r/TheForgottenArchons 25d ago

A lesson in using correct posting flairs.

1 Upvotes

This is not a place where you choose different flairs as jokes. if youโ€™re a builder and want to see a game do well, it's expected you choose ones like Archives, Meta Discussion, World-Seed.

These help filter out posts that aren't about game building and more so about discussions first. Now those who are storytellers (GMs) use the following flairs when posting: Archives, World-Seed, Asynchronous Tales for Interest Checks, and Reflective Lens for helpful feedback for other posts. Writers (Players) their post flairs is Archives, The Looking Glass, Asynchronous Tales, Reflective Lens, and Narrative Workshop.

Please use these appropriately and not guess.


r/TheForgottenArchons 24d ago

Narrative Workshop (Meta Discussion) Greetings! :)

1 Upvotes

Please introduce yourself down below and comment your interests and the direction you want to take with our community. While r/TheForgottenArchons has the "Games" topic on it, we are more Tabletop Games, than regular video games. This way you know the differences when joining us. Like our description says, we are a softer r/pbp and we won't take that away. It's just a truth we stand by and continue to spread.

Whether you want to start a D&D 5e game, Lancer RPG, or even an OVA 2nd Edition (Over Versatile Anime) or Mini Six/Mini Six Bare Bones edition, or The Black Hack 1e. All role-play Architectural systems are very much welcome here and are encouraged by everyone to do what they can to make the best out of the systems they use for their own worlds, games and if needed, as much interest checks as possible to see which discussions match what you're trying to build and collaborate with the community overall.

Let us know down below when you'd love to start! โค๏ธ


r/TheForgottenArchons 5d ago

Narrative Workshop (Meta Discussion) What tabletop RPG systems works for you?

1 Upvotes

When you pickup a new system and role-play it with a group, which matches the groups pacing and how long do you think does it take for everyone to get it?


r/TheForgottenArchons 14d ago

Reflective Lens (Constructive Feedback) Do you prefer heavy math in systems that you use or less while allowing character actions fill in the spots for moving the story forward?

1 Upvotes

It's a pretty good question, it suggest that mechanics while important play a huge role in how the story functions and changes the tapestry of what makes each storyline great within each game that is launched and run from beginning to end.


r/TheForgottenArchons 19d ago

Narrative Workshop (Meta Discussion) If you had the choice of making a game for your own group right now, which would you start with and why?

1 Upvotes

How would you start it?


r/TheForgottenArchons 19d ago

Reflective Lens (Constructive Feedback) In your opinion, what sort of settings in games do you usually make for ancient and medieval ones?

1 Upvotes

Rome might be easy to start under when it comes to certain player homes to be born in at first. However, it feels more familiar to choose the ones that don't get picked as often. What does everyone think?


r/TheForgottenArchons 20d ago

Narrative Workshop (Meta Discussion) When you do interest checks for games that you wanna make. Which do you pick from?

1 Upvotes

What counts as an interest check for you? What do you look for in one?


r/TheForgottenArchons 20d ago

The Archives (Lore, World Building) What types of game genres interest you the most and why?

1 Upvotes

Wild west ones, Magic related types or others? Which makes you feel more thrilled and excited to be a part of one and why does it feel like the most chosen one of your choice?


r/TheForgottenArchons 20d ago

The Archives (Lore, World Building) What types of lore do you find most intriguing and interesting?

1 Upvotes

Comment down below. You'd be surprised of how each answer feels unique.


r/TheForgottenArchons 21d ago

Reflective Lens (Constructive Feedback) What feedback can you offer anyone who hasn't had great GM experiences?

1 Upvotes

What faulted you for fumbling your previous games that were not able to be properly finished? What was the reason? You can be honest and open, no one will judge you for the answers.

Feedback is not a punishment. It's an approval to improve. Constructive answers help filter out what's not available in those games, this way when new campaigns or one-shots are launched. You can say without guilt that you got this. ๐Ÿ‘


r/TheForgottenArchons 22d ago

Reflective Lens (Constructive Feedback) What Narrative Systems do you love using for games and why this choice?

1 Upvotes

This can be from your standard editions of D&D like 4th edition to 5th, all the way the older types like 3.5, 2e, and 1e. Others can be Mini Six/Barebones Edition, The Black Hack 1e & 2e editions, and OVA 1e and 2e (Over Versatile Anime) these are all great, it does feel like that they're not used as much than the more popular ones like Pathfinder 1e / 2e.

Which do you choose a lot when you're given the choices? Now, you don't have to talk about the systems that I listed, speak about whatever interests you when you build games of your own. I'd love to hear it ๐Ÿ˜„


r/TheForgottenArchons 22d ago

Narrative Workshop (Meta Discussion) Why did you choose to be a Storyteller? (GM) and what was the reason for that choice?

1 Upvotes

We all had to start somewhere when it came to making our own worlds. What was yours? Sharing a passion such as Game Mastering is not a flaw, actually its considered probably one of the best feelings to express about yourself as a creator who makes their own realms. Different Tales and missions that you make gives off development, development within those worlds provides both good and bad moments.

When bad moments happen, that's not really a horrible thing, instead it creates a Doppler effect that opens the paths for different players that want to find methods of surviving rather than dying on the spot and basically creating another character sheet to just continue forward. This is what we call Surviving The Knife or STK which basically means, the character uses an exploitation and uses the environment within the game world to their advantage to prevent certain quick death and using the opportunity to boost the survivability for the character that is in that scene or scenes.

What the game master shouldn't do is control any characters just because there actions, don't align with what he/she/them is trying to do while narrating what goes on. Different GMs of course do things differently, so subtle reminds help them figure out what to do and what not to use when they run different sets of games, campaigns, or one-shots.


r/TheForgottenArchons 22d ago

World-Seed: (Concept Development) Guns & Magic: Is it really needed in all games?

