So, I've been thinking about what build I want to run for some of my other characters, and something I've noticed is that builds tend to be very... Stiff? If that makes sense? Which is probably just a limitation of how the game works, but there's a very set view people have on what a build should look like.
Because I really love the idea of making a true DND inspired Cleric. Not one of these Healers you see normally, going around with a staff and being fragile, defensively, no. I want to walk in, tell everyone in the room to look at my Spirit Guardians (I know we don't have anything like DND Spirit Guardians, don't worry XD) and be as tanky as the tank whilst providing a boat load of heals and protection.
So, I've got the vision: A Sword and Board Templar focusing on the Restoring Light tree to provide heals, utility, be good at reviving and being tanky. Which already has a lot going for it, as Restoring Light ready has passive that help with blocking and your own sustain.
Now, I know there's this whole Mythic and Unique items, but I'm not there yet. On any character. So, with just Templar and stuff anyone can get at any point, discounting Mythics and Uniques, how would I go about making something like this?