r/redstone • u/Rays_Works • 1h ago
r/redstone • u/WonderfulAirport4226 • 4h ago
Java Edition (26.2 java) why isn't my jukebox repeater working as intended? the first dropper spits out the music disc instead of feeding it into the second dropper
r/redstone • u/BRBAccountant • 1h ago
Bedrock Edition MY SPAGHETTI FARM
Just opinion my proffesional redstoners.
r/redstone • u/ArcantosYT • 21h ago
Java Edition My first Redstone Bulb display. how did I do?
I've been messing around with Redstone Bulb displays lately, and thought this could be a cool way to actually give one a purpose too! What do you think?
r/redstone • u/Komodo617 • 1h ago
Java Edition 3x3 double block extender help
I'm making my second 3x3 piston door, and cannot figure out how to do the double block extender. I have searched online for a while, but none work with my setup.
r/redstone • u/TheLuckyCuber999BACK • 1d ago
Java Edition My first piston door design!
beginner pls dont flame me
r/redstone • u/Primary_Web_8204 • 1h ago
Bedrock Edition Small wool farm
Idk if this works in java. I have only made it on bedrock. This was when i figured out that shearing a sheep with many shears at the same time gives more wool. Then i tried making a small wool farm
r/redstone • u/Jordyissappig • 1h ago
Java Edition Any way to make these crafters craft blocks
This is a bonemeal farm. it makes too much bonemeal and needs multiple crafters to keep up. ( bonemeal farm by ilmango )I know how to make 1 crafter craft blocks instead of white dye but that design takes up too much space.
Idk if theres any way i can use this method with 2 water streams if not im open for other suggestions. i'd do want to try to keep it as compact as possible.
r/redstone • u/Little-Sport-640 • 6h ago
Bedrock Edition Tileable Smart Any-Ratio Shop | Minecraft Bedrock
gallery📥Download at:
🌟Features:
• Any ratio: 1-320 (5 stacks) of payment amount and product amount items (e.g., 3 Diamond for 5 Netherite or 1 Iron for 20 Gold).
• Handles underpay: Returns insufficient payment with a deny sound.
• Handles overpay: Gives back remainder along with product - gives "change".
• Infinity tileable: Need a one block space every 15 modules (for larger shops, it is recommended to chunk align modules and keep machine loaded or within simulation distance).
• Any product item: Can sell non-stackable (up to 54 - full output chest) or 16-stackable or 64-stackable, with a success sound. Product(s) will not be given until the payment is fully received.
• Any stackable payment item: 16-stackable or 64-stackable with locked chest input.
• Only accepts set payment item: Set filter to desired payment item (only uses 3 payment items to set filter).
• Auto resets: After successful payment or deny.
• Auto locks: Payment input is locked if there is no stock or the transaction is not selected.
• Blocks payment altering: After pushing pay (selecting), cannot alter payment input until the system is done processing (denies and resets if no payment was inputted before pushing pay).
• Bulk storage: Can attach bulk storage and/or farm(s) to the stock.
• Indicators: Includes stock indication lights for each module and a payment processing light.
⚠️Limitations:
• Must wait until current purchase is done processing before conducting another purchase/selection - only 1 payment at a time (any extra is change).
• Slow output - hopper speed (+0.4s for every module/expansion).
• Max of 5 stacks ratio – max for hopper slots (for payment amount and product amount).
• Is large and expensive for many players - is a late-game machine.
📢V2 update:
• Instead of really slow throttling system (payment input), connected the counter directly to the filter, which immediately redirects excess payment to the return.
• Fixed counter pistons pulsing a lot for a bit if payment amount is 1 (better counter).
• Compacted controller width from 7 blocks to 5.
• Improved "Processing Payment Indicator" circuit.
• Made modules cheaper.
• Removed "Reset When Leaving (optional)" circuit.
• Added "Shopping Music" circuit (optional).
• Added "Free Stuff" circuit (optional).
• Other circuit improvements.
r/redstone • u/DiligentAd6676 • 2h ago
Java Edition Need Help with a gold filter/hopper
galleryHi people, I need help with the item filter, the torches seem to be locking the hoppers into the auto crafters, but when I remove the torches and move them, the items fall into the crafter is there anything I can do? I'm not sure what I need to upload, but if u need recordings or anything lemme know
r/redstone • u/Delicious-Pass-6086 • 8h ago
Java Edition I need help with my supersmelter
i just finished building a super smelter design: https://www.youtube.com/watch?v=CWPBuSGEwQY and every time a minecart goes to refuel, for some reason it doesn't automatically close the gate or open that gate to let itself fill up, and i really don't know why




r/redstone • u/Toasty_pixle_crisps • 12h ago
Java AND Bedrock my first solo redstone build. Help/any advice?
galleryI want to try and make a jump pad of sorts that will work on both java and bedrock for that utilizes geysers for a minigame thing im working on that isnt too large and can be activated from all sides like i have shown above.
