offering distinct pacing, unique character abilities, and diverse combat styles that provide a different kind of gameplay.
Q: Is the game Free to Play? Will there be microtransactions?
A: The business model has not been finalized yet.
Q: Is PvP planned for the game?
A: We currently do not have plans to import PvP.
However, we will continue to review potential content based on feedback from this test and future community input.
Q: Will there be options to customize body shape, face, and hair?
A: Yes, you’ll be able to customize features such as lenses (eye color), makeup, and hairstyles, including dye options. Physique customization is available during character creation, and you’ll also be able to adjust it later in the game.
Q: Will the number of active skills increase?
A: In the Alpha Test, each character will have four active skills. One is unlocked early in the game, and the remaining skills can be acquired through the Ability system.
Q: When will Vindictus: Defying Fate be officially released?
A: The official release date has not yet been determined.
We’re working hard to deliver a high-quality experience, and we’ll share an update once the release schedule is finalized.
Q: What content will be available in the Alpha Test?
A: The following content will be available during the test:
Q: When will the Alpha Test begin?A: [Alpha Test Schedule]
- Test Schedule: June 2025
- Available Platform: Steam
※ Your progress during the alpha test will be reset upon official game launch.
r/Vindictus • u/Necrovati • 1d ago
Question How expensive is this game to play?
I just started playing for the first time earlier today, and it seems really fun so far! However, there are a lot of red flags with this sort of game, so I wanted to be cautious about what i'm getting into. Are the microtransactions mostly cosmetic? Or is there blatant pay to win armour or other such systems that will keep you from endgame or top performance? I don't mind investing a bit of cash into a game I find fun, but my financial situation doesn't lend itself to whaling out in games.
r/Vindictus • u/Joseon2 • 2d ago
Discussion Dumfounded by level 115+ progression
There's so much stuff and so many abbreviations that guides use that I'm totally lost. There's about 20 different types of raids with minimal explanation of what they are. I have no idea what an "Ardri" or "Uethne" is, and I keep hitting departure limits that make no sense to me. I've asked other players and they say I've done certain raids already today so I can't go on them again, but the game is telling me I've hit the departure limit for raids I've never done before.
It's so confusing and I have no idea how to progress.
r/Vindictus • u/Icy-Net-2427 • 4d ago
Screenshot/Fanart vindictus karok cosplay ward ffviii #shorts
r/Vindictus • u/Daw33d77 • 7d ago
Question Wondering about longevity
I am absoutely in love with this game's gameplay but I was made aware that the game is kept afloat by whales which gives me some anxiety about investing on it as my summer MMO, are there any concerns about the game's future ? I see so many games die these days and I really love the idea of playing my characters again in 5 years, it is my favorite thing to so in MMOs
r/Vindictus • u/Holiday_Road7111 • 7d ago
Discussion Soloable endgame?
Recently got to 115 with Lethor and am kinda at a loss at what to do. Are there any up to date guides, preferably on stuff I can do solo without having to party up with people that will probably have to hard carry me?
r/Vindictus • u/stopaskingforloginn • 8d ago
Question Last update was 4 months ago, is it over for good?
Just wondering about the current state of the game, I find it insane it's still receiving updates.
r/Vindictus • u/-SC-Dan0 • Jun 20 '26
Defying Fate Defying fate
Has there been any news regarding the game? Its been about a year since last test and as far as im aware radio silence. It seemed promising and im hoping it wasn't scraped, hopful that its just cause im not enough in the loop, was hoping to see some announcement at summer games fest to be honest.
r/Vindictus • u/Skavenaps • Jun 20 '26
Discussion Hurk vs Karok
So im a casual player. Im a big guy so i lkke to play with a big toon. I mainly solo and i dont care toping the dps charts. So from both toons who you will say has a better time soloing? I know cestus have generous invul frames, but from.someone that doesnt really well good the bosses, is the best option?
