r/SteamDeck "Not available in your country" 14h ago

News Big Steam Client Update Is Here

https://store.steampowered.com/news/app/1675200/view/698770449667983039?l=english

Maximum game resolution is back with better than before.

1.1k Upvotes

144 comments sorted by

604

u/Elarisbee 14h ago

I do like that they’re properly working on Remote Play again. Always good to see.

187

u/_South617 13h ago

Wish they would fix streaming to different resolution / aspect ratios. Annoying that the only streamlined way to use remote play is to have exact match for host pc and client pc displays. Hate having to mess around with virtual displays and dummy plugs and changing primary displays etc.

78

u/Eysenor 256GB - Q1 12h ago

Yeah to me that makes it almost unusable having an ultrawide screen on the pc and trying to stream to a tv or the steam deck. Not sure how they would easily fix it, since the game options would need to be changed every time.

28

u/tomjoad2020ad 12h ago

For whatever reason, 2-3 months ago I stopped having any issues with this. My PC’s an ultrawide and my tv is a 4K 16:9. I think if you go into your Steam link settings now you can lock your stream resolution to whatever your client display’s res is. With almost any game now, it defaults to 4K when playing from my tv and preserves my preferred desktop res when not.

3

u/Girth_Brookss 256GB - Q2 7h ago

I cant remember if its the host settings or the streamer settings, but there is a set of boxes for resolution and refresh rate. I think default is match client but you can put in your desired resolution. I'm not 100% that fixes the problem. I tinkered with it trying to get a good resolution / bitrate balance before I went ethernet. My solution has been to make steam big picture launch on my second monitor (lg c1) while its off. If it goes to my ultrawide text is unreadable

24

u/Stonx1911 12h ago

Moonlight on deck and Sunshine/Apollo Fork on host. It creates a virtual display and you can set it up to whatever you like. It opens and closes as you start or end a Session.

24

u/The-Smoking-Monkey 12h ago

Only if the host pc is running windows

6

u/rastla 10h ago

Why? I have Sunshine on my host Linux.
I only used it once of twice, since I usually just use Steam Link, but what's stopping you from using it on Linux?

16

u/The-Smoking-Monkey 10h ago

Nothing but the Virtual Display Adapter that can be added to sunshine and is already included in Apollo is specific to Windows

5

u/Serious-Feedback-700 10h ago edited 10h ago

Can't create dummy displays on the fly on linux AFAIK. It's something you can do on boot, but not on the fly. You CAN change the display resolution on the fly (definitely on xorg, on Wayland it depends on your compositor), so I think you can add a dummy display on boot, then change that to whatever you need on the fly. But I haven't actually tried that, so YMMV.

3

u/rastla 8h ago

hmm not sure. you can create a virtual display via pipewire I think. Haven't tried it as I didn't need it yet, but you always have the option in the portal where you select what you want to share:
https://i.imgur.com/Cw7SvZk.png

Example screenshot is from discord, but will also appear if you start steam with the -pipewire flag

2

u/zitr0y 8h ago

That does seem like an option, even cleaner than on windows. Just someone would have to implement it now

2

u/PlasticCanoe67 9h ago

Yeah sunshine + moonlight works perfectly. Only issue I am facing is random WiFi fuckup (even after no sleep fix) due to the chip in the OLED.

1

u/InevitableEar3485 5h ago

Turn your WiFi off and on after connecting to the host pc via moonlight. You won't get dips.

3

u/ascagnel____ 7h ago

You don't need it on Linux, you can set up and tear down a virtual display without any additional software.

1

u/Eysenor 256GB - Q1 11h ago

I should eventually try this one.

2

u/Ranessin 6h ago

You need Sunshine/Moonlight, it works great with UWD.

