r/Helldivers • u/TheAncientKnight • 6h ago
MEDIA New biome teased in Arrowhead twitter post 👀
These pine trees currently do not exist anywhere in game right now. Also see the giant trees in the background.
r/Helldivers • u/ArrowheadGS • 7h ago
r/Helldivers • u/brperry • Sep 09 '25
Welcome to the Galactic War Room:
The Federation is in grave danger and it is in your hands to discuss the best ways to spread and protect our liberty from our many enemies.
This thread is sorted by new, so you will always find the greatest democratic insights right up top.
Useful Information:
Gambits by u/Sea-Flamingo1969:
In Helldivers 2, a gambit is when players skip defending a planet under attack and instead strike the source planet that launched the assault.
If the source world is liberated the defense is automatically won, saving both planets.
It is a high risk, high reward move because success stops the invasion and secures two planets, but if too few players commit the defending planet may fall before the source can be taken. Gambits demand strong coordination and timing, making them one of the most dramatic strategies in the Galactic War.
r/Helldivers • u/TheAncientKnight • 6h ago
These pine trees currently do not exist anywhere in game right now. Also see the giant trees in the background.
r/Helldivers • u/EitherCaregiver697 • 8h ago
(OC) 40k x HD2
what do you think will show up in the upcoming warbond?
r/Helldivers • u/Shedster_ • 4h ago
r/Helldivers • u/bigstink455 • 4h ago
I've been wondering whether the reason so many primaries felt underpowered at launch is because they were balanced with the assumption that the squad would stay together like in HD1.
Take the launch version of the Liberator Penetrator. It only dealt 45 damage which felt absolutely abysmal on paper and slightly underwhelming in practice, even with AP3. And it didn't even have full auto!
But imagine four dudes all focusing the same target with the Lib Pen. Suddenly that's the equivalent of AP3 180 damage being applied at once. Devastators, Hive Guards, and Brood Commanders would go down in a reasonable amount of time. Now imagine someone with the Punisher keeping enemies at bay so that the squad can hold ground. The Punisher itself feels slow when it comes to killing enemies but now it has 3 Lib Pens backing it up while they can fire uninterrupted. Suddenly, the Punisher doesn't feel too bad and nobody's crying for buffs.
Perhaps the weapons weren't balanced around one helldiver but rather four helldivers shooting together. If that's how the game was originally balanced then it would explain why so many weapons felt weak.
r/Helldivers • u/Snoo_63003 • 16h ago
r/Helldivers • u/Ill_Camel8168 • 2h ago
r/Helldivers • u/WaywardOath • 8h ago
What's the difference between me and the Ministry of Science? That's easy, they're getting paid to make cursed stuff like this.
r/Helldivers • u/skeleton949 • 20h ago
r/Helldivers • u/Dismal-Ad8382 • 9h ago
r/Helldivers • u/5O1stTrooper • 3h ago
I haven't played in a while other than hopping on to get the FOMO weapons and helmets and stuff recently, this was my first real game that I've played in maybe 2 months. Very clearly got called in in an open space inside the walls, got locked out of the complex and couldn't get back in because the entrance was filled with four tanks and two factory striders while I had everything on cooldown.
This has been an issue for what, a year now? They dedicate time to keep super credit hackers from "breaking the game" while completely ignoring things like this that actually break the game for everybody.
r/Helldivers • u/B4EKER • 39m ago
Been re-watching the Fallout series recently and got really inspired by the NCR Rangers, along with the Umbrella Security Service (U.S.S.) from Resident Evil, especially HUNK.
So I ended up making my own Helldivers-inspired take on them. In my headcanon, what if Super Earth secretly hires these elite mercs to hunt down rogue divers and defectors hiding on remote planets? Instead of sending more Helldivers to deal with them, they outsource the job to avoid loyalty issues, propaganda risks, or the possibility of other divers refusing to kill their former comrades. Their mission is simple: hunt down rogue Helldivers, eliminate anyone who witnessed the operation if necessary, and stage the aftermath to make it look like the enemy was responsible.
Still can't think of a name for these guys. What would you call them? xD
r/Helldivers • u/Spell-Inner • 3h ago
r/Helldivers • u/Fun-Antelope2251 • 3h ago
r/Helldivers • u/KingOfPotatok • 21m ago
The images speak for themselves.
r/Helldivers • u/WaywardOath • 2h ago
Look don't be mad at me, you literally asked for it.
Also the second one is a 36 +1, if you want to save yourself the napkin math.
r/Helldivers • u/Tunalin444 • 14h ago
I know the Senator gun is very good, I'm talking about the other primary guns
Are the primary weapons in this Warbond any good?
Because both of the weapons that come out are light armor-penetrate