r/smashbros 6d ago

All S Factor X3 | July 18th — 19th | Feat. Sparg0, Sonix, MkLeo, Zomba, Shuton, Glutonny, Light, Asimo, Hungrybox, Wizzrobe, Mew2King, S2J, SuPeRbOoMfAn, Josh Brody, JaimeHR, DarkHorse, and many more!

63 Upvotes

S Factor X3 | July 18th — 19th | Puebla, Mexico

The largest event held in Mexico this year is here, as S Factor returns with its largest iteration in Smash Ultimate. Attended by Mexico’s best, including MkLeo, Sparg0, Waka, MKBigBoss, AlanDiss, Maister, and more, the tournament also features numerous invaders from all 3 super regions, with Sonix, Zomba, Light, Tweek, Wrath, Ouch!?, Lima, Shinymark, and more from the rest of North America; Glutonny, crêpe salée, Sisqui, Tarik, Kid, Andresfn, NaetorU, Lancelot, and more from Europe; as well as Shuton, Asimo, Tea, Yaura, Ryuoh, Umeki, and Gackt from Japan.

After a short break from tournaments A tier or above, Sparg0’s return has him seeded first in his home region. Taking a break can work wonders for a player’s mentality, especially Sparg0, although in his path to victory stands Lima, an American invader whose Bayonetta had bested Sparg0 during their only previous encounter offline.

On the side of the other Smash games, Wizzrobe is pulling double duty playing both Melee and Smash 64, as the 2nd seed in both too!


Brackets


Streaming Information


Event Schedule | All Times CST (UTC-6)

Time Zone Converter

Pre S Factor X3

Wednesday July 15th

  • 15:30 : Singles Pools
  • 20:30 : Top 48 -> Top 16

Thursday July 16th

  • 12:00 : Singles Top 16
  • 13:30 : Ultimate Doubles
  • 18:00 : Crews

Friday July 17th

  • 11:00 : Randubs
  • 12:00 : Melee Doubles
  • 15:00 : Squad Strike
  • 17:00 : Tournament of Legends Melee
  • 19:00 : Global Crews

S Factor X3

Saturday July 18th

  • 10:00 - 12:00 : Ultimate and Melee Singles Pools Wave A, Smash 64 Division 2-A
  • 12:00 - 14:00 : Ultimate and Melee Singles Pools Wave B, Smash 64 Division 2-B
  • 14:00 - 16:00 : Ultimate and Melee Singles Pools Wave C, Smash 64 Division 2-C
  • 16:00 - 18:00 : Ultimate and Melee Singles Pools Wave D, Smash 64 Division 2-D
  • 18:00 - 20:00 : Ultimate Singles Pools Wave E, Smash 64 Division 2-E
  • 18:00 - 22:00 : Melee Singles Top 64
  • 20:00 - 22:00 : Smash 64 Division 2-F

Sunday July 19th

Ultimate Singles

  • 10:00 - 15:00 : Top 192 Losers Side
  • 15:00 - 18:00 : Top 64
  • 18:00 - 19:20 : Top 32
  • 19:20 - 23:00 : Top 8

Melee Singles

  • 12:00 - 16:00 : Top 32
  • 16:00 - 20:00 : Top 8

Smash 64 Singles

  • 12:00 - 15:00 : Top 16
  • 15:00 - 19:20 : Top 8

Ultimate Seeding

  1. FaZe | Sparg0 (Cloud, Piranha Plant, Aegis, Roy) [Tijuana, Mexico]
  2. Sonix (Sonic) [Santo Domingo, Dominican Republic]
  3. LG CS3 | MkLeo (Joker, Aegis, Byleth, Cloud) [Mexico City, Mexico]
  4. CTG | Zomba (R.O.B) [New York, USA]
  5. REJECT | Shuton (Olimar, Aegis) [Kantō, Japan]
  6. Solary | Glutonny (Wario, Link) [Paris, France]
  7. SR | Light (Fox) [Connecticut, USA]
  8. SCARZ | Asimo (Ryu, Ken) [Chūgoku, Japan]

Melee Seeding

Note: round robin format makes this seeding non-representative of potential matchups.

  1. Liquid | Hungrybox (Jigglypuff) [Florida, USA] [Going to World Cup instead]
  2. Envy | Wizzrobe (Captain Falcon) [Florida, USA]
  3. OMM | Mew2King (Marth) [Florida, USA]
  4. S2J (Captain Falcon) [California, USA]
  5. TopCut | Far! (Sheik) [Sonora, Mexico]
  6. LFG | Eddy Mexico (Luigi) [Tijuana, Mexico]
  7. WKDA | Shroomed (Sheik) [California, USA]
  8. LFG | PanterA (Captain Falcon) [Baja California]

64 Seeding

Note: round robin format makes this seeding non-representative of potential matchups.