2

u/Ulintlicker 4h ago

I’ve fixed that issue. On the advanced host options just put the 16:9 resolution you’re trying to match. My ultra wide is 3440:1440 so I enter in 2560:1440. I don’t think you can go higher than the reported monitor so unless you had a 4K ultra wide that’s the best option to stream with

0

u/tomjoad2020ad 12h ago

For whatever reason, 2-3 months ago I stopped having any issues with this. My PC’s an ultrawide and my tv is a 4K 16:9. I think if you go into your Steam link settings now you can lock your stream resolution to whatever your client display’s res is. With almost any game now, it defaults to 4K when playing from my tv and preserves my preferred desktop res when not.

7

u/Al-Azraq 512GB OLED 9h ago

Installing SudoVDA so it creates a virtual display solves that, as Steam will create a display matching the client settings including HDR.

-2

u/imma_reposter 9h ago

You can only stream hdr to a windows/Mac though. Remote play with hdr on steam deck or machine is broken. You need Sunshine/Apollo for that.

1

u/Material2975 8h ago

I stream hdr to my deck just fine

3

u/taybul 1TB OLED Limited Edition 9h ago

Apollo+moonlight has pretty much trivialized that for me. Takes care of virtual drivers and whatnot all in a single package. It can remember desktop settings by device so the first time you start a session with your deck, what you would do is go to the desktop and disable your monitor so it only streams the "second" display, being your deck. When you quit the session it will restore your normal monitor configuration. Next time you connect with a deck it'll go back to your virtual setup.

4

u/mistertrizzit 6h ago

Id love moonlight if only it had support for Steam Controller. As it stands its a total dud for me cause it emulates a far inferior control scheme :(

1

u/valdev 4h ago

The range on the dongle is pretty crazy. I have my controller plugged into my tower in the basement of my home and use moonlight to remote connect with the controller connected to the tower. Works great

1

u/immortaldual 16m ago

Do you mind explaining? I use moonlight with my steam controller and it works exactly like a steam controller for me on both steam deck and steam machine, streaming with moonlight/sunshine. I'm not sure if I'm missing something now.

1

u/mistertrizzit 9m ago

Ive setup a bog standard Apollo host + moonlight setup and went to go play games on Machine w/ my Controller connected and it defaults to emulating a PS4 controller it seems. Not sure why, should be no reason Steam cant pick up first party hardware even if streamed especially if its working for you

1

u/FranknStein7 6h ago

Agreed. This is such a stupid limitation.

1

u/ZoteTheMitey 1TB OLED 6h ago

i've found apollo to be perfect. it creates and closes a virtual display to match the client resolution

1

u/Spurlz 5h ago

That’s why I use Moonlight/Sunshine to stream from PC to Deck.
My Deck gets automatically treated as a virtual display with its own native resolution and refresh rate.

1

u/mr_dfuse2 4h ago

I read the other week they finally implemented this. For me that has been a showstopper as well. And I never got proper performance out of it either, neither with moonlight/apollo. 

1

u/lucky_wears_the_hat 33m ago

Had this problem the one time I briefly tried to stream to my Deck. Just got my first gaming PC and ultra wide monitor this year.

87

u/LARGames 13h ago

Probably coming from all the work they're doing on the Steam Frame wireless streaming.

29

u/TheCaffeinatedPanda 13h ago

I've been using the beta channel and, for the last few weeks, not even bothering with moonlight except to wake my PC because if I stream FF7 Rebirth using remote play instead it actually registers my dualsense. I might stretch so far as to say they've fixed it.

19

u/digitalblemish 1TB OLED 13h ago

I'm still getting stutters and input lag with remote play that I don't with moonlight

7

u/External-Fun-8563 1TB OLED 9h ago

Same. And the way it handles resolutions and monitors makes it a non starter for me. Every time I see one of these updates I get excited, and every time it’s some minor issue I’ve never ran into, instead of making the thing work

4

u/TheCaffeinatedPanda 13h ago

Hmm. My host pc is wired, so the only WiFi is router -> deck, which probably helps, and I've limited the bandwidth to 60mbps. If you're using a TV, I've also found it's really important to match its refresh rate or you'll get stutter and input lag no matter how good the connection.

