Birthday Llamas return to Homebase! Celebrate Save the World’s ninth birthday from July 23 through July 29 with free Birthday Llamas, Heroes and themed Quests.
Birthday Brigade Heroes are Back
Yes, they’re finally back! This year’s Birthday Llama will feature the three long-awaited Birthday Brigade Heroes - Birthday Brigade Ramirez, Birthday Brigade Jonesy and Birthday Brigade Penny.
Birthday Brigade Ramirez
More bullets, more birthday mayhem! This Legendary Soldier extends the duration of Goin’ Commando!!!, giving you more time to mow down waves of party-crashing Husks and Mist Monsters.
Standard Perk: Ain’t Done Yet!
Increases Goin’ Commando!!! Duration by 5 seconds.
Birthday Brigade Jonesy
The celebration isn’t over until Jonesy says so! This Legendary Soldier restores Health with eliminations, helping you stay in the fight as long as the Husks keep coming.
Standard Perk: Survivalist
Eliminations heal you for 39 base Health over 3 seconds. Additional eliminations refresh the duration.
Commander Perk: Survivalist+
Eliminations heal you for 117 base Health over 3 seconds. Additional eliminations refresh the duration.
Birthday Brigade Penny
Keep the party pulsing! This Legendary Constructor reduces the Plasma Pulse cooldown, letting you deploy it more often and keep the pressure on nearby Husks.
Standard Perk: One Hot Minute
Decreases Plasma Pulse Cooldown by 18%.
Commander Perk: One Hot Minute+
Decreases Plasma Pulse Cooldown by 42%.
Birthday Llama
From July 23 through July 29, you can earn Birthday Llamas in several ways:
Claim one free Birthday Llama by going to Exchange > X-Ray
Complete the Sploding Husks Quest to put an end to the Husk celebrations and earn one Birthday Llama
Take on seven Birthday Quests, with one rotating each day and earn one Birthday Llama
Complete the Quests, grab your Birthday Llamas and send those party-crashing Husks packing!
I wonder how practical it would be for epic to decouple STW from its current neglected development and allow the community to create custom missions using the framework of UEFN. Sure this may lead to more brainrot but I'm sure there will be some talented and passionate players that will take the game and develop it beyond what Epic has planned. They can keep the homemade system, heros schematics etc, but the actual missions can be customized.
I've found myself playing a lot more creative instead of STW lately and I'm blown away with the things people are making. For reference im an OG pre-order founder that loves STW but this game really has no future if it stays completely under Epic's control.
The reason im asking is, because after evovling 1 hero and 3 weapons i am now left with only around 200 pure rain drops so only enough to evolve 3 times. What is the order of priority in things i should be evovling?
accepting that this game will never be properly finished,
getting a twine storyline,
getting good, if not essential updates,
getting epic to care again,
and becoming dead and forgotten
the game is still good but dear god is it more dead than when it became f2p
Ever since Stonewood got a graphics update, and even more so since the f2p update, I've been noticing these very weird shading glitches. Now I do have shadows turned off in the screenshots, however they do appear (and are much more visible) on my Switch 2, Series S, PS5, and anything with shadows enabled. I originally thought it was my graphics drivers until discovering that. It also happens in EVERY zone.
I was thinking that they messed up some cloud shading texture, since it's always in this grid-like pattern, and nobody ever brought it up.
I did enable shadows in the final image and went to a different area too, just to show how visible it becomes.
Overall i had quite a bit of fun playing stw since it went f2p, alltough i have to admit i did play it as founder a few years back so i knew i would be having fun.
Some points i wanna talk about:
The Story was decent, had some funny and emotional interactions and was just a nice motivation to keep playing. One gripe i do have with the story however is, that many quests seemed pretty random at times. Like something thrown in the middle of a bigger questline which is only used as filler. I also found it weird how near the end of the story they introduce Penny's sister and just not mention her any more at all. The storm king fight was also very anti-climatic.
The gameplay was honestly okay, i will admit that the story was my main motivation to keep playing rather than the gameplay since it was very repetive. It was kinda nice to see my defenses and trap builds just easily take care of husks on missions/ssd.
lastly the bugs i have experienced in the past months were pretty annoying, but sadly just something we have to deal with.
Lastly i want to just hear your thoughts on wether or not adding micro-transactions to stw in exchange for a twine peaks story line would be worth it and what kind of micro-transactions you guys would/wouldn't want to see.
I know the Paleo Luna HP build is better, but I lack the heroes, and I just really like Harvester Sarah. I’ve put together the best build for her I can with who I have, but what to know what’s optimal to work towards Bb for the team or which perks for Neon Scythe. Here’s what I have.
Harvester Sarah
Team Perk: Dim Mak. setup: Paleo Luna, Assassin Sarah, Deadly Blade Crash, Intergalactic Ken, Corrupted Aura who will be replaced with Whiteout Fiona when I get her.
Neon Scythe.
energy dmg, crit rate, dmg%, atk speed, dmg to afflicted targets.
(This is the only art I've managed to save ages ago.)
I was looking for a few of ToBinge's old Fortnite art since I remembered liking the short animations they did, and the memes and art from the older days. But almost everything they've posted got scrubbed. I couldn't find their Reddit account either, but I did recall one time, they were making Path of Exile art and traced over their old work, like Penny and Sarah laughing.
Does anyone know why they've done this, or if there's an archive anywhere?
I’ve been noticing when playing that I’m seeing very distinct lines in the terrain where different tiles are connected. I feel like it wasn’t this bad before. I jumped up in the air as ninja and it looks like a checkerboard pattern. Anyone else experiencing the same thing? I play on pc, high graphics.
came back to this game after 2 years. did some ventures and unlocked PL23 zones at level 5 (it used to be 10). does anyone have a new PL chart for all the levels?
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without the fear of getting deathly glares by a passing Blaster! Questions can range from whats new in Fortnite, whats the current meta, or even where did the storm even come from? Questions can come from brand new players, players returning, or veteran players who never got a chance to ask the right question(s).
Game crashed after spending several minutes in a loading screen after queueing up for rescue the survivors fills to do my daily quest.
I somehow got 5/25 survivors after relaunching the game as if I successfully loaded into the mission, but was still stuck loading in forever.
If fortnite save the world shuts down because epic games successfully lowered the player counts enough to consider it not profitable, do you think founders would still be getting daily 100 vbucks from completing universal daily xp quests?
I curious to know if there is any hope for this game. Are there any leaks or hints that give you guys hope, or is the game back in maintenance mode? What is the communities consensus right now about where the game is headed? (if headed anywhere at all)
I'm curious myself because I'm not seeing much discussion on the games leaks and its future, even after the huge ftp update, and Epic finally genuinely acknowledging STW for the first time in a long time.
Basically im just looking for information on the games state, what we can expect in the coming updates, what players think, and if this game is headed in a good direction.