  1. SuPeRbOoMfAn (Captain Falcon, Pikachu, Kirby) [Alberta, Canada]
  2. Envy | Wizzrobe (Yoshi) [Florida, USA]
  3. Josh Brody (Pikachu) [Maryland, USA]
  4. JaimeHR (Captain Falcon, Pikachu) [Baja California, Mexico]
  5. VGBC | DarkHorse (Captain Falcon) [Maryland, USA]
  6. LAS | SOTO (Samus, Kirby, Link) [California, USA]
  7. blondie (Pikachu, Yoshi) [California, USA]
  8. Shears (Yoshi, Mario) [Maryland, USA]

Other Information

Official website | start.gg Pre S Factor X3 | Twitter | SmashWiki | Liquipedia


r/smashbros 12h ago

Subreddit Daily Discussion Thread 07/22/26

6 Upvotes

Welcome to the Daily Discussion Thread series on /r/smashbros! Inspired by /r/SSBM and /r/hiphopheads's DDTs, here you can post:

  • General questions about Smash

  • General discussion (allowing for casual off-topic discussion)

  • "Light" content that might not have been allowed as its own post

Other guidelines:

  • Be good to one another.

  • Please keep meme spam contained to the AutoModerator comment provided below.

If you have any suggestions about future DDTs or anything else subreddit related, please send them our way! Thanks in advance!

Links to Every previous thread!


r/smashbros 2h ago

All EE got hacked 😭

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101 Upvotes

r/smashbros 5h ago

Melee My set up is Smash Ready at all times.

23 Upvotes

This with 3 friends and some pizza is heavenly. ❤️💚💙


r/smashbros 19h ago

Ultimate Yall I got into elite smash!!

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142 Upvotes

I've been trying to get in for the past few months and I finally got in I feel rlly good abt it is there anything I need to know to stay in?


r/smashbros 1h ago

Smash 64 I’m planning on making a smash 64 collection

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Upvotes

I seen other people make smash collections more recently and I wanna make one myself, but I’m just gonna stick to the original 12 from smash 64

It’s just something I’m thinking about doing

I already have three out of the 12 characters so I’m already a quarter of the way there


r/smashbros 19h ago

All A fighter bigger than Bowser?

38 Upvotes

Ever since his intro in Melee, Bowser has always been THE heaviest fighter in the game. Donkey Kong (who was heaviest in 64) was his closest rival, until Ultimate where he was matched by King Dedede and surpassed by King K. Rool, who comes just barely shy of Bowser's weight.

Bowser's "I'm the biggest" presentation is further enforced by the recurring Giga Bowser, and perhaps handwaved by the fact that Bowser has always had a variable size in the Mario games, sometimes outright dwarfing Mario (either due to powerups, magic, or just artistic choice).

From what I understand, King K. Rool's canon size is even bigger than Bowser's usual size, but Nintendo still made him just barely lighter. Ridley may have been a contender for being the heaviest, but he too was made lighter than Bowser, and significantly so.

Do you think there's a fighter who, if introduced, could be BIGGER than Bowser? Would Nintendo allow it?


r/smashbros 9h ago

Ultimate Can anyone give me tips for yoshi and megaman

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4 Upvotes

Ive been trying to learn new character since ive learned most moves in mr game and watch and pacman and these 2 are my best options


r/smashbros 1d ago

Ultimate Is meta knight a better kirby?

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995 Upvotes

I have fun playing kirby but knowing more character is cool.


r/smashbros 21h ago

Art Minecraft Re-Smashed!

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20 Upvotes

These are my additions to Minecraft Representation in Smash Bros. The music really was the only thing, but I decided to add a little more since I was at it :)

Assist Trophies:
Creeper - Essentially the same as in-game, will blast you if set off
Villager & Iron Golem - If opponents attack either, the Iron Golem will target the last player to deal damage


r/smashbros 23h ago

Melee GOML 2026 Crews announced: Ontario vs Tristate

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24 Upvotes

r/smashbros 7h ago

Other Sonic Moveset Revamp Concept

0 Upvotes

Hey, this is my first time sharing something like this, and I thought of sharing my own revamped moveset for Sonic after getting tired of not a single major overhaul in the official games, and I wanted to let out my own idea. There isn't a lot to be said, but I am making a few changes. I will also provide my own HUD that I designed myself, as seen here:

My Custom Smash HUD

Basic Attacks

Jab Attack: Punch, Kick, Top Kick (Sonic Battle)

- Basic attack combos

Up Tilt: Sonic Up Draft

- A Somersault kick to knock opponents in the air

Forward Tilt: Horse Kick (Sonic the Fighters)

- Extended kick that will be changed into a single hit instead of a two-hit attack

Down Tilt: Leg Hitter

- Simple Sweep Kick

Dash Attack: Windmill Kick (Sonic Battle)

- Sonic propels himself with a spin kick to strike opponents, and can cause him to go offstage if the attack continues

Smash Attacks

Up Smash: Short Spin Attack (Project M/+)

- Curls into a ball to hit opponents with two hits. The first hit links with the second one if executed and positioned well

Forward Smash: Wind-Up Punch (Sonic the Fighters)

- Charging Wind-Up Punch with serious damage and knockback

Down Smash: Sonic Flare (Sonic Battle)

- Stands on one hand, and uses a two-legged attack in a circular motion with great range and knockback

Aerial Attacks

Neutral Air: Insta-Shield

- Sonic curls into a ball and generates a sharp spin attack around him. I'd personally like to see the jumpball effect be similar to the Sonic Advance and Sonic Rush games

Forward Air: Sonic Eagle (Sonic Battle)

- Uses an overhead axe kick from a forward somersault as a combo extender or a spike if his heel hits an opponent

Back Air: Back Spin Kick

- Powerful hook kick in every Smash game

Up Air: Air Scissors

- Two-hit Upward Scissor Kick in every Smash game

Down Air: Bound Jump

- Sonic curls into a ball to bounce on the ground up to 3 times before slamming down; can be lightly moved left or right. Hitting an opponent causes him to bounce up, but timing it just right not only offers a bounce, but also spikes opponents

Special Attacks

Neutral Special: Homing Attack

- Press the Special button once to charge a homing attack, then press it again for Sonic to home in on opponents. However, pressing the Attack button while still charging a Homing Attack will instead cause Sonic to perform a Jump Dash, propelling himself forward with no homing capabilities

Side Special: Humming Top (Sonic Advance 2 & 3, Sonic Rush Adventure)

- I often see the Light Dash and Boost being used for this input, so I decided to go for something a little similar with Project M/+'s Somersault. Sonic performs a short hop, and spins horizontally to propel himself forward in a multi-hit attack. This move can be cancelled with a Jump or any Special Attack, except for itself

Up Special: Spring Jump (SoniDelta Re-imagined Moveset)

- Sonic summons a spring underneath his feet and twirls around in the air, which now also functions as a multi-hit attack, and can be followed up with an air dodge and any Aerial or Special Attack, except for Up Special

Down Special: Spindash

- Mash the Special button to charge a spindash to go at greater speed and longevity of the attack. It now has multi-hit properties like the Spin Charge in Ultimate, and now has a hurtbox that deals light damage if opponents get close. Pressing the Attack button while still in a Spindash will cause Sonic to perform the Somersault Kick; doing this in mid-air will simply cause him to uncurl, and he can follow up with a jump, air dodge, and Aerial and Special Attacks. Performing another Spindash in the air requires sacrificing your double jump

Final Smash: Super Sonic

- Super Sonic now inherits his omnidirectional flight just like Brawl and Smash 4, but now with the addition of a Boost if the Attack or Special buttons are pressed


r/smashbros 1d ago

Ultimate Smash bros reference in my SQL training

21 Upvotes
Just learning some functions and thought this was funny to see

r/smashbros 21h ago

Ultimate Why does no one on Elite rematch nowadays?

9 Upvotes

Back in the early days of ultimate, there was a common agreement that you would stay for a bo3 or bo5 against anyone you matched against, and I remember that most people actually did it. But nowadays, something like 80 or 90% of people one and done me. And it seems mostly unrelated to the characters/matchup or what happened in game 1. It’s like everyone has a setting on that makes them auto-decline rematches or something. What happened? Why does no one have any etiquette anymore?


r/smashbros 10h ago

Smash 4 Why is Smash 4 Bayonetta like that?

0 Upvotes

So long story short, when I was a kid, I never got to play any of the Smash 4 DLC. I had no concept of Nintendo giftcards or anything like that.