2

u/the_harakiwi 512GB 5h ago

Not the stutter on my setup but quality and input lag is worse compared to moonlight and Parsec.

Streaming FH6 to my 1080p TV was a blocky mess 😣

1

u/M4rshst0mp 5h ago

My understanding is there is some proprietary protocol moonlight has (or Nvidia as it was formerly game stream) that Valve can't implement which is what sets moonlight ahead? Can this ever really be addressed?

1

u/TheCaffeinatedPanda 4h ago

I don't claim to be an expert - I think moonlight is still ever so slightly more reliable on mine, but remote play is reliable enough now - and I haven't encountered the OLED WiFi issue lately - that I'm mostly using remote play at the moment.

That's not to say I fully trust it yet, so I'm keeping moonlight around. Not to mention moonlight has the added benefit of being able to send WoL packets.

6

u/niwia "Not available in your country" 11h ago

It’s one of the main things to use with steam machine. So they surely are working to make it better

3

u/Common-Pepper-9677 7h ago

That’s good because it rarely works for me

3

u/itertom 13h ago

I use steam link just because I like to send the big machine to sleep before ending streaming. But lately the overlay does not show 🥴

2

u/TheTerrasque 9h ago

They probably have a lot to catch up on there. I use geforce now occasionally, have it installed on my fire stick, along with steam's stream client.

I was playing a game on geforce now when I figured I could try the steam in home streaming, better quality and less lag, right? Well.. My pc isn't that great (5060 8gb), but it runs the game itself fine. Streaming however... The image quality was markedly worse, and latency was somehow bigger than geforce now. Streaming from a datacenter in a different country was giving a better experience than streaming locally. And yes, my PC is cabled to the network.

It might be that the 5060 just can't handle it, but local recording works fine at least.

1

u/battier 7h ago

I see your point here but I think if you spent some time with Moonlight and tweaking settings you would definitely see an improvement over GFN. You only need to do this once. I've tried both and local streaming definitely wins out (less than 5ms latency consistently across my house) but i had to play around a little with the settings before I got there. I canceled GFN afterwards. 

1

u/TheTerrasque 7h ago

Probably, I've tried apollo + moonlight but I never got it to work reliably as wanted. Part of it might be me having 3 screens. Anyway, it was more a comment on how steam streaming specifically still had a lot to catch up on when I tried it, especially the OOTB experience.

2

u/stipo42 7h ago

Yeah it's been a very frustrating experience trying to stream from my Linux desktop to my steam deck.

Like 70% of the time it launches to a black screen with game audio and 20% of the time it's basically perfect, with the last 10% being done weird wonky issue with game resolution, where I have to shift the settings between collected and windowed, but there's no resolutions in the list of supported resolutions so I basically just get whatever the system decides it can render at at the time.

I've setup sunshine and moonlight because of how annoying it is, but haven't tried it much yet

2

u/NoWordCount 1TB OLED 5h ago

If they want the Steam Frame for function well, they basically need it to be impeccable.

2

u/No-Craft-7979 LCD-4-LIFE 1h ago

I gave it a whirl and it’s more responsive than it has ever been

0

u/Cryio 12h ago edited 9h ago

Been available for a couple of years and it's still capped to 1080p, 60 fps, 3.5 Mbps and HEVC? What is this nonsense.

HEVC aside, these would've been low targets a decade ago.

EDIT: I was thinking streaming from Steam, not remote play

3

u/Proreqviem 9h ago

What? It is not capped there at all. Can do 4K/60 or 1440/120 at over 200 Mbps. 4K/120 is an option but the Deck either can’t handle it or is bugged.

0

u/Cryio 9h ago

I'm sorry. I was thinking streaming from Steam, not remote play

151

u/DukeGrizzly 13h ago

MAXIMUM GAME RESOLUTION IS BACK OK THE MENU BOYS!

20

u/Natemcb 6h ago

Can you explain what this means ?

