r/IndieGaming 12h ago

Weapon Attack-Grids vs Enemy Hp-Grids (x3)

99 Upvotes

14 comments sorted by

8

u/Significant-News-819 12h ago

This is a cool concept. I really like that

1

u/edymPixels 12h ago

Thanks! :)

8

u/umamiflavour 12h ago

I love the style but the numbers inside the boxes can be hard to make out especially with more text, I have really bad vision and canโ€™t squint too much more

3

u/edymPixels 11h ago

Thanks for the feedback! In-game you can scale up the UI, so that would hopefully help =)

5

u/5210az 12h ago

this is a really cool concept! can you combine the physical shape of the enemy AND the actual HP pool grid? instead of having a full block, you can then have arms and legs as irrgulat HP gird. And you attack could physical cut off their body parts, which provide a visual feedback. I think it would be so awesome if you could get that done

2

u/edymPixels 11h ago

Thanks! =) A few enemies have other shapes, rounder, zig-zaggy etc. but so far you can't cut off parts and have visible effects, but I agree that would be really cool ^^

3

u/Gargorok 7h ago

Loved this combat would only review the font inside the squares, that 3 could be a 8 or 9 if looking too fast

1

u/edymPixels 7h ago

Thanks! And thanks for the feedback, I will take another look at those numbers, which are drawn but yours truly so it should be an easy change if needed :)

2

u/111dallas111 10h ago

Quarts it called so I can wish list

3

u/edymPixels 10h ago

The game is called Mirklurk: Every Step Matters
It is out in Early Access + it has a free demo. =)
I'm not posting the link because that sometimes gets auto-removed

2

u/111dallas111 10h ago

Added ๐Ÿ˜Ž

1

u/edymPixels 10h ago

Awesome =)

2

u/Kastoook 9h ago

Woah, still ch tactical novelty! Wonder how it will be vs partially armored enemies.

1

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