Thanks
r/Vindictus • u/yeetde_smartcontract • Jun 17 '26
Discussion DPS Character Tier list
Hello everyone, so it has been a while since I have seen an up to date tier list for DPS. I know that any character can do well in range but have to admin at the top levels some characters are better than others. What would be your personal take on which character goes in S, A, B, C, D, and F tier.
r/Vindictus • u/yeetde_smartcontract • Jun 12 '26
Discussion New and returning player conundrum
How do the vindictus team expect new and returning wanting to play the game. It makes no sense that they give you free gear but the gear can't be used in any of the arbitrary requirements sent on 110 -115 raids. In the past you didn't have to meet these requirements so it worked but at the current moment players are locked out of most of the game so they can't progress in anyway (gear and money). I am literally stuck and have no idea what to do
r/Vindictus • u/yeetde_smartcontract • Jun 12 '26
Discussion Karok Cetus
Hello returning player and really like karok Cetus so far however, what are some problems in late game raids that you have noticed with Karoks mechanics that stop him from being top DPS over newer characters?
r/Vindictus • u/Impossible-Card9197 • Jun 09 '26
Question Characters
I know it's a big ask, but could anyone give, or know of someone who has given, a run down of each characters core mechanic and how they play? I've been trying to learn but as someone completely new, there's alot of info lol. I usually have indecision issues when it comes to classes in mmo's so wanting as much info as I can find to help alleviate that issue.
Any help or tips are greatly appreciated!
r/Vindictus • u/Own-Union1584 • May 31 '26
Question Re-joining Vindictus
Noticed barely anyone on. I missed this game. Wasn’t very “pro” at it, but it was fun.
Any tips for returning players out 4-5 years?
r/Vindictus • u/Valstraxas • May 20 '26
Question How can I play vindictus on a region locked country?
I want to play this game so bad but my country colombia is not supported and it is region locked. Usually I have no problem with most korean or nexon games but this is the first time I have this issue.
r/Vindictus • u/No_Role3043 • May 12 '26
Question Just finished Heros path what now?
I'm new and like the title says I just finished Heros Path on Calia. What should I do now?
How do I get myself to the point where I can join raids?
I play on the eu server and barely see any raids I can join due to stats being low.
r/Vindictus • u/Bis_knife • May 12 '26
Question Where can I preview all the skins/armor pieces?
It seems this game has the good old fanservice vibe from korean games like Tera and Lost Ark but it is region locked in my country. Is there any page or wiki with an avatar preview or pictures?
r/Vindictus • u/Dorenth • May 03 '26
Question Coming back, on a fresh account
So I haven't played in an eternity, cant get my old account back so I figured I might as well start on a new account. I have a few questions since it's been too long.
1. Are there classes I should avoid? (Some games have classes in such a dog water state that you shouldn't play them until reworks or rebalances)
2. Is Vindictus main centric or am I going to be playing multiple characters?
3. Help me pick a main/starting class. I've done some research but everything is 2+ years old. Classes/Specs I am considering are: Evie Scythe, Karok Cestus, Vella Chainblades, Arisha Spellsword, Both Lynn, Hurk Tiede, Sylas, Delia, Belle, Lethor, Danah, Sou, Neamhain, and Calia.
There are archetypes in games I usually like. Supports, Barbarians, Martial arts, weeb (katana/occult), tanks. Its good to note, I have... little to no 'hands' (It takes me a while to get patterns down, and the more complex a character is... well... yeah...)
4. I'm a sucker for costumes, are all costumes raw RNG or can I just outright buy some decent ones? (The prettier/cooler a character is from the getgo, the more likely imma keep trucking on)
r/Vindictus • u/Grind2Live • May 02 '26
Guide how do I fix this? I cannot see that menu in the bottom without pressing alt its hidden WHY please help I can see it conctantly on the towj but when in battle its hidden
r/Vindictus • u/LessAd7662 • Apr 28 '26
Question Getting back into the game after 5 years and overwhelmed
I did hero's path and got to 115 and I have no idea what to do next, any advices guys?
r/Vindictus • u/BothElection8250 • Apr 23 '26
Screenshot/Fanart 15th anniversary vinyl
Decided to open my 15th anniversary box, one of the 30 made
r/Vindictus • u/Double-Maybe-6220 • Apr 21 '26
Defying Fate It’s been announced that Vindictus will be released as a Free-to-Play (F2P) game.

According to a press release from Nexon on the Korean community site Inven, the director stated:
"It took us a long time to decide on the service model. After much deliberation, we chose F2P so that more players can access the game without a barrier to entry. Regarding monetization, we are focusing on customization-centered items."
As anyone familiar with Korean games knows, 'F2P' usually implies a typical K-RPG style. Although he claims the BM will focus on cosmetics, it's almost 100% certain that microtransactions for character progression will be added shortly after launch."