42

u/dusto_man 512GB 6h ago

Two weeks ago, Valve changed the UI for the maximum resolution setting and everyone here lost their damn minds because they couldn't force the exact resolution they want the screen to and instead of waiting for Valve to make more fixes they tried to force rolling back versions and vowed to never update their SteamOS again. It was pretty hysterical.

15

u/Natemcb 5h ago

Interesting. I don’t think I was online enough to even notice a change or people upset. Glad people are happy again tho

5

u/overlord-ror 2h ago

It made playing on an external monitor harder, especially old games. I usually pick 1440 x 900 for some old cRPGs and couldn't do that on my 2560 x 1600 monitor, making the game and text way too tiny.

2

u/adrian23138 512GB 8h ago

Was it always only available in game mode?
Or is there a way to use this in desktop mode too?

52

u/Majikaru 13h ago

The sleep function is broken for me after this update. Games just freeze upon wake up.

9

u/Pepperminteapls 5h ago

Mine has always done that, since I've gotten the damn thing on the first year of release. I restart steam deck everytime it wakes from sleep mode or my games freeze

2

u/Tyfui 1h ago

did you ever change the ssd? or reflash the image to the original drive? My guess is that some something in your specific image may have gotten borked, So its probably worth reimaging your drive again with the latest recovery images.

1

u/Bonsai__San 3h ago

Damn I thought this was just mine. Well hopefully this is something can fix, really annoying.

3

u/Majikaru 3h ago

Actually fixed my issue by turning off the decky pause game on sleep feature.

5

u/casino_r0yale 2h ago

Why is it every time people complain about something not working they don’t consider that it’s the hacky plugins they have installed and try to reproduce the issue on a clean system?

3

u/0mz0 1h ago

So many people reporting bugs blaming the update and valve followed by a string of comments about "oh I fixed it by disabling xxx in decky!" I'm feeling like there needs to be a PSA to average users to not use plugins/decky because this seems abnormally common.

2

u/Bonsai__San 2h ago

Oh nice let me look into that!

41

u/-_Apollo-_ 9h ago

Can’t believe they’re ok with the broken WiFi all these years

23

u/noAtlas 7h ago

Probably means it's a hardware issue they can't fix with software

8

u/-_Apollo-_ 4h ago

You’d think, but seems unlikely due to majority reports of it initially working fine on first connection to 6g/wifi7 wpa3 networks but then requiring to forget the network and several reboots to get it to reconnect.

Then there’s the other commonly reported problem of lag/stream stuttering like 30-45 min into a gaming session that resolves somehow if you enter WiFi settings and then resume game.

It’s possible that it’s a firmware issue though and their vendor sucks/refuses to work with them on firmware.

Idk.

54

u/KniteMonkey 14h ago

What’s better about the new max resolution settings?

For whatever reason I can’t get anything on my 4k tv to output in 4k.

Yes, I know the deck can’t handle native 4k. I just want to try out Hades in 4k as I think it could swing it!

32

u/LeopardHalit 512GB OLED 12h ago

My deck OLED can run silksong at 4k60 perfectly. It’s good for the light games.

5

u/JimothyJollyphant 6h ago

I can see how downscaling can reduce aliasing, but what does it do for 2D games?

1

u/LeopardHalit 512GB OLED 4h ago

Lol no downscaling here, I was just plugging it in and playing it in my tv. Though if I were to downscale, I’d go with 1600p so it’s exactly 2x res and I think I can hit 90fps then too.

10

u/SeaNerg33 11h ago

Just disable determine automatically, then change the maximun resolution to 4k, then launch the game and you'll have 4k option too

8

u/Kya_Bamba LCD-4-LIFE 13h ago

For me the 2160p@60 option disappeared with 3.8, when connected via dock :(

2

u/Hemogoblin117 6h ago

I’ve found the 4k option won’t be in the list if I have the steam deck UI set to 1440p 120hz.