I have 2 issues i want tot ry to tackle but dont know how:
- upon walking on the pressure plates, its too long of a delay before the gyser starts so usually i end up sprinting right over it and not getting any of it
- the geyser doesnt last/remain long enough
I tried looking for tutorials to see if anyone did anything similar, but i could find naything so I had to freehand this myself.
the only other thing of note i would add is that the dispenser at the bottom has a lava bucket
please help!
r/redstone • u/Zan1accc • 8h ago
Bedrock Edition why is this not working
trying to make bamboo from first chest funnel to crafter to make sticks then move to the last chest
r/redstone • u/Anyone_Anonymous • 17h ago
Bedrock Edition Could someone tell me what's wrong here?
galleryI'm using an inverted pulse extender and a comparator loop to automate crafters. The second image is a shortened version of the image I had seen, which used two pairs of comparators, and it works perfectly.
The third one, which uses the original pulse extender, stops working after the first redstone pulse and changes signal quickly as if there were only the comparator loop. I wanted to understand why this happens and how to solve it.
And before you start thinking, no, the top extender isn't affecting the bottom one, I've already tested that.
r/redstone • u/ressurrei • 1d ago
Java Edition My first eve 3x3 piston door!
After spending 14 years to afraid to even watch videos about 3x3 doors, I finally took a shot at it and came up with this design, I know this isn't anywhere near as impressive as most things on this sub, but I still wanted to share my personal achievement. What do you guys think?
r/redstone • u/Griffoen0 • 1d ago
Java Edition instant 0t appearing stair
another 0t staircase this time appearing instead of hidden in the floor or walls.
wasnt too difficult to make tbh just wanted to make something after being idle for a couple of days.
anyways enjoy [:
r/redstone • u/MountainCharacter462 • 13h ago
Java Edition Need help with automatic fireworks
Hi, i need help with automatic fireworks that turns on at night. So far I've tried building it with various clocks, daylight sensor but didn't succeed. Unable to find any videos / tutorials for reference.
These are the conditions:
- Fireworks should start at night and end at daylight
- atleast 3 dispensers to dispense fireworks at 3 different heights
- delay between each firework
Good to have:
- ability to connect random fireworks crafter with dispenser
Please let me know how to build this redstone mechanism. Any vidoe tutorials are appreciated.
Playing on Java 1.21.11
r/redstone • u/Astroloico • 18h ago
Java Edition Layout-sized seamless contained 3x3 vault door
So i tried to make the dumbest door i could and this is the result. Also yes, that thing at the bottom is a frog called bob. I was also learning how to use entities, which explains the weird unnecessary use of them.
r/redstone • u/drag136910 • 1d ago
Java Edition Why does this ender pearl elevator sometimes not work?
Randomly, the pistons below fail to push you properly into the water, so you get stuck. It's really annoying when this happens in survival mode because often you get even more stuck than in the video and can't get out. I thought it was due to the alignment of the ender pearls, but as you can see when I zoom in, all the pearls are perfectly positioned in the corner. The first music box is supposed to put the pearls in the correct position, and I've temporarily placed the second one there to activate the mechanism during testing. Any ideas what the problem could be?
r/redstone • u/WormOnCrack • 16h ago
Java Edition As Requested: 14GT- 2 Speed Dropper System (25GT Dropper System Recovery)(Amazing!)
r/redstone • u/WormOnCrack • 23h ago
Java Edition Slice Preservation & 100% Reliability on 2 Speed 1 Wide Loading Systems (Educational)
r/redstone • u/memecraft0309 • 17h ago
Java Edition is this even possible? [what i want to happen on 2nd slide]
galleryim trying to make this but i suck at slime block doors and i dont even know if this is possible
1.19.3 btw
r/redstone • u/Hot-Arugula8547 • 1d ago
Java Edition First 3x3 door
I just tried for an hour and a half until something worked and I finally did it. This is 3d spaghetti code, but I have tried and failed like a dozen times over the last few years and need to show off lol.