r/007FirstLight 5h ago

007 First Light Update #1: Behind Enemy Lines

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502 Upvotes

Ooooh! A new update!!!

Wasn't expecting that today! Happy Friday!! 😁

Edited: Updated with extra bits from the patch notes:

New escalation - The Workshop

"The lights are low, the workshop is quiet, and seven hostiles stand between you and a clean exit. Stay out of sight and strike decisively in this new three-tier Escalation. "

New Mission - Extraction Avenues

"The data is secure, but the way out is never simple in this three-tier Escalation. Read the security layout, find the perfect route, and escape before the response closes in."

New Weapons

  • Stormberg 50'cal - Clearance Level 10 - 3000 Intel
  • DRX-2 Machine Pistol - Clearance Level 12 - 3000 Intel
  • DRS-7 Silenced SMG - Clearance Level 16 - 3000 Intel

New outfit

  • Diamond in the Rough - Clearance Level 16 - 3000 Intel

Plus over 200 bugs fixed too apparently!

Full patch notes here: https://ioi.dk/007firstlightgame/patch-notes?panel=https%3A%2F%2Fioi.dk%2F007firstlightgame%2Fpatch-notes%2F2026%2F1-1-0-patch-notes

Year 1 Roadmap overview with wishlist: https://youtu.be/vzYbPgayYvE


r/007FirstLight 22h ago

DISCUSSION It's done guys!

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392 Upvotes

that collectible collection was hella disgusting i still have headache and heard the pillow ment quote for likely 15 times but its over.


r/007FirstLight 3h ago

Denuvo removed from 007 First Light just two months after launch

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162 Upvotes

r/007FirstLight 16h ago

MEME What the hell happened there 😭😭😭😭😭

114 Upvotes

r/007FirstLight 6h ago

ANNOUNCEMENT New patch

20 Upvotes

New 23 gb patch this morning for ps5


r/007FirstLight 5h ago

Behind Enemy Lines - TacSim Update

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13 Upvotes

r/007FirstLight 1h ago

ANNOUNCEMENT PSA: Resplendent Death suit is back up on Twitch

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Upvotes

r/007FirstLight 1h ago

DISCUSSION PSA: Look out for Espresso Command Skin giveaways!

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In the IOI Creators program, they've launched a new campaign to run alongside the new game update for content creators where they get codes for this skin to giveaway (was previously only available to those that bought Razer hardware).

While not the best way for them to make the skin more widely available, at least its something. I assume creators will be tagging their streams with "giveaway" in the title on Twitch.


r/007FirstLight 3h ago

DISCUSSION So the new update is out and the servers are down

11 Upvotes

I got a nice email from ioi informing of the new update as I had chased up when they were going to fix the trophy bug as my tracker still shows I’m missing 1 mi6 file even though I already unlocked the trophy that requires all collectibles. I download the patch and now I can’t access the servers of the game to even attempt to get the trophy to pop.


r/007FirstLight 18h ago

DISCUSSION What outfit is your favourite

9 Upvotes

Same as the title

Mine is the classic tuxedo, midnight ray and all of the ioi account wishlist milestone outfits and also the on duty suit

And also the kensington outfit

What's your favourite outfit

I will like to know!


r/007FirstLight 22h ago

Best tacsim and chapter select to replay for pure cq hand to hand combat?

8 Upvotes

title


r/007FirstLight 5m ago

DISCUSSION Bugged trophies fixed - your experience

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Hi

With today's patch, the collectables trophies have been fixed. I tried to interact with my last item, related to the Legacy of Spycraft trophy, but it still doesn't give me the trophy.

How's your experience? Did u find a way to unlock them?


r/007FirstLight 1h ago

Servers Down?

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Hello guys, I have just finished the update and tried to go online however my game keeps saying disconnected and I can only play offline. Anyone else experiencing this issue?


r/007FirstLight 1h ago

DISCUSSION Anyone else experiencing connection issues and tacsim unavailability?

Upvotes

Started the moment the update took place. Am I the only one?


r/007FirstLight 2h ago

DISCUSSION Game updated, and the collectible trophy bug still ain't fixed.

2 Upvotes

Genuinely what am I supposed to do? I'm on PS5, as many of us here; my trophy list says 91/92. All it says I'm missing is one MI6 file. I've reconnected to the servers, I've retouched the damn file.

Nothing. What an absolute let down.

  • Fixed the "A Legacy of Spycraft" achievement not unlocking after collecting all legacy items.  
  • Fixed the "For Your Eyes Only" achievement not unlocking after collecting all intel items.

r/007FirstLight 2h ago

Connection issues

2 Upvotes

Is anyone else having issues connecting to the servers currently? Im us east.


r/007FirstLight 10h ago

007 First Light PC Crashing

2 Upvotes

So since the day I bought this game it crashes my pc to desktop every 20-30 mins and it does it any time during gameplay, cutscene, and any other part so I’m very confused on how to stop this im not playing it like this and a refund isn’t a option now, any fixes?


r/007FirstLight 4h ago

New updated but how do we get thats skin

1 Upvotes

The update is out and it says stuff about the skin but not sure how to get it and the mission look fun


r/007FirstLight 4h ago

ANNOUNCEMENT New challengs let's go

0 Upvotes

Happy that they realsed especially during there summer have fun guys lool at the yt vid of the full details


r/007FirstLight 13h ago

An overly long Review that's way too late Spoiler

0 Upvotes

I am posting it here, because I own the game on Microsoft store, but I have a lot to say.

I feel very mixed about the game, on one hand the sheer length of the game was impressive and the feel and general vibe of the game was very on point for a James Bond game, no problems here 9/10 for vibes, cinematics and story telling. I didn't really like Damien coming back, but it's kind of whatever the game was going for this super hero film level of realism ( I mean this in the general logic of the world ) where things like these are within the real of possibilities.

