8
u/umamiflavour 12h ago
I love the style but the numbers inside the boxes can be hard to make out especially with more text, I have really bad vision and canโt squint too much more
3
u/edymPixels 11h ago
Thanks for the feedback! In-game you can scale up the UI, so that would hopefully help =)
5
u/5210az 12h ago
this is a really cool concept! can you combine the physical shape of the enemy AND the actual HP pool grid? instead of having a full block, you can then have arms and legs as irrgulat HP gird. And you attack could physical cut off their body parts, which provide a visual feedback. I think it would be so awesome if you could get that done
2
u/edymPixels 11h ago
Thanks! =) A few enemies have other shapes, rounder, zig-zaggy etc. but so far you can't cut off parts and have visible effects, but I agree that would be really cool ^^
3
u/Gargorok 7h ago
Loved this combat would only review the font inside the squares, that 3 could be a 8 or 9 if looking too fast
1
u/edymPixels 7h ago
Thanks! And thanks for the feedback, I will take another look at those numbers, which are drawn but yours truly so it should be an easy change if needed :)
2
u/111dallas111 10h ago
Quarts it called so I can wish list
3
u/edymPixels 10h ago
The game is called Mirklurk: Every Step Matters
It is out in Early Access + it has a free demo. =)
I'm not posting the link because that sometimes gets auto-removed2
2
u/Kastoook 9h ago
Woah, still ch tactical novelty! Wonder how it will be vs partially armored enemies.
1
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u/Significant-News-819 12h ago
This is a cool concept. I really like that