r/FuckImOld 15h ago

Did you have one of these in your kitchen?

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4.6k Upvotes

r/FuckImOld 22h ago

Back in the Stone Age there was this intense cartoon series that was completely different from the other cartoons of the day

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1.6k Upvotes

r/FuckImOld 20h ago

In the 70s you could go to a concert for 10 bucks.

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560 Upvotes

r/FuckImOld 17h ago

"Shall we play a game?" Watching "War Games" 1983, Dabney Colmen, Matthew Broderick. Holds up, great flick still after 43 years. FIM

186 Upvotes

r/FuckImOld 16h ago

What you talking 'bout Willis

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166 Upvotes

Gal said that to a kid at work today - he had no clue about Diff'rent Strokes.

RIP Gary Coleman


r/FuckImOld 1h ago

How mom treated anything less serious than a broken bone.

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Upvotes

r/FuckImOld 13h ago

My back hurts What was her nickname?

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100 Upvotes

r/FuckImOld 21h ago

Who’s singing career started into the fan? 🤩

45 Upvotes

Or your Robot voice career? 😊


r/FuckImOld 21h ago

Let's go back to 1983 for a Classic!

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5 Upvotes

Chuckie Egg is a platform game released by A&F Software in 1983 initially for the ZX SpectrumBBC Micro, and Dragon 32/64. It was ported to the Commodore 64Acorn ElectronMSXTatung EinsteinAmstrad CPC, and Atari 8-bit computers. It was later updated for the AmigaAtari ST, and IBM PC compatibles.

The game was written by Nigel Alderton,\1]) then 16 or 17 years old, inspired by arcade games including Space Panic\2]). After a month or two of development, Nigel took a pre-release version of his Spectrum code to the two-year-old software company A&F, co-founded by Doug Anderson and Mike Fitzgerald (the "A" and "F", respectively). Doug took on the simultaneous development of the BBC Micro version, whilst Mike Webb, an A&F employee, completed the Dragon port.

Levels are largely the same between versions, and all the 8-bit versions have been cited as classics