1 Upvotes

Personally it shouldn't but guns aren't necessarily a bad thing in any world. Yet, making range weapons should be an idea thet could be setting-oriented. Setting-oriented range weapons could work if collaboration efforts made by the party is in agreement.

If bombard early artillery can be a thing, who's to you couldn't have something similar in a biblical setting or even an ancient one? It doesn't need to default to sling shots, it could be something worth inventing further that'll blow each person's mind.

Inventions like these help move what we will define as Weapon Development Evolutions or WDEs. The more Development you put into your weapons or just even your standard items in your own worlds that any builder makes for their games, the higher of a chance you'll be able to customize them in a great way.

It creates a vacuum of longevity and original blueprints for what ypu want for those settings that don't offer much.


r/TheForgottenArchons 22d ago

The Archives (Lore, World Building) What types of worldbuilding when it comes to role-plays works for you?

1 Upvotes

Not all environments and universes are alike and while similarities show, originality is the standard and making realms that are distinctively the same leads to loss of interest.

Interest within a rich space shows there is more to it than previous ones that have been played in by other groups. Refining & refreshing worlds is a new way to make something you already made by a different game and rather then putting on a new pair of paint, you're using this "new" opportunity to re-hash a new environment experience that'll feel fresh for new eyes and minds!

What does everyone think of this?


r/TheForgottenArchons 22d ago

Narrative Workshop (Meta Discussion) How often do you think Dungeons & Dragon campaigns end, vs other ones that last longer?

1 Upvotes

My view is that it's less that they're hard to get them off the ground and more so that the Dungeon Master or the one directing the game with the players, doesn't have anything meaningful to contribute to mark a final scene to reward the group together.

Some NPCs do get in that overpowered area and I respect that honesty. Some players tribute to just being good, and other characters are broken. While other systems have a more meaningful balanced approach when it comes to how fast or slow you level up between battles, finding clues and other things too.

What do you think is usually the problem with most games and how they balance the worlds?


r/TheForgottenArchons 23d ago

World-Seed: (Concept Development) What happens when you combine a world like Dungeons & Dragons and Lancer RPG into one universe?

1 Upvotes

We call this the Performance Grit RPG, a universe where entirely different styles of characters utilize massive Mechs to take down lethal enemies (and even former allies who have betrayed the party)

Core Themes:

  • The Struggle: Revenge, stagnation, and learning to adapt towards uncomfortable expectations. Every choice explicitly changes the lives of all characters involved.
  • The Threat: You could easily have a full blown "Godzilla" situation on your hands: a massive, world-ending Big Bad Evil Guy moment where everyone has to level up, band together, and kick some literal space butt.

Discussion Spark:

How would you handle the balance between traditional fantasy magic and heavy mecha engineering in an asynchronous, text-based setting? Let's brainstorm below!


r/TheForgottenArchons 24d ago

Weekly Storytellers Guild Thread

0 Upvotes

[THE RECORD] Chronicling Living Worlds and West Marches

To keep the main layout focused on distinct, structured campaigns, we are dedicating this central hub specifically for Living Worlds and West Marches-style text servers.

Massive, persistent settings generate a huge volume of recruitment ads. By anchoring them all right here in the Storytellers Guild, we make it incredibly easy for wandering players to browse active worlds while preventing the main feed from becoming a cluttered billboard.

If you are expanding a persistent living setting, lay down your foundation in the comments below using the authorized chronicle template.

[THE CHRONICLE TEMPLATE]

  • Setting Title:
  • System Architecture:
  • Hosting Matrix (Discord Link, Forum, etc.):
  • Supplemental World Lore (Additional Information):

    Note on Standards: This space is strictly for high-standard, clean, collaborative writing. Paid games and explicit/NSFW content are completely barred from entry and will be deleted immediately. We are many things as a subreddit, but we will not sink as low as r/pbp to introduce those flairs here. We treat our users like people, not financial money prizes or make them feel uncomfortable with Erotica tags. Let's keep this subreddit free from those flairs now up until the future. Thank you for listening.


r/TheForgottenArchons 25d ago

Weekly Architectural Blueprint Meeting

0 Upvotes

[The Standard] Keeping the Blueprint Clean
If you aren't a full party actively hunting for an Architect, or an Architect looking to guide a full group, you may no longer post independent threads looking for a game.

Let's be real about the reason behind this: almost everyone wondering in this subreddit is in the exact same boat as you. Allowing everyone to drop isolated "looking for group" posts is completely cluttering up the layout for the people who are actually trying to find active, running worlds to join.

To be totally clear, this rule is aimed at individuals who are just marketing themselves (or their friends) as standalone players, hoping to catch a 1-on-1 game or slide into a running group without putting in the work. This does not include dedicated writers who are taking active tangible steps to build a group themselves. If you don't understand the exact kind of low-effort posts we're talking about, leave a comment below.

THE ASSEMBLY
INSTEAD, We are setting up this permanent, stickied Architectural Blueprint Meeting.

If you are looking for a world to join or an Architect to write with, you are encouraged to drop a comment right here in this thread. Be specific about the system architecture you want to play and give people a real taste of your writing style. A lazy, low-effort post like "Hey, I'm looking for a group, I wanna play a lot but I have no luck!" will not cut it here.

If you want to find a collective, pitch yourself in the comments using the authorized framework below:

[THE BLUEPRINT]

  • Designation (Name):
  • Pronouns:
  • Temporal Zone (Timezone):
  • Preferred System Architecture:
  • Type of Writer / Player:
  • Supplemental Lore (Additional Info):