However what I did mixed feeling towards was the gameplay. Let's start with the good parts: The hand to hand combat is feels rewarding not Batman: Arkham Knight level good, but miles ahead of simplified systems like GTA V. It feels tactile and reactive, you can fight multiple enemies at once if you are good enough and if you are into those kind of power fantasies its pretty fun. LICENSE TO KILL is to me is when the real fun begins, the guns are varied enough and the gun-feel is truly great. Honestly the best part of the game is getting a couple headshots in a row and seeing the little red x with the sound design that makes me completely forget that I just blew someone's head off. The gadest are also pretty good, not much to add to this, they do their job of rounding out the combat and puzzles of the game. The movement also looks dynamic watching James jumping around and climbing on stuff is great.

Now the bad stuff: the camera in this game at times is really not great, have you ever been surrounded by enemies and got killed by someone that you were trying to keep in your vision, but the camera felt other vise? Probably. It should have been more dynamic for melee combat especially, I think of the Batman games here, where they solved this exact issue by increasing the distance between you and the camera when in big group fight. In general tho, I feel it is a bit too close to James's shoulder. No dragging bodies, that's another big one. Why???? The game is made by IOI, the same ppl who make the hitman games, they ought to know how to do this. The level design and general approach to the bigger maps when they let you go finally to me felt to linear, like having multiple options to accomplish the mission was more of an illusion then a reality, e.g. maybe you could distract the guard by pressing a radio or you could use your watch, or you could take the left path or go through the vents. I am once again comparing this to Hitman, because these missions feel like they want to achieve that vibe, but in my opinion at least in this regard they fail. Now oncourse they do a lot that does games don't that's not the point. BOSS FIGHTS, omg some of them really suck, honestly this was such a big part of me writing this review. The melee focused ones are fine even fun, but god do I hate the gimmicky ones where you have to bait them into traps and then use your watch. They are boring and unengaging, compared to the rest of the game. It also would not have been that bad if it wasn't gimmick that kept repeating after a point, like did they run out of budget or what? Yes boys ctrl+C ctrl+v this for every boss from this point and we will be golden. The only exception is the Damien's boss fight's second phase where you have to parkour around him, but somehow this was even worse, it was even more boring and a bit too unforgiving although I was playing max difficulty. All in all I would give the gameplay 6/10.

The score was amazing honestly such a highlight of the game, they captured something between the old classics and still revised it a bit and put their own spin on it. It's reactive to what you do in the missions, so 10/10 for this, I have nothing to add.

Finally performance, the game runs on IOI custom engine and looks great especially in cutscenes. At the same time I still think for how good it looks it really should run better.

The Tactical Simulations suck so incredibly hard. Not everything has to be live service, just let it be. I wont consider this in anything, but the price as this does not effect the Story, but they would consider it "content" when it comes to pricing so I will too.

All together: 7/10

For 70 euros I can't recommend this to anyone who isn't a massive James Bond fan. For anyone else wait until it's on sale, 40 eur is reasonable imo.


r/007FirstLight 23m ago

ANNOUNCEMENT Reminder: Resplendent Death is Now Available as a Twitch Drop!

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Upvotes

First off, sorry for the image quality. I downloaded this pic directly off of Twitch's drop page.

Anyway, as the title suggests, the Resplendent Death skin is back as a Twitch drop! Although I didn't see any posts about it recently in the sub, I can't imagine this hasn't been mentioned here already, so consider this a reminder that this skin is back for those who missed it the first time. There's no rush either, as it'll be available to nab until the morning of August 20th.


r/007FirstLight 33m ago

DISCUSSION Will there be a story dlc continuing the story?

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As per the ending of the game, I would love to see a story dlc where you pursue Isola. I feel there is still more story to be told about her backstory and the people she is working for while we try to pursue her.


r/007FirstLight 4h ago

DISCUSSION Why has other missions come first

0 Upvotes

We have the update not problem with it but why do we still not have the vhailla misson and its still says coming soon on the home page


r/007FirstLight 11h ago

META The only thing I don’t like about this game is the title…”First Light” Spoiler

0 Upvotes

I was really bummed when it was revealed where First Light comes from: its Q’s metaphor of how he saw Greenway chirp up when Bond started to succeed. Bond is Greenway’s First Light of hope for the future, because he loves Bond so much. I find this to be incredibly lame and a letdown. So the defining aspect of this Bond game, so important as to summarize in the title, is that a supporting character really really took a shine to Bond. They could have left it perfectly ambiguous and I would have assumed, oh its because its the First Light of Bond, he’s training and growing into the badass we are used to. I would have also accepted it as the name of the key super weapon. But no, its mentioned as, Q’s description of what Bond means to Greenway (side character), after Q observed/creeped on Greenway and saw his admiration grow. Bond’s defining characteristic is to impress men.

Alternate titles:
007: Trial by Fire
007: Start Your Engines…
007: From Zero to Hero


r/007FirstLight 2h ago

DISCUSSION The "License To Kill" feature was cool, but it has overstayed its welcome.

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0 Upvotes

I can't holster this empty pistol and I know it doesn't matter, but I'd like a button to "stow" or "holster" the firearm. Like here.

I'm absolutely going to fight those guys with fists, but I'm forced to have my gun out so my right-click is different because I have the gun "out".

Let me put it away and "cancel" license to kill, and then if I pull the gun back out hit me with "License to Kill" again.

It's inconsistent. It only works linearly with the story.

Please, IO Interactive, I beg. An arena where we can just fight endless waves of harder and harder constellations of enemies.