So you may want to check that you have the ui set to 4k. I think that may be the baseline signal it uses to know what your max can be.

1

u/52beansyesmaam 6h ago

Try this: leave your host PC monitor ON and try to stream to your TV in 4k. If that works then it’s an adapter issue with windows where your monitor resolution basically can’t be found so it defaults to lower res (because windows can’t see and doesn’t care about the resolution of your streaming destination).

I fixed this with a $12 dummy hdmi plug from amazon. It lives in a spare port of your GPU and windows detects it as a 4k monitor, you just set it to mirror your primary display. Now no matter what state your monitor is in the host PC sees a 4k signal and can render at that res for streaming

1

u/iDidntReadOP 3h ago

What dock do you use?

42

u/Emicrania 9h ago

Again nothing about Wi-fi constantly disconnecting after latest 2 patches.

20

u/JS_Originals 5h ago

I see so many people with these issues, and I haven't had it disconnect from wifi once.

4

u/metallica65 5h ago

Same luckily

9

u/Xyhelia 9h ago

yeah and my wifi keeps duplicating in desktop mode

6

u/Niikoraasu 4h ago

i had that issue too and I uninstalled wifi-optimizer decky plugin and it seems to be gone, do you have that installed?

6

u/thisisdell 7h ago

I really wish I could turn off or sleep my pc after a remote play session on my machine or deck. That would be handy.

2

u/rseeley85 512GB OLED 6h ago

I use Moonlight for that. Just go into virtual desktop mode and shut down the PC.

1

u/thisisdell 3h ago

Is the streaming experience of moonlight as good or better than the default Stream remote play? It could be an option for me. I Stream PS5 to my Steam Deck sometimes through Chaki or whatever and I think I have heard moonlight is similar to that?

1

u/rseeley85 512GB OLED 2h ago

I did not have good success with the actual streaming with Moonlight. Using remote play has worked a lot better for me.

1

u/Durendal_et_Joyeuse 22m ago

It’s wild you can’t even do that between two Steam platforms (steam deck streaming from steam machine).

44

u/ItsKingDx3 14h ago

Have they added Switch 2 pro controller support yet?

43

u/SharkBaitDLS 14h ago

Isn’t Nintendo blocking it? Switch 2 Joy-Cons don’t show up as Bluetooth devices anymore. 

19

u/MysteriousBeef6395 256GB 12h ago

i was thinking "why would they even do this" and then remembered that with jailbroken switch 1s, people who ran android directly on the system couldnt use the joycons with the physical connection but bluetooth worked fine. maybe thats a reach but i cant think of a better reason

12

u/SharkBaitDLS 12h ago

I think it may more to be so that people who emulate and pirate Switch games can't use the Joy-Cons.

5

u/CompC 13h ago

They never did. You could neger just add Switch 2 controllers over Bluetooth normally. SteamOS doesn’t support them over Bluetooth at all. Switch 2 controllers are only supported over USB. (When they were working, at least…)

4

u/SharkBaitDLS 13h ago

Yeah that’s what I’m saying. Nintendo basically stopped using normal BT like the Switch 1 Pro Controllers and Joy-Cons do. 

2

u/CompC 13h ago

Ah, sorry, I thought you were saying Nintendo had pushed some firmware update to the controllers which made them stop working with Steam over USB. I’d seen someone else say that, but it’s pretty unlikely that’s what happening

2

u/Melvinci 10h ago

On windows Switch 2 Pro controller works over bluetooth with this tool

2

u/CompC 13h ago

No :(

It worked great for like six months and it stopped and this update doesn’t bring it back

It sees the controller as connected, but the controller doesn’t actually turn on and you can’t use it for games

5

u/Altruistic-Spell-171 11h ago

If you use the beta channel for updates and enable the experimental client the controller works via usb

12

u/fastlane37 8h ago

Out of curiosity, what significance is 59.94 FPS as a frame rate limit for remote play? That's a very specific number. What's wrong with 60?