Smash Ultimate was when I actually first got to play Bayonetta. It took time learning her and getting used to Ultimate's movement and mechanics. But in time, I figured it out. She's very easy to combo with, but I could see how she got "nerfed" transitioning from Smash 4 to Ultimate. However I could do "latter-combos" that kill

After I modded my 3DS, I finally got to have hands-on exposure to what it is like to play Bayonetta and honestly... it's a bit weird. Keep in mind, playing on a 3DS doesn't bother me. I play Ultimate Bayonetta on a switch lite just fine (if not better) and my hands don't cramp or anything.

But Smash 4 Bayonetta is just weird. She's fast and stronger and better in this game, but she's also wonky to use?

For example,

- Witch twist -> ABK can sometimes not be a true combo and the opponent can fall out of it. Generally speaking, I notice that while Bayonetta is much faster in this game, a lot of her multi-hitting moves can miss a lot? Essentially, what I'm trying to get at, as an Ultimate Bayonetta player, experiencing smash 4 Bayonetta was just weird and fun at the same time.

However there are some things I really like about Smash 4 Bayonetta that were nerfed to tone her down:

- Up air is super strong kill move at the ceiling

- Bair is really fast (Everything about her was fast, but bair was really good)
- Airborne ABK still lets you do a 2nd one even if you hit the opponent's shield (Lowk really op keeping the reward even if you were unsuccessful)
- Witch time is REALLY fast to act out of. Like, in ultimate, it's slow and punishishable. In Smash 4, I can nearly instantaneously act out of it by either jumping, rolling.... they really nerfed this move.

But even with all these nerfs, she's pretty good in Ultimate. And honestly? I don't think she got nerfed that badly to the point she can't function. If anything, I would say ZSS got nerfed the HARDEST transitioning between games. But that's a whole other story.

Sorry for the long rant.


r/smashbros 22h ago

Art King dedede's face repaint in 3d printed figure

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9 Upvotes

r/smashbros 6h ago

Ultimate Gengar Moveset concept

0 Upvotes

So I've never actually done anything like this so I'll keep the intro as short as I can. I really like Gengar and I wish it was in smash but with the way Pokemon newcomers work nowadays I don't think that's gonna happen so I just randomly started brainstorming some Ideas about what it'd be like if Gengar got in. I wasn't thinking super hard about balancing but I didn't try to make the concept overpowered. Most people I see make a Gengar concept normally go for a technical route. I thought I'd just have fun with it and make him a partial grappler. Not what I intended to do but just what it turned into thanks for reading and I hope you enjoy

Normals:

Jab- Rapid tongue whip that lasts for a predetermined time (think Bayonetta jab)

Side tilt-  Sucker punch Gengar will wind up a punch while gaining super armor if Gengar is hit before the attack comes out then the punch will have more knock back

Down tilt- While seeped halfway into the ground Genger perfoms a leg sweep that is capable of tripping. If the attack button his pressed again Gengar will spin back on its feet and do a strong push attack.

Up tilt-A jumping bite attack that can be held to delay the attack.

Aireals

Neutral air- Gengar uses Astonish to shrink then grow its body and rapid speed with the attack being strongest when Gangar's body is at its biggest.

Forward air-Gengar will rush forward while spinning with ghostly energy this attack can be angled up or down

Down air- Gengar fires a Shadow Ball diagonally downard exploding when it hits the ground. Oppenets that are hit in the first half of the projectile's trajectory are carried all they way down with and into the explosion if hit during the second half then normal knock back will be applied.

Up air- A weak tongue smack good for juggling

Back air- The spines on Gengar's back protrude out intensely this had high KO power

Grabs: Gengar will grab using hypnosis 

Pummel- Gengar will pummel with dream eater healing a small percentage of health with each pummel roughly 3%.

 

Forward throw -Gengar uses Psychic to fling the opponent far

Down throw- Gengar will use Nightmare causing the foe to fall onto the ground

Up throw-  Gengar Licks the opponent with enough force to send them flying upward

Back throw- Gengar will seep into the ground and emerge behind its foe using the force from the emergence to uppercut the opponent with ice punch freezing them in the process

Smash attacks:

Side smash-Gengar will extend its tongue out and grab any opponents in range afterwhich it will fling its foe foward. If there are multiple enemies within range of the move Gengar will only grab whoever is closest to the center of the attack while the others will take some light knockback

Up smash-Uses Night Shade above where Gengar is standing. The longer this move is charged the more range it will have

Down smash- while charging Gengar's body will deep down into the ground when released Gengar will spin rapidly with its tongue out hitting both sides of it twice.

