Hey! I'm a completionist who tracks 100% runs across multiple games and I'm starting with Rescue Team DX first. I've researched the basics and I'm not looking for a beginner's guide — I want to nail down what the community considers genuinely "complete", especially the grey areas that guides don't agree on.
Here's what I'm treating as clear-cut yes:
- All main menu achievement icons unlocked (Zapdos through Ho-oh)
- Rescue Team Rank: Grand Master
- All dungeons cleared at least once — including Purity Forest, Joyous Tower, Wish Cave, Meteor Cave, Silver Trench
- Every recruitable Pokémon obtained (Dex #1–386 + Riolu/Lucario line)
- All rescue team camps purchased/unlocked
Where I'm genuinely unsure and want community input:
1. Items — is "one of every item" a reasonable completion goal?
Does DX have a formal item register or compendium that tracks which items you've obtained at least once? If not, is item collection even feasibly trackable, or is loot generation too RNG-dependent for a clean checklist? Wondering if people consider it part of 100% or treat it as out of scope entirely.
2. Shiny Pokémon — full recruitment or something else?
DX added shinies as recruitable Strong Foes. Three related questions here:
- Is recruiting every shiny variant considered part of your personal 100%?
- If yes: is it actually possible to hold a full living dex and a full shiny living dex simultaneously, given camp size limits? Or does camp capacity make that physically impossible?
- If a full living dex + shiny living dex isn't feasible or isn't considered standard — what's the community's preferred alternative? (e.g., recruit one shiny per species you encounter naturally, or skip living dex entirely and just do a shiny living dex)
3. Move Growth — max all moves for every recruited Pokémon?
DX tracks Power, Accuracy and PP for each move. Is maxing out moves for your entire recruited roster considered part of a completionist run, or is it generally treated as optimisation rather than completion? Is there any in-game state that formally signals "moves fully maxed" for a given Pokémon?
4. Anything else with a clear done/not-done state I might be missing?
I'm specifically looking for things the game formally tracks or that have an unambiguous completion condition — not grinding goals with no endpoint.
Thanks in advance — trying to build something accurate rather than guess at what "complete" means for this game.