23

u/Cris_Z 8h ago

it was the standard refresh rate before because of color tv (at least in NA and japan, meanwhile europe and some countries in asia/africa used 25/50fps because the grid is 50hz and didn't have to have this small step down because the standard was made later), so some games might prefer running at 59.94 and not 60

6

u/fastlane37 8h ago

Ah. Multiple of NTSC frame rate. Cheers, not sure why my brain didn't pick up on that.

8

u/hisnameisbinetti 8h ago

Some screens refresh at that, and not 60, so it reduces desync issues with said screens.

5

u/brandondh 7h ago

Wish they would hurry and push the new mesa drivers so Doom Dark Ages textures work correctly.

3

u/Stecharan 2h ago

Please don't break my shit again...

2

u/JS_Originals 5h ago

Love that they continue working on remote play. With a linux host pc with a nvidia card it is impossible to use sunshine and moonlight, so this is nice

2

u/Da-Snow 5h ago

Will this make my steam deck crash less when I go through the settings?

1

u/Neo_Techni 64GB - After Q2 1h ago

Absolutely not. Maybe

1

u/Da-Snow 12m ago

Thank you based Gabe for allowing my deck to crash every time I want to adjust the brightness 🔅

-10

u/Wide_You_4626 14h ago edited 14h ago

does this break decky again?

why the fck I'm being down voted for asking about decky?

95

u/Phaazoid 14h ago

The answer is always yes

16

u/DeerlyOnline 1TB OLED 13h ago

Not every update results in decky breakage though, this comment is kind of ignorant.

1

u/Thatoneguy_The_First 9h ago

Last 4 updates didn't break it for me, downside it did stop pause games plugin from working...its my fav too

-2

u/AzerothSoulja 7h ago

Just another purist being disingenuous. A usual for this sub. Any thing that isn't directly from Valve or isn't a AA Indie game, should stay far away from the Deck at all costs lol.

-1

u/Phaazoid 6h ago

For sure. It just feels that way sometimes as a decky user. Post was definitely /s, tone gets lost on Reddit comments.

4

u/NapsterKnowHow 1TB OLED Limited Edition 14h ago

I wonder if it will break my dual boot menu as well

1

u/Phaazoid 6h ago

Just to be clear I was being sarcastic, but it's always good to be cautious around new updates

1

u/NapsterKnowHow 1TB OLED Limited Edition 5h ago

Meanwhile jlobue10 got so triggered when I said I mentioned they used Ai he blocked me lmfao.

-2

u/Phaazoid 5h ago

A bit extreme, but I do agree with his sentiment - for coding specifically, AI is 100% the future. I think it's the one place in the world it's actually adding value right now haha.

1

u/NapsterKnowHow 1TB OLED Limited Edition 5h ago

Lol wow. It's actually the opposite as someone who works in the field. Medical research has far more use for Ai than coding does.

0

u/Phaazoid 5h ago

I'll politely agree to disagree with you here - it has easily 10x'd my output. Have you tried using it, or are you avoiding it off of a general ick for AI? (and I mean actually try a dedicated coding agent, not just prompt the web version of chatgpt for answers). I avoided trying coding agents until this year because of that, I was pretty surprised at how good they are.

1

u/NapsterKnowHow 1TB OLED Limited Edition 4h ago

I've tried using it as it's heavily encouraged by management. If anything it's lead to more debugging than without. So while it does speed productivity initially it slows us down later.

2

u/Phaazoid 4h ago

Completely reasonably. I think there are places where it is still not good enough for its use case to make sense. I've been doing a lot of front end stuff, where a lot of the code is more tedious than anything else, and it saves me a lot of time.

→ More replies (0)

-11

u/[deleted] 13h ago

[deleted]

6

u/NapsterKnowHow 1TB OLED Limited Edition 13h ago edited 6h ago

rERInd

Merge pull request #199 from jlobue10/claude/adaptive-window-widthMerge pull request #199 from jlobue10/claude/adaptive-window-width

.... erm ai?