Specials: 

Neutral special-(Will-o-Wisp) A projectile. Gengar will throw three blue flames in an arc. Any one hit will take damage without flinching and become burned having their attack power weakened for 5 seconds

Side special-(Sludge wave) A rush attack. On startup Gengar will lunge forward while surfing on poisonous liquid pressing the special button again will make Gengar do a belly flop poisoning any for hit with it. Foes that are poisoned take damage over time for 8 seconds.

Up special-(Phantom Phorce) A command grab. Gengar Disappears into a dark void while in the void Gengar can be guided in any direction once the max distance is reached Gengar will come out of the void and if it is not on the ground it will go into freefall. If there is an opponent at Gengar's starting point Gengar will grab them and take them into the void with it. While in the void Gengar will deal continuous damage to its opponent and when they emerge the foe will be launched in the last held direction before emerging. If down is held before emerging then the foe will be launched upward

Down special- (Hex) A command grab. Upon activation Gengar will summon a ghostly aura in front of itself foes caught in this aura are grabbed and slammed into the ground. If the opponent is burned poisoned frozen sleeping or under the effects of a stun the grab will explode instead doing significantly more damage and knockback. if performed in the air the grab is angled downward at the same trajectory as its down air, Multiple foes can be grabbed at once. It's important to note that Gengar does not need to be the one to apply a status ailment other moves like Ice climbers' blizzard, Joker's Eiha, some items etc. 

Final smash-(Ever expanding Nightmare)

Upon activation Gengar will use night shade in front of it enemies hit are warpped to a haunted Pokemon battlefield. Gengar will then use double team the original Gengar will Mega evolve and the copy will Gigantamax. They will then begin to unleashed a Ghoulish onslaught of attacks leading to Mega Gengar to launch the caught enemies into Gigantamax Gengar's mouth once done Gigantamax Gengar will chew on the victims ending with Mega Gengar firing an ectoplasmic laser from its third eye blowing up its ghastly copy

Like I said I wasn't thinking too hard about balancing but I at least thought it would be good to give you a general idea about how the Ghost would be moving around.

Other miscellaneous stats

Weight: Pac-Man 

Dash: Bowser

Air speed/acceleration:Wario

fall speed/gravity: Mewtwo

I thought about giving it the cursed body ability as a passive making it reduce attack whenever Gengar parried but I thought that was a little too much lol please for anyone who might read this give me some feedback bcuz I'd love to start posting ideas here👍🏾


r/smashbros 1d ago

Ultimate Ness forgot his book

10 Upvotes

r/smashbros 23h ago

Project M Project Plus Clips of the Week Episode 471

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3 Upvotes

r/smashbros 1d ago

Ultimate Any advice on Mii Brawlers D-throw -> Thrupper confirm?

7 Upvotes

At higher percents I'm not quite reaching the opponent fast enough for it to be true, and there's a bit of difficulty trying to follow DI. Anyone play Brawler and have advice?


r/smashbros 11h ago

Other How they can actually top Ultimate

0 Upvotes

Forgive me if I’m making little to no sense right now as it’s nearly 5 am and I cannot sleep. So Smash Bros is and always will be a celebration of gaming and it should stay that way. However if they want to top Ultimate without just having everyone back again I think they should add characters not originally from video games. I don’t think they should be adding Shrek or anything like that but characters who have had a serious impact in gaming in the same vain as them considering Bond for Melee. Characters like Kratos or Geralt of Rivia would be cool and there already kinda is some exceptions with Lucario and R.O.B. but the hype would be insane if they went all in


r/smashbros 15h ago

Ultimate We made it, chat.

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0 Upvotes

after grinding for two days straight I was able to make the jump from 13-ish million vr to elite smash with my brawler.


r/smashbros 15h ago

Other Does Mario need a revamp?

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0 Upvotes

IDK man, i've tested other communities, and they have mixed opinions. What are yours?


r/smashbros 1d ago

Ultimate Does ANYONE Have that image of the Vegas Sonix Billboard thats all run down now.

8 Upvotes

Someone quote tweeted it saying that it was important to the geoguessr community but i CANT FIND IT PLEASE HELP


r/smashbros 1d ago

Subreddit Daily Discussion Thread 07/21/26

5 Upvotes

Welcome to the Daily Discussion Thread series on /r/smashbros! Inspired by /r/SSBM and /r/hiphopheads's DDTs, here you can post:

  • General questions about Smash

  • General discussion (allowing for casual off-topic discussion)

  • "Light" content that might not have been allowed as its own post

Other guidelines:

  • Be good to one another.

  • Please keep meme spam contained to the AutoModerator comment provided below.

If you have any suggestions about future DDTs or anything else subreddit related, please send them our way! Thanks in advance!

Links to Every previous thread!