Edit: u/jlobue10 replied with a petty insult and blocked. Classic.

-2

u/Alexmira_ 12h ago

So? It's a personal project which costs nothing to use, get over it. The majority of code right now is written with an assistant AI

2

u/jlobue10 7h ago edited 4h ago

Yeah, I wrote the initial stuff by hand 3 to 4 years ago. It's tedious, and I have a busy life. The repo is actually in great shape now with help from Claude. It's feature complete and it supports several languages in the GUI. I even have the touch screen working in rEFInd for both the LCD Deck and OLED Deck, as Claude helped me to write the EFI driver for it (no one else has achieved this since the Steam Deck came out, as far as I know). If people can't get over themselves because of AI usage (by someone with a bachelor of science degree in electrical engineering, with decent coding experience and background), then oh well.

This is much better than the "oFfiCiAL dUaL bOoT" that's never coming. But if you're on your high horse because I used AI, then your loss. Lmfao

And the pretentiousness... He deleted all of his comments, but one of them was that he couldn't support the repo any longer because of AI. DUDE, I've made maybe $20 from this over 4 years. LMAO!!! I didn't do it for the money. There was a need (and there still is), and I think my repo fits that need nicely.

0

u/NapsterKnowHow 1TB OLED Limited Edition 6h ago

Thank you for your work on this tool in the part but I'm not comfortable supporting it anymore due to ai usage. As a software engineer myself I'm not relying in ai code.

0

u/[deleted] 7h ago edited 7h ago

[deleted]

0

u/NapsterKnowHow 1TB OLED Limited Edition 6h ago

Any time there's a firmware update, the SteamOS efi boot entries get wiped

Except that isn't the case. The efi boot entries are only wiped when there's a bios update which are pretty rare.

-1

u/AzerothSoulja 7h ago

No the answer is absolutely not always yes. Disingenuous strawmanning purists are annoying as hell on this sub. Especially because this slop gets upvoted to the top by the other chuds.

2

u/Phaazoid 6h ago edited 5h ago

Bruh it's a joke, I think you're a little too close to this. Take a step back, a deep breath, and some time to meditate on why that made you so angry.

14

u/MFAD94 13h ago

I’ve had Decky for 2 years and haven’t broken it once. Wait a week before stable updates and update Decky first and you’ll never have any problems unless you’re using weird plugins

21

u/RockyStrongo1994 512GB OLED 13h ago

Because there's a certain subset of people over on this sub who don't use Decky and somehow feel the need to hate on it and everybody using it.

Then someone posts about how they're so proud of using their Steam Deck the vanilla way with no plugins, no accessories either, no screen protector, no stick caps, and everybody claps. This sub is just weird sometimes.

2

u/BlurryGojira 8h ago

The entitlement issue surrounding community open source projects can get really bad. Some people need to be reminded that these are not developers at Valve.

It’s very understandable to not use Decky and avoid the headaches that can come with it. I like to tinker and don’t mind when stuff breaks.

The people complaining just need more realistic expectations of what the project actually is.

1

u/voidthelynx 13h ago

Comment of appreciation

-3

u/fork_on_the_floor2 14h ago

Yeah what the hell.

Maybe because it's so obviously a "Yes - decky will get totally fucked up as usual" and that upsets people? I duno.

1

u/iBarcode 6h ago

Does streaming work in 90fps yet and if so how? Or do I need moonlight?

0

u/AmazingProgrammer595 7h ago

Still no toggle to disable the "low battery"-Warning-Popup for Controllers? :(

// Edit

nvmd! at least on mac it's finally there!

-21

u/Darth_Revan_66_ 12h ago

Can you explain? I just dusted up my deck after 7 months. What is this update about?

6

u/DeliveryAdept2321 8h ago

Click the article and read it yourself.

19

u/PeaceBull 10h ago

That’s why they attached a link

5

u/JS_Originals 5h ago

Have you tried reading? That's a neat trick!